Commit Graph

1433 Commits (84fabac01409e4a6ebb0716c5bed9a9569e1005d)

Author SHA1 Message Date
FlightlessMango 1447778fd4 amdgpu: improve polling perf by reading with c
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
FlightlessMango 10e17b3153 Use Hudelements params in logging 2 years ago
jackun b404fb948e
Set width by `table_columns` if not specified. Set "text" values to next column with `no_small_text` 2 years ago
jackun 753dd96325
Use overlay_new/end_frame to push/pop custom ImGui styles 2 years ago
jackun f78107e662
Wrap columns to new row depending on `table_columns` param 2 years ago
jackun 85db56b36b
[dbus] Skip rendering MPRIS info if locking fails
D-Bus code gets randomly stuck for some reason.
2 years ago
jackun f4cbb8b14b
When available (i.e. using vulkan), check vendor/device id and skip device if no match 2 years ago
jackun ac7c898ba7
Use uint32_t for device id etc 2 years ago
jackun d73932ad17
Clean up getAmdGpuInfo_actual 2 years ago
Alessandro Toia 9eb8447e14 Check if param gamepad_battery is enabled 2 years ago
FlightlessMango 3e57824f00 Fix zink detection from opengl path 2 years ago
FlightlessMango 5167e72649 gpu_metrics: send v1_0 to sysfs instead 2 years ago
jackun bd2f7b24b8
Snapshot some paths so moving stuff around doesn't randomly break things 2 years ago
FlightlessMango 17d4c1dd4a amdgpu: use gtt_used for APUs 2 years ago
FlightlessMango 19fbd9bf9b Nvidia: only do throttling checks if enabled 2 years ago
FlightlessMango 5d6ebe2f38 Logging: use same data for benchmark and summary 2 years ago
FlightlessMango 6119fa80d1 mangoapp: layer: remove unused get_device_chain_info func 2 years ago
FlightlessMango b30302c889 amdgpu: prefer hwmon over gpu_metrics for gpu temp
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
FlightlessMango bcf16a0def amdgpu: fixed incorrect gpu load for centipercent
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
jackun f0177703ea
Rename to `frame_count` for consistency 2 years ago
FlightlessMango ec5952d834 amdgpu: changed clocks to average 2 years ago
FlightlessMango 8b7a1995a9 amdgpu: fix cpu temp and watt 2 years ago
FlightlessMango f9cfdeb080 Add gpu throttling status
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
FlightlessMango ae85730448 Improve amdgpu polling
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
FlightlessMango 350dca5d21 Dynamic width when fps_only 2 years ago
jackun e4b23c937e
Deal with disappearing cpus
Reinit if cpu is brought offline/online, e.g. `echo 0 > /sys/devices/system/cpu/cpu1/online`

Fix #737
2 years ago
FlightlessMango 5349226fa5 amdgpu: average load over .5s 2 years ago
Alessandro Toia 06e3e9f663 Remove frametime when using fps_only param 2 years ago
FlightlessMango 4f9d870c72 fan: add some checks 3 years ago
FlightlessMango 66876b79f5 fix typo in fan element 3 years ago
FlightlessMango 65e70c9cfb fan param 3 years ago
jackun 425b98ae9a
[dbus] Fix trying to deinit non-active service(s)
Also, don't log with spdlog. It's already dead by then probably.
3 years ago
jackun 1f90b0b2aa
Revert "overlay: remove HUDElements.params setter"
This reverts commit 14ddc9563f.

HUDElements.params gets stale. Needs a proper fix though.
3 years ago
jackun 3ee1048acf Check if amdgpu gpu_metrics can be read and do some sanity-checks 3 years ago
Emil Velikov e50a969586
hud_elements: one assignment per line
Stay consistent with the rest of the project.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 14ddc9563f
overlay: remove HUDElements.params setter
HUDElements.params is already set in the parse_overlay_config() call
before we even get here.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 1dfb14da47
overlay_params: make parse_overlay_env() static
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 6f85e388e5
overlay_params: mutate log_interval just after parsing
Currently we mutate the log_interval (if mangoapp is built), within the
logger itself. Move that to parse_overlay_config() where the actual
value is being parsed/set.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 2b7db32f54
Const annotate overlay_params& across the board
Most of the API does not modify it, so annotate it as const.
This makes it earlier to reason what's happening.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov f8e9ecb9fe
overlay: remove unused calculate_benchmark_data() declaration
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 9639377694
overlay: annotate render_benchmark() as static
Function is used solely within the compilation unit.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 5a53ad010f
overlay: position_layer() takes an immutable window_size
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 1e840f286b
mangohud: initialize the window_size
This one seems janky - other frontends (glx/egl LD_PRELOAD, Vulkan)
init their own global window_size.

Although in reality we use the initial data solely to set the imgui
"window" position and we immediatelly overwrite it, with the follow-up
call render_imgui().

Odds are this won't fix the glitchy (re)sizes but it's a step in the
right direction.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 74e83c0bba
mangoapp: iconify/restore the window, don't destroy it
Currently we're destroying the window, from under the glfw's framework
feet.

Basically we do a use-after-free, as glfwWindowShouldClose() is called
and due to some miracle we don't crash out.

Since we suspend all rendering, there's no need to actually destroy the
window - just iconify/restore it. A simple show/hide was attempted but
empirically did not work.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 40a1758518
mangoapp: reuse shutdown() helper
Use the helper across the board, instead of open-coding it.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov fc7a426d67
mangoapp: explicitly handle 0 over the protocol
Receiving 0 indicates no-op/keep as-is. Add a trivial self-describing
two-liner.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov f2b991cccd
mangoapp: make internal function static
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 8482ca00fa
mangoapp: make mangoapp_paused, msgid static
Both variables are used within the app alone - make them static to that
unit.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 403b0f2154
mangoapp: remove unused ctrl_msgid
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 5400332d5a
mangoapp: whitespace fixes
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 5e53342f6c
mangohudctl: rework argv handling, always send valid data
Currently, if the user sets attribute we send dummy data to mangohud.
Avoid that by pulling the attrib handling into main and avoiding the
duplicate attribute name checking.

