jackun
d3f895cbef
[config] keep pthread_t pointers in notify_thread struct for MT safety
2020-03-24 00:51:30 +02:00
jackun
1b192c4910
[config] join notifier thread just to be sure
2020-03-24 00:10:03 +02:00
jackun
e72a7bdd76
[config] Try to set notifier file descriptor to non-blocking mode; add start/stop_notifier functions
...
If setting to non-blocking fails, just closing the fd should kill it anyway
2020-03-24 00:02:42 +02:00
jackun
841d76c6af
Quit config watcher thread if it fails to init and clean up
2020-03-23 23:22:22 +02:00
jackun
2ab386d70a
Fix double definition
2020-03-23 21:19:03 +02:00
FlightlessMango
a84f5ef178
Show mangohud arch in hud
2020-03-23 20:12:11 +01:00
FlightlessMango
23adda92b7
Added param 'arch'
2020-03-23 20:11:53 +01:00
FlightlessMango
c9558eec50
Merge branch 'xnvctrl' into develop
2020-03-23 18:05:13 +01:00
jackun
ae3a155e22
Keep engine name per vulkan instance
2020-03-23 18:59:39 +02:00
jackun
053a07d83c
[OpenGL] Don't set display size to scissor box if its size is just 1 by 1
2020-03-23 01:26:40 +02:00
jackun
f92a2a07db
GiB not GB
2020-03-21 21:47:50 +02:00
jackun
fbae1dfcc0
More checks for XNVCtrl support. Favor NVML but fallback to XNVCtrl if supported.
2020-03-20 16:36:00 +02:00
jackun
b059fa26bc
xnvctrl: parse tokenized attributes
2020-03-20 15:26:37 +02:00
jackun
c16f4b4275
try_stoi: spam in debug build only
2020-03-20 15:25:45 +02:00
FlightlessMango
79add746b5
Removed debugging messages
2020-03-20 13:23:39 +01:00
FlightlessMango
f2b770abac
Use XNVCTRLQueryTargetAttribute64 instead
2020-03-20 13:23:24 +01:00
FlightlessMango
2c979e52e6
Set nvmlSuccess to false if NVML gpu load is unsupported
2020-03-20 13:06:24 +01:00
FlightlessMango
e7b5a18d87
If NVML fails fallback to NVctrl
2020-03-20 12:54:54 +01:00
FlightlessMango
f81af99ee5
NVCtrl meson build
2020-03-20 12:54:20 +01:00
FlightlessMango
aaaf30b807
NVctrl fetching
2020-03-20 12:54:08 +01:00
FlightlessMango
8ee0ec2c3f
NVCtrl loader
2020-03-20 12:53:43 +01:00
jackun
1915352c86
Draw versions after table so they don't get clipped
2020-03-18 18:55:51 +02:00
jackun
c7bee1a99d
[OpenGL] Compare if viewport or scissor box size changed with window resizing and use that for display size
2020-03-17 15:06:58 +02:00
jackun
6ad6bffade
Use ImGui's DisplaySize so display size for layer positioning etc can be set the same way for vulkan and OpenGL
2020-03-17 15:00:20 +02:00
jackun
3d46ccafe1
Show OpenGL version below engine name too to avoid it getting clipped
2020-03-17 14:58:27 +02:00
jackun
8aa0783b4a
Show vulkan/opengl version
...
OpenGL glGetIntegerv(GL_[MAJOR|MINOR]_VERSION) don't work on versions < 3.0 though
2020-03-17 00:24:04 +02:00
jackun
bb3aba9080
[OpenGL] Use elfhacks to load real OpenGL functions
2020-03-16 22:37:42 +02:00
jackun
85801bcc17
[OpenGL] Add elfhacks
...
