# Copyright © 2019 Intel Corporation # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. glslang = find_program('glslangValidator') # Needs prefix for configure_file() if get_option('append_libdir_mangohud') libdir_mangohud = join_paths(get_option('prefix'), get_option('libdir'), 'mangohud') else libdir_mangohud = join_paths(get_option('prefix'), get_option('libdir')) endif overlay_shaders = [ 'overlay.frag', 'overlay.vert', ] overlay_spv = [] foreach s : ['overlay.frag', 'overlay.vert'] overlay_spv += custom_target( s + '.spv.h', input : s, output : s + '.spv.h', command : [glslang, '-V', '-x', '-o', '@OUTPUT@', '@INPUT@']) endforeach vklayer_files = files( 'overlay.cpp', 'overlay_params.cpp', 'font_unispace.c', 'cpu.cpp', 'loaders/loader_nvml.cpp', 'nvml.cpp', 'file_utils.cpp', 'memory.cpp', 'config.cpp', 'iostats.cpp', 'gpu.cpp', 'notify.cpp', 'elfhacks.cpp', 'real_dlsym.cpp', ) opengl_files = files( 'gl/imgui_hud.cpp', 'gl/imgui_impl_opengl3.cpp', 'loaders/loader_gl.cpp', 'gl/gl3w/GL/gl3w.c', ) if get_option('with_xnvctrl').enabled() pre_args += '-DHAVE_XNVCTRL' vklayer_files += files( 'loaders/loader_nvctrl.cpp', 'nvctrl.cpp', ) endif if get_option('with_x11').enabled() pre_args += '-DHAVE_X11' opengl_files += files( 'gl/inject_glx.cpp', # 'loaders/loader_glx.cpp', ) endif pre_args += '-DHOOK_DLSYM' inc_opengl = include_directories('gl/gl3w') vklayer_mesa_overlay = shared_library( 'MangoHud', util_files, vk_enum_to_str, vklayer_files, opengl_files, overlay_spv, vulkan_headers, c_args : [ pre_args, c_vis_args, no_override_init_args, vulkan_wsi_args ], cpp_args : [ pre_args, cpp_vis_args, vulkan_wsi_args ], dependencies : [ vulkan_wsi_deps, libimgui_core_dep, dep_dl, dep_pthread, dep_vulkan], include_directories : [inc_common, inc_opengl], link_args : cc.get_supported_link_arguments(['-Wl,-Bsymbolic-functions', '-Wl,-z,relro']), install_dir : libdir_mangohud, install : true ) configure_file(input : 'mangohud.json.in', output : '@0@.@1@.json'.format(meson.project_name(), target_machine.cpu_family()), configuration : {'libdir_mangohud' : libdir_mangohud + '/', 'PROJECT_NAME' : meson.project_name() + ' ', 'LAYER_SUFFIX' : target_machine.cpu_family()}, install : true, install_dir : join_paths(get_option('datadir'), 'vulkan', 'implicit_layer.d'), ) if target_machine.cpu_family() == 'x86_64' mangohud_cpu_family = '' else mangohud_cpu_family = '.@0@'.format(target_machine.cpu_family()) endif configure_file(input : '../bin/mangohud.in', output : 'mangohud@0@'.format(mangohud_cpu_family), configuration : {'libdir_mangohud' : libdir_mangohud}, install_dir : get_option('bindir'), ) if get_option('include_doc') install_data( files('../bin/MangoHud.conf'), install_dir : join_paths(get_option('datadir'), 'doc', 'mangohud'), rename : ['MangoHud.conf.example'] ) endif