Kill off the no-longer relevant TODO while we're here.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
jackun f4ea65429e
No frame time for first frame
We don't know when it started to render, so...
3 years ago
jackun a13b041d1d
Fps limit: simplify converting frame time back to fps 3 years ago
jackun d2d6787568
Cleanup some header inclusions 3 years ago
jackun 45113bb7d2
Specify `fileChanged` argument type 3 years ago
jackun 73da29d4ad
Try to init spdlog a bit earlier 3 years ago
jackun 2f5efc320a
Move FpsLimiter to overlay.cpp 3 years ago
jackun a26e6325cc
[dbus] Use GameMode portal inside flatpak 3 years ago
jackun bac50e42d5 Add frame count 3 years ago
FlightlessMango 3f92e10c14 mangoapp: fix broken fsr sharpness 3 years ago
FlightlessMango e6adae8489 mangoapp: fixing some warnings 3 years ago
FlightlessMango 284ae0da2c mangoapp: layer: remove unused functions 3 years ago
FlightlessMango 4341843117 nlohmann_json wrap 3 years ago
FlightlessMango 7df8918c42 mangoapp: layer: append libdir to json 3 years ago
jackun 11142b5b2c
Merge pull request #703 from evelikov/misc-mixes
Remove libdrm_amdgpu and other unnecessary code
3 years ago
FlightlessMango d4064bf6b7 mangoapp: layer: remove unused stuff 3 years ago
FlightlessMango b064f47d66 mangoapp: vulkan layer 3 years ago
FlightlessMango 5b1bda770a mangoapp: remove debug stuff 3 years ago
FlightlessMango 1940a83566 mangoapp: don't assume APU for temps 3 years ago
Emil Velikov 816d9f6b98 overlay: rework misleading gpu_busy_percent check
Above all, we really don't need the gpu_busy_percent node, if the GPU
exposes a gpu_metrics node,

Although looking closer, the gpu_busy_percent check is meant for
something else - to distinguish between the card node (cardX) and the
card output node (cardX-output-foo).

To top it all up, the check at the very end implies that we can get a
case where gpu_metrics and gpu_busy_perfect is missing ... that's not
possible.

So instead, drop the early gpu_busy_perfect check and properly mandate
it later on.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 9c6de0271f overlay: completely remove force_amdgpu_hwmon option
No longer applicable, since the libdrm path is gone and hwmon is
required - either partially or in full.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 17bfd6ed08 Skip the standalone nodes, when gpu_metrics is present
Currently we open the standalone busy, temp, gpu/memory clock and
power_usage nodes, even if gpu_metrics is present.

At the same time, we correctly ignore them when doing the read-only.
So just avoid opening them all together.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 5143229bd1 Fix gpu_stats logic check
Currently we can get the load and temp stats either from the standalone
nodes or from the gpu_metrics (binary) sysfs node.

Fix the next to handle that.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov a7e8ae9417 Remove dummy vendorID overwrite in init_gpu_stats()
We have already enforced that a few lines above just after parsing the
vendor node.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 2aa49caf52 Remove find_folder() API
Can be trivially replaced with ls()

v2: Move break where it's supposed to.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov d75b4d972b Remove unused LS_FLAGS::LS_ALL
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov ffb9b592f5 Use a switch in ls() d_type handling
Makes the code much easier to read.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov ab684a2f24 List regular files with ls(.. LS_FILES)
Currently it can give you a regular file, block/char device, fifo or a
socket.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 68ce8f81cc Remove libdrm_amdgpu metrics
There are two alternatives - hwmon entries and gpu_metrics sysfs file.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov abbe5233ee Remove unused X11/drm auth code
The code was added back in 2020 and seemingly never built. Just drop it
- if needed it can be git reverted at some point.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 7ad24b4c0a Simplify cpu/mem/os/glxinfo parsing
Currently we pipeline a bunch of commands alike cat | grep | sed, there
we can do all that job with a single sed invocation - use that.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 83ce3ace2d keybinds: move ifdef spaghetti into the header
Drop the ifdef and simplify the .cpp file.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
FlightlessMango 8b801e8435 don't set hide_fsr_sharpness with full 3 years ago
FlightlessMango 0402fa4ab5 mangoapp: fsr_steam_sharpness 3 years ago
FlightlessMango 5c984e7b80 mangoapp: fsr_steam_sharpness 3 years ago
FlightlessMango b1fdbc3a5b Disable gamemode dbus for now 3 years ago
jackun 822bb66629
Fix confusing vendorID with deviceID
OpenGL still needs some work to select the actual render device >:(
3 years ago
jackun 8e21b52acf
Make `get_device_name` return GPU name 3 years ago
jackun c88ef84bf5
Revert "Get device name before system info"
This reverts commit e7de7b5b93.
3 years ago
jackun 8af07b4945
Move `logging()` to Logger struct
Stopgap to use same m_params while waiting for proper multithreading-safe overlay_params fix.
3 years ago
Emil Velikov 42de1edc22 Rework cpu freq node handling
Similar to the prior commit - fscanf directly into the required data
type.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 597f78cbee Fixup device/vendor node handling
Currently we readout the data as string only to convert it to hex. In
the error case, we leak the fd for the given nodes.

