Emil Velikov
8e1c389f22
mangoapp: split proto details into separate header
...
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2 years ago
Emil Velikov
8a1c56ba25
meson: remove broken -Dwith_dlsym
...
The option does not even build, so let's remove it.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2 years ago
Alessandro Toia
7b255a8cbd
blacklist: Add RSI Launcher.exe
2 years ago
FlightlessMango
3190778086
Don't update metrics if we're not logging and not displaying
2 years ago
FlightlessMango
475026a183
amdgpu: move defines to header
2 years ago
Alessandro Toia
87cc5c62fa
vulkan: Remove unused VkPhysicalDeviceFeatures
2 years ago
Alessandro Toia
5d1877c2a3
Remove extraneous break
2 years ago
Kenton Groombridge
ffa7048543
vulkan: fix implicit instantiation of 'std::basic_stringstream<char>'
...
Add a missing include to fix the following build error seen with clang
15.0.7:
../MangoHud-0.6.8/src/vulkan.cpp:1523:22: error: implicit instantiation of undefined template 'std::basic_stringstream<char>'
std::stringstream ss;
^
/usr/include/c++/v1/iosfwd:146:32: note: template is declared here
class _LIBCPP_TEMPLATE_VIS basic_stringstream;
2 years ago
FlightlessMango
8450291777
vulkan: Do not modify pCreateInfo in CreateDevice
2 years ago
FlightlessMango
302ceaa3e6
logging: flush after each write
2 years ago
FlightlessMango
25b170d480
logging: change frametime to float
2 years ago
FlightlessMango
d6c7b3c101
logging: write to file while logging
2 years ago
FlightlessMango
f883e2cba1
set log_interval to 0 by default
2 years ago
azn1999
f7a1cc159c
Fix FPS limiter
...
Note: the egl limiter is already correct
2 years ago
Alessandro Toia
f6d980696d
Fix not finding wine binary, with 64bit only wine
2 years ago
Alessandro Toia
f76527d14f
Revert "Fix reporting temp of AMD zen4 CPUs"
...
This reverts commit edac405d57
.
Didn't actually fix the issue oops
2 years ago
FlightlessMango
0ae106dba5
hud_elements: remove extra '}'
2 years ago
Echo J
ba7e2cb313
Logging: Switch to a different sleep function
...
This fixes a freeze with zink when automatic logging is enabled
I didn't test this on Windows, so please report any issues there
2 years ago
FlightlessMango
7c54ea819c
params: exec_name: don't show unless enabled
2 years ago
FlightlessMango
99c72d30cf
check for mangoapp_layer option for manifest
2 years ago
FlightlessMango
abb5359cdd
Blacklist: add gamescope
...
Co-authored-by: Valters <valters.tomsons@protonmail.com>
2 years ago
Alessandro Toia
f7c3ec2072
Add redlauncher(CDPR) to blacklist
2 years ago
Alessandro Toia
edac405d57
Fix reporting temp of AMD zen4 CPUs, zen4 doesn't use Tdie, use Tctl instead
2 years ago
Bitwolf
a67ba60773
Blacklist GOG Galaxy 2.0
...
FPS counter appears in the client, it probably shouldn't.
2 years ago
FlightlessMango
d4aa74c149
Create static and shared libs separately
2 years ago
FlightlessMango
6f23cdeaf1
mangoapp: meson option to install lib32
2 years ago
FlightlessMango
03d64e5afb
params: exec_name
2 years ago
Alessandro Toia
b2bcd889f0
Skip OpenGL impl if vulkan is loaded togther with zink or wined3d.
2 years ago
FlightlessMango
e3995ffcbf
mangoapp: compile using static mangohud_library
2 years ago
Alessandro Toia
7b248efef7
Check if libvulkan is loaded when opengl is also loaded and skip opengl rendering
...
Fixes #866 #852 issues with zink and multiple games using DXVK that load OpenGL for some reason
2 years ago
Alessandro Toia
b61f83f522
Add lib_loaded function to check for current loaded libraries
2 years ago
Kurt Kartaltepe
1a3fa6e4ff
overlay: Fixup device detection on intel GPUs
...
This resolves missing GPU names due to deviceID only being computed for
AMD gpus. It also filters out display adapters so there is less noise in
the logs when scanning cards.
2 years ago
FlightlessMango
7dee12a75a
params: toggle_hud_position
2 years ago
FlightlessMango
61596104ce
params: hud_compact default off
2 years ago
Alessandro Toia
5bf4091cdf
Add window padding if hud_compact = 0
2 years ago
FlightlessMango
ddbb4f5be1
intel: use json for parsing intel_gpu_top output
2 years ago
FlightlessMango
f8ca49f627
allow for compact hud layout
2 years ago
FlightlessMango
e38413b2d8
use intel_gpu_top for gpu stats
2 years ago
Zebediah Figura
2f01d15690
Bind a zero pixel unpack buffer if necessary when uploading fonts texture
2 years ago
FlightlessMango
e6c5ff4a4b
overlay.cpp: fixed renamed check metrics function
2 years ago
FlightlessMango
cb7d2a2447
amdgpu tests
2 years ago
Gustavo Parreira
96f72e2352
fix: Look for NAVI in device name for AMD GPUs
2 years ago
Vir Chaudhury
c670203a5b
add logging for when the OpenGL context fails to initialize
2 years ago
Stephan Lachnit
b8b6d61b25
Build mangoapp and mangohudctl for any CPU architecture
...
