#include #include #include #include "real_dlsym.h" EXPORT_C_(void*) dlsym(void * handle, const char * name) { static void *(*find_glx_ptr)(const char *name) = nullptr; static void *(*find_egl_ptr)(const char *name) = nullptr; if (!find_glx_ptr) find_glx_ptr = reinterpret_cast (real_dlsym(RTLD_NEXT, "mangohud_find_glx_ptr")); if (!find_egl_ptr) find_egl_ptr = reinterpret_cast (real_dlsym(RTLD_NEXT, "mangohud_find_egl_ptr")); void* func = nullptr; bool is_angle = real_dlsym(handle, "eglStreamPostD3DTextureANGLE"); void* real_func = real_dlsym(handle, name); if (find_glx_ptr && real_func) { func = find_glx_ptr(name); if (func) { //fprintf(stderr,"%s: local: %s\n", __func__ , name); return func; } } if (find_egl_ptr && real_func && !is_angle) { func = find_egl_ptr(name); if (func) { //fprintf(stderr,"%s: local: %s\n", __func__ , name); return func; } } //fprintf(stderr,"%s: foreign: %s\n", __func__ , name); return real_func; }