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#pragma once
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enum EngineTypes
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{
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UNKNOWN,
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OPENGL,
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VULKAN,
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DXVK,
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VKD3D,
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DAMAVAND,
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ZINK,
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WINED3D,
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FERAL3D,
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TOGL,
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GAMESCOPE
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};
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extern const char* engines[];
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