On 32-bit-only machines, building these for the 32-bit architecture makes sense.
Signed-off-by: Simon McVittie <smcv@debian.org>
2 years ago
Deis Dupeyron
b46908bdbc
src/battery.cpp: fix getTimeRemaining for energy_now
2 years ago
FlightlessMango
ebb0f969de
params: don't enable hud_no_margin and log_versioning with full
2 years ago
FlightlessMango
a76e8a26f5
hud elements: battery: adjust remaining time for normal and horizontal view
2 years ago
FlightlessMango
57c4e4e6c2
increase width based on table_columns
2 years ago
FlightlessMango
bc89947df0
hud_elements: battery: don't show plug or watt in horizontal
2 years ago
FlightlessMango
4f49ffea7b
frame_timing: minor adjustments for horizontal and mangoapp
2 years ago
FlightlessMango
3949c6c87f
amdgpu: change cpu/gpu temps from max to avg
2 years ago
MasterDevX
99f0e4139c
Add support for it8603 sensor
2 years ago
FlightlessMango
d0a1c4ea07
horizontal view and hud_no_margin
2 years ago
jackun
dcabe6b33f
Explicitly include array
2 years ago
jackun
021df9b932
`env -u` doesn't affect "piped" commands, use `unset` instead
2 years ago
jackun
a05dd84bf5
Don't use unsetenv in `exec`
...
Hopefully fixes #809
2 years ago
Alessandro Toia
08431a0221
Fix reporting amdgpu clock speed
2 years ago
FlightlessMango
5f43fcd121
logger: control: use hudelements
2 years ago
FlightlessMango
e9a7865a90
logger: reinit on config reload
2 years ago
tisim
732439b8e6
changing Logger class from struct pointer to 3 variables
...
removing commented line of code
2 years ago
jackun
85007fe0bd
Use separate font atlas for vulkan
...
vkCreateSwapchainKHR and vkQueuePresentKHR may share the same ImGui context accidentally and
vkCreateSwapchainKHR might (re)create font image and destroy old font atlas while vkQueuePresentKHR is still rendering :(
2 years ago
FlightlessMango
14dcd153ae
control: send msg when log stops
2 years ago
FlightlessMango
ef4ace2e2a
logging: versioning
2 years ago
Alessandro Toia
52c24afae9
Don't check for conf file if blacklisted
2 years ago
jackun
05133ae3cd
When `pci_dev` is set, don't skip AMD gpu if device id doesn't match
2 years ago
jackun
e132bb9268
Lower api minor version
...
Apparently too new of a version implicit layer might also not get loaded
2 years ago
jackun
e5d52c202e
Add meson install_tags, bump meson to 0.60
2 years ago
jackun
50720d2215
Install data files only if `include_doc` option is set
2 years ago
Stephan Lachnit
5709832576
Install MangoApp layer into libdir_mangohud
...
This makes the installation path adapt correctly to the value of
the append_libdir_mangohud option, which defaults to putting it in a
subdirectory ${libdir}/mangohud. Without this, the path in the JSON
manifest (which does respect append_libdir_mangohud) is inconsistent
with the actual location of the library.
Resolves: https://github.com/flightlessmango/MangoHud/issues/795
Co-authored-by: Simon McVittie <smcv@collabora.com>
2 years ago
jackun
c6bc257e11
Remove unnecessary row/column changes in HudElements::gpu_stats
...
Somehow missed these. Fixes f78107e6
2 years ago
jackun
032abbb031
Fix mangoapp frame time alignment
2 years ago
jackun
61716494c1
Check if data logger is valid
2 years ago
jackun
acfc62a434
Check if ImGui::BeginTable actually begun
2 years ago
FlightlessMango
421ca3b57b
mangoapp: don't resize window if fps_only
2 years ago
Trigg
dfad000928
- Unsaved change from XA_ATOM to XA_CARDINAL
2 years ago
trigg
661cb205e4
Add and remove XAtom in gamescope mode
2 years ago
FlightlessMango
17f3ebb7bd
mangoapp: unused previous_pid variable
2 years ago
FlightlessMango
4eb6c83d81
mangoapp: disable checking vulkan layer for now
2 years ago
Alessandro Toia
32cd485568
Remove uppercase MANGOHUD_LOG_LEVEL strings
2 years ago
Alessandro Toia
f0c3d123f5
Simplify MANGOHUD_LOG_LEVEL TO SPDLOG_LEVEL
2 years ago
Alessandro Toia
6e2e1d3967
Add check for valid log_level when using MANGOHUD_LOG_LEVEL
2 years ago
Alessandro Toia
c27de42465
use MANGOHUD_LOG_LEVEL env var to control SPDLOG_LEVEL
2 years ago
Alessandro Toia
5b44ef7d07
Convert printf to spdlog
2 years ago
Alessandro Toia
bab3529c74
If fps_only is enabled then disable legacy_layout
2 years ago
Alessandro Toia
ce53794d5f
Blacklist: add StarCitizen_Launcher.exe and InsurgencyEAC.exe
2 years ago
jackun
0916dadea6
Convert some "printfs" to spdlog
2 years ago
Alessandro Toia
22abf62b76
Disable fcat when full is present in conf file
2 years ago
Alessandro Toia
3f15f2322f
Disable fcat when using MANGOHUD_CONFIG=full
2 years ago
jackun
27c9863119
Set initial client socket handle to "invalid" value
2 years ago
Alessandro Toia
b699b16d2a
gamepad: disable gamepad_battery_icon by default
2 years ago
jackun
a8a0a245e6
Bump layer api version
2 years ago
jackun
c19d37ab76
Temporary perma fix for vkQueueSubmit blocking on "used" semaphore when multiple swapchains are sent to vkQueuePresentKHR
2 years ago
jackun
f680c28f1f
Generalize control over socket so it works with OpenGL too
2 years ago
PMunkes
6a010d8eab
Introduce FCAT overlay support
...