Read the data as hex directly, error out if that fails and avoid the
leaks.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov e3de89e475 Couple of whitespace fixes
Automatically picked by my editor, while fixing the warnings with prior
commits.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov c5748a3154 Reorder Logger() constructor args
Currently the order varies across the struct and constructor. As a nice
reminder GCC will throw a lovely warning at us. Fix the ordering.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 30cfe839eb Address signed comparisons warnings
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov 8ac81477d9 Remove unused parseConfigFile() return type
Was briefly introduced a while ago and the only user was been dropped
since then.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov dc53cbf0f0 Remove unused-but-set variables
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
FlightlessMango 3f2db318c5 Some fixes for windows compiling 3 years ago
FlightlessMango ae7c5f0f24 Fix hud benchmark 3 years ago
Alessandro Toia 9b668babdc gamepad: add bool is_charging 3 years ago
Alessandro Toia 6db23968ee gamepad: fix 8Bitdo counter 3 years ago
Alessandro Toia 74b328d209 gamepad: add option to disable icon and show capacity instead 3 years ago
Alessandro Toia 5c92c32491 add gamepad_battery to legacy elements 3 years ago
Alessandro Toia 7d90ef8169 GAMEPAD: add 8Bitdo support 3 years ago
Alessandro Toia a484f32e57 GAMEPAD: remove unsed variables 3 years ago
Alessandro Toia a8ab4e2991 GAMEPAD: remove unused param and change xone to xbox 3 years ago
Alessandro Toia 4be3ba20c2 GAMEPAD: add battery reporting for gamepad devices
(xone,xpadneo,ds4,ds5,switch)
3 years ago
jackun a029dfaaf2
Don't hide gpu_metrics behind HAVE_LIBDRM_AMDGPU 3 years ago
FlightlessMango 93f389dd62 clean up frametime_data 3 years ago
FlightlessMango 3a667ab66b Revert FPS calc 3 years ago
FlightlessMango cf8ba8fd63 mangoapp: clean up msg_size 3 years ago
FlightlessMango d82738b03c mangoapp: use GAMESCOPE_FOCUSED_APP_GFX instead 3 years ago
FlightlessMango 68f40c56cc only shrink frametime graph on mangoapp 3 years ago
jackun e555a942fb
Use single IO stats instance 3 years ago
FlightlessMango e12042ca3d mangoapp: adjust for changed msg size in gamescope 3 years ago
FlightlessMango fa133940c8 Fix min/max frametime 3 years ago
Alessandro Toia fb97530965 cpu: Fix not reporting amd cpu power 3 years ago
FlightlessMango e289a55c6f mangoapp: make sure steam_focused is false when mangoapp_steam 3 years ago
FlightlessMango 316914da8d mangoapp: fixed mangoapp not respecting no_display 3 years ago
FlightlessMango 5cdedc4671 mangoapp: gamescope debug graphs 3 years ago
jackun 4608fa5e3a
vkGetInstanceProcAddr(instance, "vkGetInstanceProcAddr") should return our vkGetInstanceProcAddr not the next in the chain. 3 years ago
FlightlessMango 7740e8430f mangoapp: clean up unused variable 3 years ago
FlightlessMango 44a335a809 mangoapp: mangoapp_steam bool 3 years ago
FlightlessMango 6521eaa82d mangoapp: hide hud by default 3 years ago
Alessandro Toia 056f7b0e29 Check if battery status is full 3 years ago
FlightlessMango 17867f2a6d Battery: show remaining if > 1.f 3 years ago
FlightlessMango b11714a326 mangoapp: hide fsr sharp when off 3 years ago
FlightlessMango 339f5c0d11 mangoapp: hide when steam is focused 3 years ago
FlightlessMango cdcd08be44 battery remaining: don't show seconds at least by default 3 years ago
FlightlessMango 5508933c47 mangoapp: make fsr display a little prettier 3 years ago
Alessandro Toia 590f52d223 When battery is plugged in show plug icon 3 years ago
FlightlessMango 30ee0b770d Don't use all sysfs files if metrics_path 3 years ago
FlightlessMango c708b1a8a8 disable deviceid check for now 3 years ago
FlightlessMango 4556caf6d3 mangoapp: remove some debug 3 years ago
FlightlessMango b598d22543 mangoapp: don't write imgui.ini 3 years ago
Alessandro Toia b158888d54 Add remaining time text to battery 3 years ago
FlightlessMango 61fb9267a0 mangoapp: don't use fsr if msg doesn't contain fsr 3 years ago
FlightlessMango 39f6ae98ec Battery remaining time 3 years ago
FlightlessMango a9f811a207 mangoapp: gamescope fsr 3 years ago
FlightlessMango 8ddbcc3803 don't average log fps 3 years ago
FlightlessMango d71dd74685 Fix amdgpu watt and make it more granular 3 years ago
flightlessmango a76f2a9677
Merge pull request #684 from Joshua-Ashton/no_display_default_mapp
Enable no_overlay by default with mangoapp
3 years ago
FlightlessMango 5373140341 Don't enable battery_icon with full 3 years ago
FlightlessMango d72099d1e7 Fixed issue with amdgpu metrics for APU 3 years ago
Joshua Ashton beecde110b Enable no_overlay by default with mangoapp
Don't want this displaying unless explicitly requested.
3 years ago
FlightlessMango 986f3cc1b3 gpu_metrics: apu: set cpu temp as highest core temp 3 years ago
FlightlessMango 6983c2ec39 Use gpu_metrics instead of libdrm when available 3 years ago
jackun eefce24024
Log an error if `nvmlDeviceGetUtilizationRates` failed 3 years ago
Joshua Ashton 8bc979b53c mangoapp: Fix janky window size transitions
GL apps that use non-normalized coordinates for stuff that will probably do stuff like this a lot in ways that make it hard to precompute the values beforehand make me very upset.
3 years ago
