Commit Graph

516 Commits (e56b7ded15b7cdaafc0bdb3c41961057eff44b97)

Author SHA1 Message Date
jackun e56b7ded15
Use `setenv`instead as `putenv` makes Lutris' wine crash for some reason (threading?) 4 years ago
FlightlessMango 4f64e1403a Deprecation message for output_file 4 years ago
FlightlessMango 500fba7f6c Fix for memory leak in source 1 games 4 years ago
Alessandro Toia 632f1e7000
Add wine and wine colors to overlay 4 years ago
FlightlessMango a8b874cd2d [NVML] Only get pci info once 4 years ago
FlightlessMango ac85815d82 Changed output_file to output_folder 4 years ago
FlightlessMango 8a39043a13 Merge branch 'master' into develop 4 years ago
jackun 443271f0b5
Convert hud color params to linear for sRGB image formats 4 years ago
jackun 6f176a3f3b
Fix cpu usage formatting (float parsed as int) 4 years ago
jackun c75232389b
A little more "atomic" cpu temp update for hud renderer; whitespace 4 years ago
FlightlessMango 759c4aeed1 No need to 0 cpu temp every tick 4 years ago
FlightlessMango ce80203ee6 Minimal hud for recording 4 years ago
jackun fcefc07966
Load libnvidia-ml and libXNVCtrl on demand 4 years ago
jackun a173989b1c
Make build.sh compatible with \$LIB 4 years ago
Stephan Lachnit d712d35aaf
simplify cross arch preloading
This commit does a couple of things. In the mangohud launch script, the library will be found using $LIB with ld, so the correct path is selected depending on the cpu arch. The same is done for mangohud.json (vulkan layer). In addition some now unused files have been deleted.

Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
4 years ago
jackun 6ee225ed66
Clear cpu temp hwmon path if no supported sensor is found 4 years ago
FlightlessMango a06e01c7ef Merge branch 'develop' 4 years ago
FlightlessMango 4fd1c5f3e7 Fixed some basic errors 4 years ago
FlightlessMango 9445ab4acc Warning that permit_upload = 0 4 years ago
FlightlessMango 6a443f35ac Upload multiple logs 4 years ago
jackun b07db5d3ef
[dbus] Don't clear metadata when reloading config file 4 years ago
jackun fc62624b7b
Recalculate right alignment offset if font scale changes 4 years ago
flightlessmango c046c250d8
Merge branch 'develop' into benchmark-percentages 4 years ago
jackun 5ce6bcb79c
Set target frametime only if fps_limit > 0 4 years ago
jackun 55430d7571
Initialized fps limiter or wait for 300 years 4 years ago
jackun bb50e6a637
[dbus] Use "xesam:url" to force metadata update
If file has no other metadata, clear old metadata by using
"xesam:url" to detect new file being played.
4 years ago
jackun f74b4bccd9
[dbus] always update metadata if no forced player
Otherwise it stays in "paused" state if resuming play.
4 years ago
jackun d581a9ce2b
Merge pull request #264 from larskraemer/media_player_autodetect
Media Player autodetect
4 years ago
Stephan Lachnit acf2d88fbc Import Dear ImGui files as subproject
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
4 years ago
Lars Krämer a393c05829 Fix auto-switching bug
Debug output under ifdef NDEBUG
4 years ago
Lars Krämer 6dd08c89bc Use fallback only if no player was requested;
Request no player by default
4 years ago
Lars Krämer 9a34b55498 Move interactions with main_metadata into separate functions
More tidying up of the helper classes
4 years ago
Lars Krämer 7cc76142f1 Tidy up DBus helper classes
make sure metadata is up-tp-date when switching players (WIP)
4 years ago
Lars Krämer 72b86b4371 Fix some weird behaviour with non-spotify media players
Add DBusMessage_wrap to wrap/hide some dbus_message_* calls
4 years ago
Lars Krämer 6484e09f01 Implement wrapper class for DBusMessageIter
Implement for_each-style helpers for common constructions
Reimplement most of the DBus message parsing in terms of these
4 years ago
Lars Krämer 4bf7a3f2f0 Make DBus signal handling more event-based 4 years ago
Lars Krämer 5850643db4 Change the media player functionality to allow changing active media
player
4 years ago
larskraemer a28931ef6b
General cleanup (#272)
* Cleanup unused struct fields, use uniform include guards
4 years ago
flightlessmango eafa62356b
Merge branch 'develop' into benchmark-percentages 4 years ago
jackun 8eba5e2ed2
[OpenGL] Use GL_R8 for font textures
Randomly getting squares with GL_ALPHA for some reason
4 years ago
Lars Krämer 0b29a7ea06 Remove conflict in render_imgui 4 years ago
Lars Krämer 329725c134 Move Log uploading; Cleanup 4 years ago
Lars Krämer 4101237fdd Move logging functionality into a class 4 years ago
jackun 5fe5ac5f3d
Build script and fixes for Steam Runtime SDK 4 years ago
jackun c63037efb5
Use 1-channel font textures; glyph ranges support; vulkan image descriptors and "helper" functions
* To save some memory, use just 1-channel alpha-only textures
* Add some sort of wider glyph ranges support
* Chop single-ish vulkan font image uploading function into separate reusable helper functions
* Use descriptor set for ImTextureID but probably use texture array and push constants for "fast-path" if need arises
4 years ago
jackun e0832c7e02
Re-add config file watch in case of IN_DELETE_SELF 4 years ago
jackun 068157f3d8
Fix cpu fallback temp sensor logic
Break the for loop either way so `path` still points to sensor module's hwmon folder.
4 years ago
jackun 62efa4acc4
[OpenGL] Simplify if check 4 years ago
jackun d0999ab01b
[OpenGL] Workaround: Merge version and shader strings for Feral games
FIXME: GLAD loads Feral's version of glShaderSource,
4 years ago
jackun 2db83f4e18
[OpenGL] Check if font texture is valid and regenerate if not 4 years ago