This introduces support to overlay FCAT markers on top of other HUD elements.
For more information about nVidia's FCAT tool see: https://nvidia.com/en-us/geforce/technologies/fcat/technology
This patch includes support for the existing parameter infrastructure and it is fully dynamic.
Squashed commit:
Refactor FCAT to use existing parameter handling infrastructure
With this patch the FCAT overlay should be hooked up into the normal
parameter handling infrastructure. This includes support for
configuration file options, which are also part of this commit.
2 years ago
FlightlessMango
f81369bd68
amdgpu: average gfx and cpu power as float
2 years ago
FlightlessMango
3184a44b96
Remove update_hw_info thread from log keybind
2 years ago
Alessandro Toia
a18cabb152
Move gamepad_update to update_hw_info
2 years ago
jackun
39ba57daa1
s/is/are/g
2 years ago
jackun
8a628e6a77
Rename GL files to avoid some confusion with upstream Dear ImGui files
2 years ago
jackun
3e6b35560c
Use overlay_new/end_frame with mangoapp
2 years ago
FlightlessMango
1447778fd4
amdgpu: improve polling perf by reading with c
...
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
FlightlessMango
10e17b3153
Use Hudelements params in logging
2 years ago
jackun
b404fb948e
Set width by `table_columns` if not specified. Set "text" values to next column with `no_small_text`
2 years ago
jackun
753dd96325
Use overlay_new/end_frame to push/pop custom ImGui styles
2 years ago
jackun
f78107e662
Wrap columns to new row depending on `table_columns` param
2 years ago
jackun
85db56b36b
[dbus] Skip rendering MPRIS info if locking fails
...
D-Bus code gets randomly stuck for some reason.
2 years ago
jackun
f4cbb8b14b
When available (i.e. using vulkan), check vendor/device id and skip device if no match
2 years ago
jackun
ac7c898ba7
Use uint32_t for device id etc
2 years ago
jackun
d73932ad17
Clean up getAmdGpuInfo_actual
2 years ago
Alessandro Toia
9eb8447e14
Check if param gamepad_battery is enabled
2 years ago
FlightlessMango
3e57824f00
Fix zink detection from opengl path
2 years ago
FlightlessMango
5167e72649
gpu_metrics: send v1_0 to sysfs instead
2 years ago
jackun
bd2f7b24b8
Snapshot some paths so moving stuff around doesn't randomly break things
2 years ago
FlightlessMango
17d4c1dd4a
amdgpu: use gtt_used for APUs
2 years ago
FlightlessMango
19fbd9bf9b
Nvidia: only do throttling checks if enabled
2 years ago
FlightlessMango
5d6ebe2f38
Logging: use same data for benchmark and summary
2 years ago
FlightlessMango
6119fa80d1
mangoapp: layer: remove unused get_device_chain_info func
2 years ago
FlightlessMango
b30302c889
amdgpu: prefer hwmon over gpu_metrics for gpu temp
...
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
FlightlessMango
bcf16a0def
amdgpu: fixed incorrect gpu load for centipercent
...
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
jackun
f0177703ea
Rename to `frame_count` for consistency
2 years ago
FlightlessMango
ec5952d834
amdgpu: changed clocks to average
2 years ago
FlightlessMango
8b7a1995a9
amdgpu: fix cpu temp and watt
2 years ago
FlightlessMango
f9cfdeb080
Add gpu throttling status
...
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
FlightlessMango
ae85730448
Improve amdgpu polling
...
Co-authored-by: Martin Roukala <martin.roukala@mupuf.org>
2 years ago
FlightlessMango
350dca5d21
Dynamic width when fps_only
2 years ago
jackun
e4b23c937e
Deal with disappearing cpus
...