Joshua Ashton b99817fd2b mangoapp: Don't redraw if we don't have new frames 3 years ago
Joshua Ashton da8b0cbad4 mangoapp: Fix usage of notify_one in condition variable
This should be outside of the lock_guard scope to avoid a deadlock.
3 years ago
FlightlessMango 8e2c7e8524 mangoapp: disable amdgpu_handles 3 years ago
Lukáš Horáček 4943129844 cpu: Add parentheses around assigment in if check 3 years ago
Lukáš Horáček ed4c8bca80 logging: Initialize total, total_cpu, total_gpu variables 3 years ago
Lukáš Horáček e0cee5dbe3 cpu: Remove unused _power variable 3 years ago
FlightlessMango fb1cae9cc9 display min/max frametime for period 3 years ago
flightlessmango e435764eff
Merge pull request #662 from nanokatze/master
Set VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT when creating swapchain
3 years ago
FlightlessMango 9c15d093d6 Only reset logger if param is not set 3 years ago
FlightlessMango 639c39cdbb mangohudctl: expand help message 3 years ago
FlightlessMango 15a5edeb51 mangoapp: fixing up ctl switch statements 3 years ago
FlightlessMango c50c815630 destroy logger with vulkan instance 3 years ago
Alessandro Toia af716ac830 Add fps_only to legacy_elements, fixes #674 3 years ago
FlightlessMango 46730b572a permit starting a new log even if previous is rendering 3 years ago
FlightlessMango 9c7f91eccd clearer headers in summary 3 years ago
FlightlessMango e9d4eeff04 mangohudctl meson option 3 years ago
FlightlessMango 97f6a00171 mangohudctl and interface 3 years ago
Joshua Ashton f462c7ff76 Write log file in mangoapp
This was only writing the summary, which is rather useless.
3 years ago
FlightlessMango 3e2023a4a2 mangoapp: control socket 3 years ago
FlightlessMango d4ca1050ec control: add toggle-logging 3 years ago
FlightlessMango d734fa1b66 mangoapp: set static height to include benchmark 3 years ago
Alessandro Toia 2455d7ae9e Disable fps_color_change and core_load_change when using full config 3 years ago
flightlessmango 0f49c5796a
Merge pull request #671 from Joshua-Ashton/empty_crash
Fix crash when no frames were recorded
3 years ago
Joshua Ashton 437563fa77 Fix crash when no frames were recorded
This can happen with MangoApp + the Steam Deck UI as it doesn't commit when there is nothing going on
3 years ago
FlightlessMango 3d3916247a mangoapp: force benchmark underneath 3 years ago
FlightlessMango 8ee7dc0d7b mangoapp: increase window size when rendering benchmark 3 years ago
FlightlessMango 53b2a8b842 mangoapp: force log_interval 0 3 years ago
Alessandro Toia 21ecb48214 Fix fps not showing when using full config 3 years ago
FlightlessMango 6f882115f0 initialize m_log_end 3 years ago
flightlessmango 1f94e0af4d
Merge pull request #657 from ishitatsuyuki/quad
overlay: avoid quadratic behavior
3 years ago
FlightlessMango 5d3c0ff686 mangoapp: make sure logger is inited 3 years ago
FlightlessMango d5c409beed mangoapp: temporarily remove vram mhz 3 years ago
FlightlessMango 37e18279e7 mangoapp: use amdgpu metrics 3 years ago
FlightlessMango 498687c33d mangoapp: let gamescope decide when to send updates 3 years ago
FlightlessMango f7dffb03a1 mangoapp: bump width 3 years ago
FlightlessMango 77e4d51d87 calculate and show mins in benchmark 3 years ago
FlightlessMango 3366120364 Move calc benchmark into logger 3 years ago
FlightlessMango 7071900a79 Disable fps_only when using full param 3 years ago
FlightlessMango 496fa0babc mangoapp: shutdown and reinit based on no_display 3 years ago
FlightlessMango 6c0965c27b Write a log summary 3 years ago
FlightlessMango a1b7b55a54 Use hudelements params in logging 3 years ago
FlightlessMango 92151565fc mangoapp: disable some options 3 years ago
flightlessmango 01cdc6cdc2
Merge pull request #664 from Joshua-Ashton/gamescope-external
mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
3 years ago
FlightlessMango 941d5e6977 mangoapp: close if no_display 3 years ago
FlightlessMango b0fc3d348a mangoapp: notifier 3 years ago
FlightlessMango 4cd2ba539f mangoapp: cleaning up 3 years ago
jackun 4a33838bcd
Add extra parentheses to make compiler happy 3 years ago
Joshua Ashton 80042e00a3 mangoapp: Rename to "mangoapp overlay window" 3 years ago
Joshua Ashton 0be5e9a72f mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
Don't replace the STEAM_OVERLAY
3 years ago
Alessandro Toia 4f02e20205 Blacklist: add EADesktop.exe and EALauncher.exe 3 years ago
Alessandro Toia 6717ad9ecf Remove the FPS text from fps_only param 3 years ago
Alessandro Toia 15fc641fc3 Add fps_only param to disable showing the engine name 3 years ago
FlightlessMango 9758d2a286 Try to get correct amd gpu when multiple 3 years ago
FlightlessMango e7c59c55a2 Rewrite reading core mhz files 3 years ago
Constantine a04230ad29 Set VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT when creating swapchain
Fixes #582
3 years ago
FlightlessMango cfd802c063 Incorrect param used in calc benchmark 3 years ago
FlightlessMango aab8730f69 exec: make sure LD_PRELOAD is unset 3 years ago
FlightlessMango 7212c79feb Logging: push param to benchmark calc 3 years ago
Tatsuyuki Ishi ada173e67f overlay: avoid quadratic behavior
Using a vector with erase(begin()) results in a copy of the full array
every time. This is inefficient and in the case of HUD graphs, was having
quadratic complexity which can noticeably affect performance.

