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https://github.com/flightlessmango/MangoHud.git
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c63037efb5
* To save some memory, use just 1-channel alpha-only textures * Add some sort of wider glyph ranges support * Chop single-ish vulkan font image uploading function into separate reusable helper functions * Use descriptor set for ImTextureID but probably use texture array and push constants for "fast-path" if need arises |
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.. | ||
gen_enum_to_str.py | ||
mangohud-setup.sh | ||
MangoHud.conf | ||
mangohud.in | ||
run-mangohud-gl-pkg.sh | ||
run-mangohud-gl.sh |