Reinit if cpu is brought offline/online, e.g. `echo 0 > /sys/devices/system/cpu/cpu1/online`
Fix #737
2 years ago
FlightlessMango
5349226fa5
amdgpu: average load over .5s
2 years ago
Alessandro Toia
06e3e9f663
Remove frametime when using fps_only param
2 years ago
FlightlessMango
4f9d870c72
fan: add some checks
3 years ago
FlightlessMango
66876b79f5
fix typo in fan element
3 years ago
FlightlessMango
65e70c9cfb
fan param
3 years ago
jackun
425b98ae9a
[dbus] Fix trying to deinit non-active service(s)
...
Also, don't log with spdlog. It's already dead by then probably.
3 years ago
jackun
1f90b0b2aa
Revert "overlay: remove HUDElements.params setter"
...
This reverts commit 14ddc9563f
.
HUDElements.params gets stale. Needs a proper fix though.
3 years ago
jackun
3ee1048acf
Check if amdgpu gpu_metrics can be read and do some sanity-checks
3 years ago
Emil Velikov
e50a969586
hud_elements: one assignment per line
...
Stay consistent with the rest of the project.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
14ddc9563f
overlay: remove HUDElements.params setter
...
HUDElements.params is already set in the parse_overlay_config() call
before we even get here.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
1dfb14da47
overlay_params: make parse_overlay_env() static
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
6f85e388e5
overlay_params: mutate log_interval just after parsing
...
Currently we mutate the log_interval (if mangoapp is built), within the
logger itself. Move that to parse_overlay_config() where the actual
value is being parsed/set.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
2b7db32f54
Const annotate overlay_params& across the board
...
Most of the API does not modify it, so annotate it as const.
This makes it earlier to reason what's happening.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
f8e9ecb9fe
overlay: remove unused calculate_benchmark_data() declaration
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
9639377694
overlay: annotate render_benchmark() as static
...
Function is used solely within the compilation unit.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
5a53ad010f
overlay: position_layer() takes an immutable window_size
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
1e840f286b
mangohud: initialize the window_size
...
This one seems janky - other frontends (glx/egl LD_PRELOAD, Vulkan)
init their own global window_size.
Although in reality we use the initial data solely to set the imgui
"window" position and we immediatelly overwrite it, with the follow-up
call render_imgui().
Odds are this won't fix the glitchy (re)sizes but it's a step in the
right direction.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
74e83c0bba
mangoapp: iconify/restore the window, don't destroy it
...
Currently we're destroying the window, from under the glfw's framework
feet.
Basically we do a use-after-free, as glfwWindowShouldClose() is called
and due to some miracle we don't crash out.
Since we suspend all rendering, there's no need to actually destroy the
window - just iconify/restore it. A simple show/hide was attempted but
empirically did not work.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
40a1758518
mangoapp: reuse shutdown() helper
...
Use the helper across the board, instead of open-coding it.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
fc7a426d67
mangoapp: explicitly handle 0 over the protocol
...
Receiving 0 indicates no-op/keep as-is. Add a trivial self-describing
two-liner.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
f2b991cccd
mangoapp: make internal function static
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
8482ca00fa
mangoapp: make mangoapp_paused, msgid static
...
Both variables are used within the app alone - make them static to that
unit.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
403b0f2154
mangoapp: remove unused ctrl_msgid
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
5400332d5a
mangoapp: whitespace fixes
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
5e53342f6c
mangohudctl: rework argv handling, always send valid data
...
Currently, if the user sets attribute we send dummy data to mangohud.
Avoid that by pulling the attrib handling into main and avoiding the
duplicate attribute name checking.
Kill off the no-longer relevant TODO while we're here.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
jackun
f4ea65429e
No frame time for first frame
...
We don't know when it started to render, so...
3 years ago
jackun
a13b041d1d
Fps limit: simplify converting frame time back to fps
3 years ago
jackun
d2d6787568
Cleanup some header inclusions
3 years ago
jackun
45113bb7d2
Specify `fileChanged` argument type
3 years ago
jackun
73da29d4ad
Try to init spdlog a bit earlier
3 years ago
jackun
2f5efc320a
Move FpsLimiter to overlay.cpp
3 years ago
jackun
a26e6325cc
[dbus] Use GameMode portal inside flatpak
3 years ago
jackun
bac50e42d5
Add frame count
3 years ago
FlightlessMango
3f92e10c14
mangoapp: fix broken fsr sharpness
3 years ago
FlightlessMango
e6adae8489
mangoapp: fixing some warnings
3 years ago
FlightlessMango
284ae0da2c
mangoapp: layer: remove unused functions
3 years ago
FlightlessMango
4341843117
nlohmann_json wrap
3 years ago
FlightlessMango
7df8918c42
mangoapp: layer: append libdir to json
3 years ago
jackun
11142b5b2c
Merge pull request #703 from evelikov/misc-mixes
...
Remove libdrm_amdgpu and other unnecessary code
3 years ago
FlightlessMango
d4064bf6b7
mangoapp: layer: remove unused stuff
3 years ago
FlightlessMango
b064f47d66
mangoapp: vulkan layer
3 years ago
FlightlessMango
5b1bda770a
mangoapp: remove debug stuff
3 years ago
FlightlessMango
1940a83566
mangoapp: don't assume APU for temps
3 years ago
Emil Velikov
816d9f6b98
overlay: rework misleading gpu_busy_percent check
...