This patch replaces most of the operations with an O(1) alternative,
keeping the total cost under a linear bound. While on this, also refactor
the size of graph array into a constant.
3 years ago
FlightlessMango 337ecbc4cf use scaling_cur_freq for cpu core mhz 3 years ago
FlightlessMango ee7f3fbfd2 Mangoapp: frametime message queue 3 years ago
FlightlessMango 52ae70f650 read_line: return empty line if ifstream fails 3 years ago
FlightlessMango ac58c30bbc Use driverInfo for driver name/version instead 3 years ago
FlightlessMango e7de7b5b93 Get device name before system info 3 years ago
FlightlessMango 9434033083 Don't use read_line as it causes issue with splitgate 3 years ago
FlightlessMango f2dcf3f4b2 Rewrite of exec() 3 years ago
FlightlessMango 23ed317536 mangoapp: shm struct + gamescope engine 3 years ago
FlightlessMango fbda58c907 Some windows fixes 3 years ago
Stephan Lachnit 4983056600 fix regression in hw_info_updater
Calling std::unique_lock in update() will cause a delay if
update_hw_info() takes longer than the period when update() is called.
To fix this, a try_to_lock tag is added. update() will only update if
the lock is aquired, else the update call is skipped.

Signed-off-by: Stephan Lachnit <stephanlachnit@debian.org>
3 years ago
FlightlessMango 45be485a13 mangohud control 3 years ago
FlightlessMango 5fee3bc5e3 Change _params to pointer 3 years ago
FlightlessMango 872c3f03a4 Show highest cpu freq instead of cumulative 3 years ago
FlightlessMango da573e8eba mangoapp: fix not respecting nvctrl option 3 years ago
FlightlessMango cb3682633e Mangoapp: include unistd for sleep 3 years ago
FlightlessMango b001eb4714 Move _params init to overlay.cpp 3 years ago
FlightlessMango cd215854ce Mangoapp: meson option 3 years ago
Joshua Ashton fb619147e4 Set overlay atom to tell gamescope to render over 3 years ago
FlightlessMango 4e3a40c6ef mangoapp + gamescope shm 3 years ago
jackun a91f1c7cf7
Iterate through libraries for possible locations of dlopen/dlsym functions
glibc 2.34 moves `dlopen` and `dlsym` from libdl.so to libc.so
3 years ago
jackun abf146f73c
Set correct swapchain_stats etc references for hw updater 3 years ago
jackun 9b6a39dfe9
sed s/gnu_linux/linux/g 3 years ago
jackun 90e48f95ca
Use unversioned `fmt::format_error` 3 years ago
jackun 6584f23a6c
Use `ghc::filesystem` to iterate over /proc/self/map_files 3 years ago
jackun c452609718
Fix hw update thread waiting for initial update signal 3 years ago
jackun ced84ec526
Try to find `dlopen`/`dlsym` from libc.so too (musl libc, glibc 2.34+) 3 years ago
FlightlessMango 947f287a5e
Only create hw_info_thread once 3 years ago
jackun 729ccc83bd
Use spdlog's 'fmt' to format media player metadata
Usage:
  media_player_format={title};{artist};{album}

Semi-colon breaks to new line, might change.
3 years ago
FlightlessMango 3ac7772a55 Add universal param 3 years ago
jackun ac11beef9b
[dbus] Don't stop D-Bus thread or remove filter if not completely deiniting 3 years ago
jackun 31e879215a
[dbus] Also check if gamemode is enabled with D-Bus 3 years ago
jackun 7e3a56d356
[dbus] Raise TRAP if wrong primitive type but allow to continue 3 years ago
jackun d1617818cd
Fix OpenGL gpu_name 3 years ago
jackun a431c092eb
Separate libdrm and libdrm_amdgpu loader 3 years ago
jackun 822e325d11
Add get_basename, fix win32 build
std::string::substr likes to throw
3 years ago
jackun 9df9df0f4f
Fix some tangling printfs 3 years ago
jackun 94a7705554
Fix integer overflow on 32 bit, for `procmem` 3 years ago
jackun 5767426192
Nope, ERROR level has higher priority, doh 3 years ago
jackun c79e01830d
Clean up battery.{h,cpp} header includes 3 years ago
jackun 866fd8bc24
Add per process memory usage (`procmem` etc) 3 years ago
jackun 891abdf3b9
Skip setting up vulkan render if HUD is hidden 3 years ago
jackun b20d2492bc
Limit keybind check to about 10hz 3 years ago
jackun 355c521f12
Misc small clean ups and fixes 3 years ago
jackun a82e27d978
Use spdlog macros so logging can be completely disabled during compile-time 3 years ago
jackun 46c2183b5d
Use engine type enum in `engine_version()` 3 years ago
jackun 7d3b6b946d
Don't reinit stuff when re-creating swapchain
Partial revert of e13e98e03a
3 years ago
jackun 6c604f379c
Fix parse_pciids when trying to open pci.ids from alternate location 3 years ago
jackun 944202f273
Fix #ifdef scope in `overlay_DestroyInstance` 3 years ago
jackun d41ad84260
Poll amdgpu regs at 120ticks/s regardless of sampling period 3 years ago
jackun 2f807a4c0d
Add `spdlog` wrap and logging 3 years ago
jackun c093f9823e
Use libdrm_amdgpu for amdgpu sensor info, if available
Using plain `open` as `drmOpen` needs bus id check which needs interface 1.4 ioctl which gives EPERM cause only DRM_MASTER can call it :(

https://github.com/clbr/radeontop/issues/48#issuecomment-493792404
3 years ago
jackun 88d801bd7e
Move functions not directly related to vulkan from vulkan.cpp to overlay.cpp 3 years ago
jackun 8244d7f288
Fix vulkan driver's patch version 3 years ago
Joshua Martin 3b0b6fbc42
Add position options to place the overlay halfway down the screen (#561) 3 years ago
jackun b6dab97d08
[OpenGL] Some code clean-ups 3 years ago
jackun f8bb948de2
More quotation glyphs 3 years ago
Lukáš Horáček 213953089d
Detect ToGL 3 years ago
Lukáš Horáček f1eae93253
Use map_files instead of lsof for wined3d detection 3 years ago
jackun 750d2cddb5
Make engine type per instance 3 years ago
FlightlessMango e39513cfa4 still check PengineName if engine OpenGL 3 years ago
FlightlessMango 3f120b1fc5 don't set engine to vulkan if already set 3 years ago
Alessandro Toia 0bc6d33a24 Fix frame spikes when using battery parameter 3 years ago
Alessandro Toia 570bef468b Cosmetic changes to engine detection 3 years ago
FlightlessMango 5330573c8c don't rely on std in engine detection 3 years ago
FlightlessMango 94dda243a5 Battery: header include filesystem.h 3 years ago
FlightlessMango 226330c0d7 Battery: assume unknown status is charging 3 years ago
jackun 9da427d093
Include u2019 (RIGHT SINGLE QUOTATION MARK) glyph by default 3 years ago
jackun 0ee101e0ac
Fix MPRIS ticker, microseconds to nanoseconds 3 years ago
FlightlessMango a50bbbac22 add battery, fps_limit and resolution to legacy layout 3 years ago
jackun 37d8c75c78 Skip calculating IO stats for first sample
Or you get high read/write speeds averaged over process' whole lifetime.
3 years ago
flightlessmango 428ddf4e8a
Merge pull request #536 from flightlessmango/battery_test
Battery info and font awesome icons
3 years ago
FlightlessMango 2e5fc31711 use vulkan to determine if zink 3 years ago
FlightlessMango 92282bcec2 convert frametime from ns to us 3 years ago
Joshua Ashton 815097718e Use nanoseconds to calculate fps
No need to round this earlier on.

