#pragma once #ifndef MANGOHUD_GAMEPAD_H #define MANGOHUD_GAMEPAD_H #include #include struct gamepad { std::string battery; std::string name; bool report_percent; std::string battery_percent; bool is_charging; }; extern std::vector gamepad_data; extern bool gamepad_found; extern int gamepad_count; void gamepad_update(); void gamepad_info(); #endif // MANGOHUD_GAMEPAD_H