Above all, we really don't need the gpu_busy_percent node, if the GPU
exposes a gpu_metrics node,
Although looking closer, the gpu_busy_percent check is meant for
something else - to distinguish between the card node (cardX) and the
card output node (cardX-output-foo).
To top it all up, the check at the very end implies that we can get a
case where gpu_metrics and gpu_busy_perfect is missing ... that's not
possible.
So instead, drop the early gpu_busy_perfect check and properly mandate
it later on.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
9c6de0271f
overlay: completely remove force_amdgpu_hwmon option
...
No longer applicable, since the libdrm path is gone and hwmon is
required - either partially or in full.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
17bfd6ed08
Skip the standalone nodes, when gpu_metrics is present
...
Currently we open the standalone busy, temp, gpu/memory clock and
power_usage nodes, even if gpu_metrics is present.
At the same time, we correctly ignore them when doing the read-only.
So just avoid opening them all together.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
5143229bd1
Fix gpu_stats logic check
...
Currently we can get the load and temp stats either from the standalone
nodes or from the gpu_metrics (binary) sysfs node.
Fix the next to handle that.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
a7e8ae9417
Remove dummy vendorID overwrite in init_gpu_stats()
...
We have already enforced that a few lines above just after parsing the
vendor node.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
2aa49caf52
Remove find_folder() API
...
Can be trivially replaced with ls()
v2: Move break where it's supposed to.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
d75b4d972b
Remove unused LS_FLAGS::LS_ALL
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
ffb9b592f5
Use a switch in ls() d_type handling
...
Makes the code much easier to read.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
ab684a2f24
List regular files with ls(.. LS_FILES)
...
Currently it can give you a regular file, block/char device, fifo or a
socket.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
68ce8f81cc
Remove libdrm_amdgpu metrics
...
There are two alternatives - hwmon entries and gpu_metrics sysfs file.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
abbe5233ee
Remove unused X11/drm auth code
...
The code was added back in 2020 and seemingly never built. Just drop it
- if needed it can be git reverted at some point.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
7ad24b4c0a
Simplify cpu/mem/os/glxinfo parsing
...
Currently we pipeline a bunch of commands alike cat | grep | sed, there
we can do all that job with a single sed invocation - use that.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
83ce3ace2d
keybinds: move ifdef spaghetti into the header
...
Drop the ifdef and simplify the .cpp file.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
FlightlessMango
8b801e8435
don't set hide_fsr_sharpness with full
3 years ago
FlightlessMango
0402fa4ab5
mangoapp: fsr_steam_sharpness
3 years ago
FlightlessMango
5c984e7b80
mangoapp: fsr_steam_sharpness
3 years ago
FlightlessMango
b1fdbc3a5b
Disable gamemode dbus for now
3 years ago
jackun
822bb66629
Fix confusing vendorID with deviceID
...
OpenGL still needs some work to select the actual render device >:(
3 years ago
jackun
8e21b52acf
Make `get_device_name` return GPU name
3 years ago
jackun
c88ef84bf5
Revert "Get device name before system info"
...
This reverts commit e7de7b5b93
.
3 years ago
jackun
8af07b4945
Move `logging()` to Logger struct
...
Stopgap to use same m_params while waiting for proper multithreading-safe overlay_params fix.
3 years ago
Emil Velikov
42de1edc22
Rework cpu freq node handling
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Similar to the prior commit - fscanf directly into the required data
type.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
597f78cbee
Fixup device/vendor node handling
...
Currently we readout the data as string only to convert it to hex. In
the error case, we leak the fd for the given nodes.
Read the data as hex directly, error out if that fails and avoid the
leaks.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
e3de89e475
Couple of whitespace fixes
...
Automatically picked by my editor, while fixing the warnings with prior
commits.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
c5748a3154
Reorder Logger() constructor args
...
Currently the order varies across the struct and constructor. As a nice
reminder GCC will throw a lovely warning at us. Fix the ordering.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
30cfe839eb
Address signed comparisons warnings
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
8ac81477d9
Remove unused parseConfigFile() return type
...
Was briefly introduced a while ago and the only user was been dropped
since then.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
Emil Velikov
dc53cbf0f0
Remove unused-but-set variables
...
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
3 years ago
FlightlessMango
3f2db318c5
Some fixes for windows compiling
3 years ago
FlightlessMango
ae7c5f0f24
Fix hud benchmark
3 years ago
Alessandro Toia
9b668babdc
gamepad: add bool is_charging
3 years ago
Alessandro Toia
6db23968ee
gamepad: fix 8Bitdo counter
3 years ago
Alessandro Toia
74b328d209
gamepad: add option to disable icon and show capacity instead
3 years ago
Alessandro Toia
5c92c32491
add gamepad_battery to legacy elements
3 years ago
Alessandro Toia
7d90ef8169
GAMEPAD: add 8Bitdo support
3 years ago
Alessandro Toia
a484f32e57
GAMEPAD: remove unsed variables
3 years ago
Alessandro Toia
a8ab4e2991
GAMEPAD: remove unused param and change xone to xbox
3 years ago
Alessandro Toia
4be3ba20c2
GAMEPAD: add battery reporting for gamepad devices
...