Removes an unnecessary implicit float -> double conversion in the calculation also
3 years ago
Joshua Ashton 1f0119bc91 Use raw clocks if available
Avoids NTP synchronization having impact on frametime pacing.
3 years ago
medusalix 560930214a Fix CPU power calculations 3 years ago
Alessandro Toia 5c48b4729c Change param to battery, add param for icon, hide power when plugged in 3 years ago
jackun a0a57038c1
Fix redefinition of 'open'
musl pulls in fcntl.h from somewhere
3 years ago
Alessandro Toia 105ad9c2be Check for batteries only once 3 years ago
Alessandro Toia 500a65dd52 Only display battery stats if a battery is present 3 years ago
Alessandro Toia a533883a39 Check if there are battieres before attempting to retrieve stats 3 years ago
Alessandro Toia 8960a54813 Change battery path list to array 3 years ago
Alessandro Toia 6833ee3593 Check if battery(s) are fully charged 3 years ago
Alessandro Toia 6c69f68f7f Iterate over n batteries to find energy consumption 3 years ago
Alessandro Toia e63a5bd472 Iterate over n batteries to find percent 3 years ago
Alessandro Toia 62db1495d6 Scale down icons if font is small 3 years ago
Alessandro Toia 5656001639 Add forkawesome from compressed Base85 TTF 3 years ago
Alessandro Toia 552a85aaaa Only update battery stats if a battery is present 3 years ago
Alessandro Toia c6074b0f4d Check if there are batteries before checking if they are charging 3 years ago
Alessandro Toia 8980ff46bc When plugged in change battery icon according to percent 3 years ago
Alessandro Toia 5adb4500c7 Install forkawesome font file 3 years ago
Alessandro Toia b89b9b8109 Add ForkAwesome Icons 3 years ago
Alessandro Toia 1ab25220c6 Add param to check battery power and percent 3 years ago
FlightlessMango a90c897feb Check battery info 3 years ago
Alessandro Toia d556e8e357 Improve Zink detection 3 years ago
Alessandro Toia 36ec9ef41a Add round_corners param 3 years ago
jackun 47865573a8
Add option to prepend libdir to library's path in vulkan manifest
"\$LIB" technically breaks json but on the other hand vulkan loader
currently doesn't handle "\\$LIB"
Help with issue #468
4 years ago
jackun 765024227c
[OpenGL] Framerate limit in eglSwapBuffers 4 years ago
Alessandro Toia ddfcb01c30 Add detection of Zink 4 years ago
jackun a724e5e294
Fix engine name not showing with `engine_version` without `fps` also enabled 4 years ago
jackun 34f964eab9
Use aligned buffer size with vkMapMemory too 4 years ago
Alessandro Toia 856c333e09 Fix wine param not properly detecting proton experimental 4 years ago
Alessandro Toia 272b035ca8 Fix wine param not detecting proton experimental 4 years ago
jackun 0f6ead57d7
[OpenGL] Bind framebuffer for all GL ES versions 4 years ago
jackun e62d6e3337
[OpenGL] Save/restore last GL_DRAW_FRAMEBUFFER if using `gl_bind_framebuffer` 4 years ago
jackun 714f3853f7
[OpenGL] Support apitrace in debug build
Try to load `glxtrace.so` instead of `libGL.so.1`.
Assumes `glxtrace.so` lives outside of usual library paths and is only preloaded.
4 years ago
jackun afa50a17c4
[OpenGL] Add gl_size_query, gl_bind_framebuffer, gl_dont_flip options for workarounds
`gl_size_query = viewport` - specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
`gl_bind_framebuffer = 0` - (re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings 3.
`gl_dont_flip = 1` - don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
4 years ago
jackun 54d6a8e889
Unset LD_LIBRARY_PATH if using absolute paths in LD_PRELOAD
$LIB in LD_LIBRARY_PATH makes `ldconfig` unhappy.
4 years ago
jackun ea07d1e080
Remove ".exe" from wine executable's name
Fixes ad4e1ac35f
4 years ago
jackun ad4e1ac35f
Try to get wine executable's name from /proc/self/comm 4 years ago
jackun 4d4444e1c5
Allow overriding config file options with MANGOHUD_CONFIG if using legacy layout 4 years ago
jackun 4f3133c5da
Fix log file using `wine-preloader` etc instead of executable's filename 4 years ago
Lukáš Horáček 8f3ecb81df Divide IO stats by time difference since last update
This should prevent IO stats reaching high numbers when application stops responding resulting into MangoHud not updating.
4 years ago
jackun 30cdc912a8
Rework blending equation to preserve alpha in output buffer
bda12e5fdd
4 years ago
jackun 118c54072f
[OpenGL] Disable primitive restart 4 years ago
jackun 8e7564ab1a
[OpenGL] Disable stencil test 4 years ago
jackun bdd87f5eff
Use SetTexID instead 4 years ago
jackun 76b571bc11
[OpenGL] Fix glClipControl(GL_UPPER_LEFT) rendering 4 years ago
jackun 6c737dc734
Round up buffer allocation sizes to `nonCoherentAtomSize`.
For some Vega APUs. Or don't use VK_WHOLE_SIZE?
4 years ago
jackun f77a73ce8a
Fix scoped_lock clash with >= c++17 4 years ago
jackun 3e77dd6e0b
[OpenGL] Add eglSwapBuffers to hook list 4 years ago
jackun 6769ae96fa
[OpenGL] Explicitly include dlfcn.h 4 years ago
FlightlessMango 6286313478 MSVC building fixes 4 years ago
jackun 8b2255b35c
Fix crash on destroying NULL swapchain
Vulkan spec allows calling vkDestroySwapchainKHR with VK_NULL_HANDLE swapchain.