(xone,xpadneo,ds4,ds5,switch)
3 years ago
jackun
a029dfaaf2
Don't hide gpu_metrics behind HAVE_LIBDRM_AMDGPU
3 years ago
FlightlessMango
93f389dd62
clean up frametime_data
3 years ago
FlightlessMango
3a667ab66b
Revert FPS calc
3 years ago
FlightlessMango
cf8ba8fd63
mangoapp: clean up msg_size
3 years ago
FlightlessMango
d82738b03c
mangoapp: use GAMESCOPE_FOCUSED_APP_GFX instead
3 years ago
FlightlessMango
68f40c56cc
only shrink frametime graph on mangoapp
3 years ago
jackun
e555a942fb
Use single IO stats instance
3 years ago
FlightlessMango
e12042ca3d
mangoapp: adjust for changed msg size in gamescope
3 years ago
FlightlessMango
fa133940c8
Fix min/max frametime
3 years ago
Alessandro Toia
fb97530965
cpu: Fix not reporting amd cpu power
3 years ago
FlightlessMango
e289a55c6f
mangoapp: make sure steam_focused is false when mangoapp_steam
3 years ago
FlightlessMango
316914da8d
mangoapp: fixed mangoapp not respecting no_display
3 years ago
FlightlessMango
5cdedc4671
mangoapp: gamescope debug graphs
3 years ago
jackun
4608fa5e3a
vkGetInstanceProcAddr(instance, "vkGetInstanceProcAddr") should return our vkGetInstanceProcAddr not the next in the chain.
3 years ago
FlightlessMango
7740e8430f
mangoapp: clean up unused variable
3 years ago
FlightlessMango
44a335a809
mangoapp: mangoapp_steam bool
3 years ago
FlightlessMango
6521eaa82d
mangoapp: hide hud by default
3 years ago
Alessandro Toia
056f7b0e29
Check if battery status is full
3 years ago
FlightlessMango
17867f2a6d
Battery: show remaining if > 1.f
3 years ago
FlightlessMango
b11714a326
mangoapp: hide fsr sharp when off
3 years ago
FlightlessMango
339f5c0d11
mangoapp: hide when steam is focused
3 years ago
FlightlessMango
cdcd08be44
battery remaining: don't show seconds at least by default
3 years ago
FlightlessMango
5508933c47
mangoapp: make fsr display a little prettier
3 years ago
Alessandro Toia
590f52d223
When battery is plugged in show plug icon
3 years ago
FlightlessMango
30ee0b770d
Don't use all sysfs files if metrics_path
3 years ago
FlightlessMango
c708b1a8a8
disable deviceid check for now
3 years ago
FlightlessMango
4556caf6d3
mangoapp: remove some debug
3 years ago
FlightlessMango
b598d22543
mangoapp: don't write imgui.ini
3 years ago
Alessandro Toia
b158888d54
Add remaining time text to battery
3 years ago
FlightlessMango
61fb9267a0
mangoapp: don't use fsr if msg doesn't contain fsr
3 years ago
FlightlessMango
39f6ae98ec
Battery remaining time
3 years ago
FlightlessMango
a9f811a207
mangoapp: gamescope fsr
3 years ago
FlightlessMango
8ddbcc3803
don't average log fps
3 years ago
FlightlessMango
d71dd74685
Fix amdgpu watt and make it more granular
3 years ago
flightlessmango
a76f2a9677
Merge pull request #684 from Joshua-Ashton/no_display_default_mapp
...
Enable no_overlay by default with mangoapp
3 years ago
FlightlessMango
5373140341
Don't enable battery_icon with full
3 years ago
FlightlessMango
d72099d1e7
Fixed issue with amdgpu metrics for APU
3 years ago
Joshua Ashton
beecde110b
Enable no_overlay by default with mangoapp
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Don't want this displaying unless explicitly requested.
3 years ago
FlightlessMango
986f3cc1b3
gpu_metrics: apu: set cpu temp as highest core temp
3 years ago
FlightlessMango
6983c2ec39
Use gpu_metrics instead of libdrm when available
3 years ago
jackun
eefce24024
Log an error if `nvmlDeviceGetUtilizationRates` failed
3 years ago
Joshua Ashton
8bc979b53c
mangoapp: Fix janky window size transitions
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GL apps that use non-normalized coordinates for stuff that will probably do stuff like this a lot in ways that make it hard to precompute the values beforehand make me very upset.
3 years ago
Joshua Ashton
b99817fd2b
mangoapp: Don't redraw if we don't have new frames
3 years ago
Joshua Ashton
da8b0cbad4
mangoapp: Fix usage of notify_one in condition variable
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This should be outside of the lock_guard scope to avoid a deadlock.
3 years ago
FlightlessMango
8e2c7e8524
mangoapp: disable amdgpu_handles
3 years ago
Lukáš Horáček
4943129844
cpu: Add parentheses around assigment in if check
3 years ago
Lukáš Horáček
ed4c8bca80
logging: Initialize total, total_cpu, total_gpu variables
3 years ago
Lukáš Horáček
e0cee5dbe3
cpu: Remove unused _power variable
3 years ago
FlightlessMango
fb1cae9cc9
display min/max frametime for period
3 years ago
flightlessmango
e435764eff
Merge pull request #662 from nanokatze/master
...
Set VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT when creating swapchain
3 years ago
FlightlessMango
9c15d093d6
Only reset logger if param is not set
3 years ago
FlightlessMango
639c39cdbb
mangohudctl: expand help message
3 years ago
FlightlessMango
15a5edeb51
mangoapp: fixing up ctl switch statements
3 years ago
FlightlessMango
c50c815630
destroy logger with vulkan instance
3 years ago
Alessandro Toia
af716ac830
Add fps_only to legacy_elements, fixes #674
3 years ago
FlightlessMango
46730b572a
permit starting a new log even if previous is rendering
3 years ago
FlightlessMango
9c7f91eccd
clearer headers in summary
3 years ago
FlightlessMango
e9d4eeff04
mangohudctl meson option
3 years ago
FlightlessMango
97f6a00171
mangohudctl and interface
3 years ago
Joshua Ashton
f462c7ff76
Write log file in mangoapp
...
This was only writing the summary, which is rather useless.
3 years ago
FlightlessMango
3e2023a4a2
mangoapp: control socket
3 years ago
FlightlessMango
d4ca1050ec
control: add toggle-logging
3 years ago
FlightlessMango
d734fa1b66
mangoapp: set static height to include benchmark
3 years ago
Alessandro Toia
2455d7ae9e
Disable fps_color_change and core_load_change when using full config
3 years ago
flightlessmango
0f49c5796a
Merge pull request #671 from Joshua-Ashton/empty_crash
...
Fix crash when no frames were recorded
3 years ago
Joshua Ashton
437563fa77
Fix crash when no frames were recorded
...
This can happen with MangoApp + the Steam Deck UI as it doesn't commit when there is nothing going on
3 years ago
FlightlessMango
3d3916247a
mangoapp: force benchmark underneath
3 years ago
FlightlessMango
8ee7dc0d7b
mangoapp: increase window size when rendering benchmark
3 years ago
FlightlessMango
53b2a8b842
mangoapp: force log_interval 0
3 years ago
Alessandro Toia
21ecb48214
Fix fps not showing when using full config
3 years ago
FlightlessMango
6f882115f0
initialize m_log_end
3 years ago
flightlessmango
1f94e0af4d
Merge pull request #657 from ishitatsuyuki/quad
...
overlay: avoid quadratic behavior
3 years ago
FlightlessMango
5d3c0ff686
mangoapp: make sure logger is inited
3 years ago
FlightlessMango
d5c409beed
mangoapp: temporarily remove vram mhz
3 years ago
FlightlessMango
37e18279e7
mangoapp: use amdgpu metrics
3 years ago
FlightlessMango
498687c33d
mangoapp: let gamescope decide when to send updates
3 years ago
FlightlessMango
f7dffb03a1
mangoapp: bump width
3 years ago
FlightlessMango
77e4d51d87
calculate and show mins in benchmark
3 years ago
FlightlessMango
3366120364
Move calc benchmark into logger
3 years ago
FlightlessMango
7071900a79
Disable fps_only when using full param
3 years ago
FlightlessMango
496fa0babc
mangoapp: shutdown and reinit based on no_display
3 years ago
FlightlessMango
6c0965c27b
Write a log summary
3 years ago
FlightlessMango
a1b7b55a54
Use hudelements params in logging
3 years ago
FlightlessMango
92151565fc
mangoapp: disable some options
3 years ago
flightlessmango
01cdc6cdc2
Merge pull request #664 from Joshua-Ashton/gamescope-external
...
mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
3 years ago
FlightlessMango
941d5e6977
mangoapp: close if no_display
3 years ago
FlightlessMango
b0fc3d348a
mangoapp: notifier
3 years ago
FlightlessMango
4cd2ba539f
mangoapp: cleaning up
3 years ago
jackun
4a33838bcd
Add extra parentheses to make compiler happy
3 years ago
Joshua Ashton
80042e00a3
mangoapp: Rename to "mangoapp overlay window"
3 years ago
Joshua Ashton
0be5e9a72f
mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
...
Don't replace the STEAM_OVERLAY
3 years ago
Alessandro Toia
4f02e20205
Blacklist: add EADesktop.exe and EALauncher.exe
3 years ago
Alessandro Toia
6717ad9ecf
Remove the FPS text from fps_only param
3 years ago
Alessandro Toia
15fc641fc3
Add fps_only param to disable showing the engine name
3 years ago
FlightlessMango
9758d2a286
Try to get correct amd gpu when multiple
3 years ago
FlightlessMango
e7c59c55a2
Rewrite reading core mhz files
3 years ago
Constantine
a04230ad29
Set VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT when creating swapchain
...