mesa MR#5616
4 years ago
FlightlessMango cc83f2878e Try to guess mesa version 4 years ago
FlightlessMango 76fb1ec3cb Remove lsof as dependency 4 years ago
FlightlessMango e13e98e03a Fixed debug output of gpu name 4 years ago
FlightlessMango f8fa73daf2 Get logged gpu name from pci_ids instead 4 years ago
FlightlessMango 66a07d77ba Use read_line for checking cpu sched 4 years ago
FlightlessMango 3261d12ad7 Add checking cpu scheduler 4 years ago
FlightlessMango 1a8689fbba Add gpu power to logs 4 years ago
jackun 41034b1089
[OpenGL] Return -1 instead for glXSwapBuffersMscOML if it is null 4 years ago
jackun 439ff716c2
[OpenGL] Some nullptr guards
Maybe helps issue #355
4 years ago
jackun 53cca5e723
Merge remote-tracking branch 'origin/master' into develop 4 years ago
FlightlessMango 48cf66630b Detect WineD3D 4 years ago
FlightlessMango d0c35b9587 Add detection of Damavand 4 years ago
FlightlessMango abe45c7485 Check log stream before writing 4 years ago
jackun ae410f01e7
Re-init cpu stats if core count changes; fix off-by one error
Helps with #438
4 years ago
jackun 6ad9791ceb
Deduplicate code for `find_*_input` functions 4 years ago
jackun 0fbbf00fe2
[OpenGL] Load libEGL.so.1 and use eglGetProcAddress to get EGL procs 4 years ago
flightlessmango 2fe9808f69
Merge pull request #433 from baryluk/programname
Improve code for program name extraction
4 years ago
Witold Baryluk 25f7201770
Disable lsof warnings explicitly
On most system lsof is compiled with warnings enabled.

This causes spam multiple times per one mangohud invocation (up to about 10 times even), like this:

```
lsof: WARNING: can't stat() tracefs file system /sys/kernel/debug/tracing
      Output information may be incomplete.
```

Disable warnings explicitly.
4 years ago
jackun 19ef4f3df0
[dbus] re-init active player so `media_player_name` changes take effect
Might be good to check if player name actually changed though.
4 years ago
Witold Baryluk c92f805c2d Prevent infinite recursion when using Mesa zink.
When using zink (`MESA_LOADER_DRIVER_OVERRIDE=zink`),
running any app (OpenGL or Vulkan), will trigger running
`glxinfo`. Unsetting of `LD_PRELOAD` is not sufficient,
because if using `zink`, it will load Vulkan, and load Vulkan
implicit layer for Mangohud, using `/usr/share/vulkan/implicit_layer.d/MangoHud.json`,
which will cause it to reenter this function in another process,
causing infinite recursion (until the Vulkan driver finally errors
out with too many VkDevices  / contexts created).
I have easily have seen recursion depths of 200+ until this happen,
and sometimes takes up to 2 minutes, with 2000 extra shell and `cut`
processes in the process tree.

Fix this by marking recursion entrance.

This makes glxmark start in less than 1 second, instead
about 60 seconds.

When at it us `glxinfo -B`, which is significantly faster
on zink, yet provides all information we need.
4 years ago
flightlessmango 185941a857 Fix some warnings 4 years ago
flightlessmango fc8eeaf0dc Lingering TableNextCell 4 years ago
flightlessmango e57be394d7
Merge pull request #428 from flgx16/swap
Add swap
4 years ago
jackun 4862d83b60
Make `add_blacklist` const&
Might be optimized by compiler already but who knows.
4 years ago
jackun 72f1ec094c
Don't continue parsing configs if process is blacklisted 4 years ago
FlightlessMango 90ce1c5778 ImGui wrap 4 years ago
FlightlessMango 0162fb913c Always try to update exec's 4 years ago
Alessandro Toia 2c99138374 Remove custom_text_center from legacy and trailing spaces 4 years ago
flightlessmango bd71d0b5fd Check for lsof before trying to use it 4 years ago
flightlessmango 1b44c57db5 Improved lsof for checking gamemode/vkbasalt 4 years ago
flightlessmango 214bb83d40 Moved update_exec() into a thread 4 years ago
flightlessmango 05cf9fc5d6 Add gamemode and vkbasalt function 4 years ago
Alessandro Toia 1d8f4b79c1 Formatting Fixes and remove unused variable 4 years ago
FlightlessMango c54f8bec5d Hud elements exec function 4 years ago
Alessandro Toia c4925ac83e Allow multiple instances of custom_text_center and custom_text 4 years ago
FlightlessMango 05c09e3fdf Only draw custom_text_center if it's not empty 4 years ago
Witold Baryluk 4f20da781d Improve code for program name extraction
This cleans up the code, as well fixes the bug of not setting
program_name if the MANGOHUD_CONFIG env is specified.

Instead of global variable, that could be not-initialized
use a function to get a program name in logging.

While at it, revamp code and separate things into own functions,
and return by value, and make them easier to use / share code.
4 years ago
Lukáš Horáček f11a49ae8b
Add swap 4 years ago
Alessandro Toia c16332eddf Less tr and grep to find driver version 4 years ago
Alessandro Toia 80004d3fe0 Chnage fps color based on fps value 4 years ago
Alessandro Toia 75d9e51445 Remove custom_header, add new params custom_text_center and custom_text 4 years ago
AlexxandreFS fa433cb798 fix: cut --output-delimiter 4 years ago
Alessandro Toia 439f1266ba Remove custom_header background and add newline after 4 years ago
Alessandro Toia 576f9887e0 Add custom_header to legacy_elements, make sure custom_header is always shown first 4 years ago
Alessandro Toia c479694735 Use SetCursorPosX() instead of SameLine() to center text 4 years ago
Alessandro Toia b77517501c Add new param custom_header 4 years ago
Witold Baryluk 6a1028b17e
Fix some MESA inherited references in overlay params
MANGOHUD_CONFIG as used.

MANGOHUD printf prefix.
4 years ago
FlightlessMango d54409b6b5 Don't need vulkan hooking in kiero 4 years ago
FlightlessMango af0658e137 Change win config location to mangohud folder 4 years ago
FlightlessMango 1a86d3b241 Set dx_version var 4 years ago
FlightlessMango 3bc0f32a3b Init all related renderTypes 4 years ago
FlightlessMango 079f700241 Make sure logger gets inited in win 4 years ago
Alessandro Toia a061ca060f __gnu_linux__ shouldn't be caps 4 years ago
Alessandro Toia 8e873fe547 Remove more "not" and "and" in if statments
Rename dbus_helpers.hpp to dbus_helpers.h
4 years ago
FlightlessMango 6ed47879e7 __gnu_linux__ shouldn't be caps 4 years ago
FlightlessMango f375d94188 libgen.h not needed on win32 4 years ago
FlightlessMango 45c7ea0841 Include intrin.h for _ReturnAddress win32 4 years ago
flightlessmango cfc0b74d1a
Merge pull request #418 from baryluk/patch-3
Perform updates of gpuInfo struct in more atomic way
4 years ago
FlightlessMango ce7de641cf Don't use "and" and "not" in if statements 4 years ago
FlightlessMango d1af7c97ac Removed lingering pthread.h 4 years ago
FlightlessMango eef6d8974a Only use popen/close on linux 4 years ago
FlightlessMango c20b06c851 Remove more ram related things for windows 4 years ago
Alessandro Toia 06f2c7dc1b Do not show fps_limit if unlimited 4 years ago
Witold Baryluk e712a26eff
Perform updates of gpuInfo struct in more atomic way
The issue is that value might be set to 0, or original miliC (i.e. 35000),
while the other thread is reading it from the memory.