Fixes #582
3 years ago
FlightlessMango
cfd802c063
Incorrect param used in calc benchmark
3 years ago
FlightlessMango
aab8730f69
exec: make sure LD_PRELOAD is unset
3 years ago
FlightlessMango
7212c79feb
Logging: push param to benchmark calc
3 years ago
Tatsuyuki Ishi
ada173e67f
overlay: avoid quadratic behavior
...
Using a vector with erase(begin()) results in a copy of the full array
every time. This is inefficient and in the case of HUD graphs, was having
quadratic complexity which can noticeably affect performance.
This patch replaces most of the operations with an O(1) alternative,
keeping the total cost under a linear bound. While on this, also refactor
the size of graph array into a constant.
3 years ago
FlightlessMango
337ecbc4cf
use scaling_cur_freq for cpu core mhz
3 years ago
FlightlessMango
ee7f3fbfd2
Mangoapp: frametime message queue
3 years ago
FlightlessMango
52ae70f650
read_line: return empty line if ifstream fails
3 years ago
FlightlessMango
ac58c30bbc
Use driverInfo for driver name/version instead
3 years ago
FlightlessMango
e7de7b5b93
Get device name before system info
3 years ago
FlightlessMango
9434033083
Don't use read_line as it causes issue with splitgate
3 years ago
FlightlessMango
f2dcf3f4b2
Rewrite of exec()
3 years ago
FlightlessMango
23ed317536
mangoapp: shm struct + gamescope engine
3 years ago
FlightlessMango
fbda58c907
Some windows fixes
3 years ago
Stephan Lachnit
4983056600
fix regression in hw_info_updater
...
Calling std::unique_lock in update() will cause a delay if
update_hw_info() takes longer than the period when update() is called.
To fix this, a try_to_lock tag is added. update() will only update if
the lock is aquired, else the update call is skipped.
Signed-off-by: Stephan Lachnit <stephanlachnit@debian.org>
3 years ago
FlightlessMango
45be485a13
mangohud control
3 years ago
FlightlessMango
5fee3bc5e3
Change _params to pointer
3 years ago
FlightlessMango
872c3f03a4
Show highest cpu freq instead of cumulative
3 years ago
FlightlessMango
da573e8eba
mangoapp: fix not respecting nvctrl option
3 years ago
FlightlessMango
cb3682633e
Mangoapp: include unistd for sleep
3 years ago
FlightlessMango
b001eb4714
Move _params init to overlay.cpp
3 years ago
FlightlessMango
cd215854ce
Mangoapp: meson option
3 years ago
Joshua Ashton
fb619147e4
Set overlay atom to tell gamescope to render over
3 years ago
FlightlessMango
4e3a40c6ef
mangoapp + gamescope shm
3 years ago
jackun
a91f1c7cf7
Iterate through libraries for possible locations of dlopen/dlsym functions
...
glibc 2.34 moves `dlopen` and `dlsym` from libdl.so to libc.so
3 years ago
jackun
abf146f73c
Set correct swapchain_stats etc references for hw updater
3 years ago
jackun
9b6a39dfe9
sed s/gnu_linux/linux/g
3 years ago
jackun
90e48f95ca
Use unversioned `fmt::format_error`
3 years ago
jackun
6584f23a6c
Use `ghc::filesystem` to iterate over /proc/self/map_files
3 years ago
jackun
c452609718
Fix hw update thread waiting for initial update signal
3 years ago
jackun
ced84ec526
Try to find `dlopen`/`dlsym` from libc.so too (musl libc, glibc 2.34+)
3 years ago
FlightlessMango
947f287a5e
Only create hw_info_thread once
3 years ago
jackun
729ccc83bd
Use spdlog's 'fmt' to format media player metadata
...
Usage:
media_player_format={title};{artist};{album}
Semi-colon breaks to new line, might change.
3 years ago
FlightlessMango
3ac7772a55
Add universal param
3 years ago
jackun
ac11beef9b
[dbus] Don't stop D-Bus thread or remove filter if not completely deiniting
3 years ago
jackun
31e879215a
[dbus] Also check if gamemode is enabled with D-Bus
3 years ago
jackun
7e3a56d356
[dbus] Raise TRAP if wrong primitive type but allow to continue
3 years ago
jackun
d1617818cd
Fix OpenGL gpu_name
3 years ago
jackun
a431c092eb
Separate libdrm and libdrm_amdgpu loader
3 years ago
jackun
822e325d11
Add get_basename, fix win32 build
...
std::string::substr likes to throw
3 years ago
jackun
9df9df0f4f
Fix some tangling printfs
3 years ago
jackun
94a7705554
Fix integer overflow on 32 bit, for `procmem`
3 years ago
jackun
5767426192
Nope, ERROR level has higher priority, doh
3 years ago
jackun
c79e01830d
Clean up battery.{h,cpp} header includes
3 years ago
jackun
866fd8bc24
Add per process memory usage (`procmem` etc)
3 years ago
jackun
891abdf3b9
Skip setting up vulkan render if HUD is hidden
3 years ago
jackun
b20d2492bc
Limit keybind check to about 10hz
3 years ago