Instead using single writes to the target location,
only with intended end value.

This is a not a full proper fix (like using mutex between overlay and the thread
doing hw info update), but should alleviate issue of logging sometimes
having value 0, or original value of miliC for temperature.
4 years ago
Alessandro Toia 4ada6d1036 Add show_fps_limit param 4 years ago
FlightlessMango c8d68be476 Add resolution param 4 years ago
Alessandro Toia ed0c7a344d Add new param 'core_load_change' to change colors of cpu core load depending on load % 4 years ago
Witold Baryluk 558b8eb093 Properly initialize file pointers to null
If in `init_cpu_power_data_k10temp` we fail to initialize all paths,
and fail initialization, then in the destructor, we will most likely
pass invalid value to the `fclose`.
4 years ago
Witold Baryluk 26262e24ff Improve initialization logic for cpu.cpp
Use smart pointers.

Get rid of gotos and labels.
4 years ago
Alessandro Toia 03bd71d145 Add missing add_blacklist for OpenGl apps 4 years ago
jackun e0f79d9435
Escape spaces in file names for `wordexp` v2 but just append to stringstream 4 years ago
FlightlessMango a4a5950ddf Make sure graphs have data without enabling elems 4 years ago
jackun 0309b6bbb9
Escape spaces in file names for `wordexp` 4 years ago
jackun fda43f5727
Use str_tokenize for multiple delimiters 4 years ago
FlightlessMango 27fee4f151 Prettying up hudelements::graphs 4 years ago
jackun 6a5cd38127
Meson option to have absolute paths in LD_PRELOAD 4 years ago
FlightlessMango 9af4ac546f No need to convert cpu_load 4 years ago
FlightlessMango 4505bba6bd Check if logger is active before autostarting 4 years ago
FlightlessMango 3827fe96d4 Add autostart_log param 4 years ago
jackun ee2933bff5
Resize fonts 4 years ago
Alessandro Toia 8cad40cfac Change order of cpu/gpu load colors and data 4 years ago
FlightlessMango f3987ec65c Move frame_timings ms text to above 4 years ago
FlightlessMango 9124f0f26a Let graphs take up full content region 4 years ago
Alessandro Toia d855dc6691 Also change delimiter for media_player_order to + 4 years ago
Alessandro Toia 6ee6663fb6 Change delimiter for cpu and gpu load change and color to + 4 years ago
Alessandro Toia e4fe24a051 Use "+" as a delimiter for param blacklist 4 years ago
Alessandro Toia 221c355f15 Check if item exits before adding to blacklist 4 years ago
Alessandro Toia ef05ab2f20 Parse blacklist with parse_str_tokenize 4 years ago
Alessandro Toia 7c80dc53ef Allow users to add a new item to the blacklist from config file 4 years ago
jackun 0474c93800
Change `change_on_load_temp`'s `current` param to unsigned 4 years ago
jackun 1e8487c991
Move color conversion to HudElements; move some overlay related functions back to overlay.cpp 4 years ago
FlightlessMango 44d5546ba5 Add param table_columns 4 years ago
flightlessmango ce6a87823b
Merge pull request #388 from flgx16/cpu_power
Add cpu_power
4 years ago
flightlessmango f91e4f9a33
Merge pull request #395 from gort818/no_ms
Add param to enable/disable fps milliseconds text
4 years ago
FlightlessMango 7e93453a77 Changed fps_limit's delimiter to + 4 years ago
Alessandro Toia 92146c5833 Add frametime param to enable/disable frametime data next to fps 4 years ago
jackun 7a2a2eafc9
Clear already parsed HUD elements when using legacy layout 4 years ago
FlightlessMango e5015283a8 cellpadding_y param 4 years ago
jackun 60ffab4350
Add `no_small_font` option for unified font size 4 years ago
Lukáš Horáček 02a34ba890 Fix cpu_mhz when core_load is disabled 4 years ago
Lukáš Horáček 3726c90c7a
Add cpu_power 4 years ago
FlightlessMango 00c9841ff6 Histogram option for all graphs 4 years ago
FlightlessMango 553bf50e6a Added cpu_mhz param 4 years ago
jackun 3c75cc6c60
rm -fr whitespace around __gnu_linux__ 4 years ago
FlightlessMango 366de9a9dd Legacy elements 4 years ago
FlightlessMango 0c57171497 Make sure gpu_temp is being logged 4 years ago
FlightlessMango 8ebc56d4f7 CPU/GPU Temp graphs 4 years ago
FlightlessMango cc38924997 Added graphs 4 years ago
FlightlessMango 6e7747c73c Add sorting for env var 4 years ago
jackun dbfbd05ecf Add `media_player` to HudElements 4 years ago
FlightlessMango ee7f7058c2 No need to use HudElements object in sort_elements 4 years ago
FlightlessMango aebd3353ab Move most hud elements into HudElement functions 4 years ago
FlightlessMango 378cc1e089 Push params to HudElements options 4 years ago
jackun 7471d42cac
Fix dbus for GCC 5 4 years ago
flightlessmango 46a239855b
Merge pull request #380 from gort818/gradual_colors
Gradual colors for gpu & cpu load
4 years ago
flightlessmango 65b85e86b2
Merge pull request #376 from flgx16/fps-limit-fix
Fix for FPS limit breaking
4 years ago
FlightlessMango fde20cac81 Collect total vram for Nvidia 4 years ago
Lukáš Horáček 06f8641363
Fix for FPS limit breaking
Fixes #127
4 years ago