https://github.com/ienorand/elfhacks
2020-03-16 22:37:42 +02:00
FlightlessMango
8fb13e23e4
Resize window when reloading config
2020-03-16 18:41:48 +01:00
jackun
5bdfcd493d
[config] Add config file change notifier to OpenGL
2020-03-16 19:35:46 +02:00
jackun
a0f5cb56a2
[config] Guard overlay_params from the thread with mutex
2020-03-16 18:52:03 +02:00
jackun
34184abf2e
[config] loop in the notifier thread and reload configuration file if it is changed
2020-03-16 18:35:01 +02:00
jackun
341aa21b87
[config] Move options map and config_file_path to overlay_params
2020-03-16 18:32:48 +02:00
FlightlessMango
c5dad16612
Listen for modify on config file
2020-03-16 16:48:12 +01:00
jackun
b0f36fad31
Expand paths only
2020-03-15 18:52:14 +02:00
FlightlessMango
b0e1fe9321
[params] set targetFrameTime in params.cpp
2020-03-15 17:09:03 +01:00
FlightlessMango
71b602751d
[meson] option to include_doc
2020-03-15 16:01:08 +01:00
jackun
6e40f9bdd5
Expand tilde to home dir if string param start with ~
2020-03-15 16:57:49 +02:00
jackun
f7a7256374
Clear options map so reloading config files actually has an effect
2020-03-15 14:37:42 +02:00
jackun
6b4103eae9
[config] Parse Wine application name without absolute path
2020-03-15 13:09:51 +02:00
jackun
abef561573
Disable CPU stat(s) if it failed to initialize
2020-03-14 23:15:03 +02:00
jackun
712590befe
Check if CPU sensor file handle is valid
2020-03-14 23:14:48 +02:00
FlightlessMango
64a42df047
forgot to include functional
2020-03-14 19:27:25 +01:00
FlightlessMango
cbb58ab79c
make sure Xdisplay is closed on shutdown
2020-03-14 19:18:41 +01:00
FlightlessMango
b3286cbe48
check if opengl/vulkan with is_vulkan bool
2020-03-14 18:29:43 +01:00
jackun
13e57578c3
Fix update_hud_info indentation
2020-03-14 19:11:34 +02:00
jackun
154380e056
Don't update time if not enabled
2020-03-14 19:10:38 +02:00
jackun
9a7a4d99e0
Don't update CPU freq/temp if not enabled
2020-03-14 18:48:04 +02:00
jackun
6bbc89a9cc
Don't update CPU stats if not enabled
2020-03-14 18:41:50 +02:00
jackun
16552b25e3
Don't update RAM/IO stats if not enabled
2020-03-14 18:38:18 +02:00
jackun
c850507314
[OpenGL] Initialize MangoHud from glXSwapBuffers even if glXMakeCurrent is skipped for some reason
2020-03-14 18:32:27 +02:00
jackun
fa41e6f882
Always configure vulkan json
2020-03-14 13:22:17 +02:00
jackun
ad64bf345d
Update build scripts, again
...
Install to $prefix$libdir/mangohud by default.
2020-03-14 12:59:43 +02:00
jackun
50cef9621b
Remove ~/.local/share/MangoHud/MangoHud.conf support
2020-03-13 18:37:55 +02:00
jackun
57f3b3470d
Remove param_unit()
2020-03-13 18:25:22 +02:00
jackun
2e3f8077cb
Remove parse_output_file
2020-03-13 18:24:21 +02:00
jackun
da9120f971
Add parse_signed() for gl_sync
2020-03-13 18:05:03 +02:00
jackun
125dbc1403
[OpenGL] Allow swap interval of -1 for adaptive sync, if supported
2020-03-13 17:54:36 +02:00
FlightlessMango
e24f5dfc8b
added log_duration param and updated readme
2020-03-13 16:27:45 +01:00
FlightlessMango
b4cd837328
[OpenGL] custom font file
2020-03-13 16:18:59 +01:00
FlightlessMango
8641392ca7
added MANGOHUD_FONT to params as font_file
2020-03-13 16:18:47 +01:00
FlightlessMango
d1bdf71580
added MANGOHUD_OUTPUT to params as output_file
2020-03-13 16:06:57 +01:00
jackun
4adb6ed25f
Convert tabs to spaces in cpu.cpp/cpu.h
2020-03-13 16:35:11 +02:00
jackun
72d7f6ef71
Print also a reason for skipping a config file
2020-03-13 16:14:58 +02:00
jackun
31a651133c
[OpenGL] Cleanup stderr output a little
2020-03-13 16:08:36 +02:00
jackun
bbfad2e073
[OpenGL] Parse and initialize configuration just once
2020-03-13 16:08:36 +02:00
jackun
a52dce875f
[OpenGL] Keep glClipControl local to imgui_impl_opengl3.cpp
2020-03-13 16:08:36 +02:00
jackun
05d61ee77e
Init CPUStats just once
2020-03-13 16:08:36 +02:00
FlightlessMango
e68dd48f3f
forgot one refresh_config
2020-03-13 15:07:44 +01:00
FlightlessMango
fe69ec2955
changed refresh_config to reload_cfg
2020-03-13 14:57:11 +01:00
FlightlessMango
501d7d74d2
install example config with meson
2020-03-13 12:41:22 +01:00
jackun
5caeb10882
[OpenGL] Apply swap interval from glXMakeCurrent
2020-03-13 10:05:41 +02:00
jackun
297b44bfe6
[OpenGL] Force-load libGL.so.1 with dlopen() if dlsym fails to find functions
2020-03-13 09:35:14 +02:00
jackun
e0ce0493f7
[OpenGL] Set swap interval (vsync) with gl_vsync
param
2020-03-12 12:12:21 +02:00
FlightlessMango
8133048e9c
Add blank configuration for project_name and layer_suffix with build.sh
2020-03-12 09:20:22 +01:00
FlightlessMango
8153e29eb3
forgot to add '/' to end of path
2020-03-12 08:31:33 +01:00
FlightlessMango
8599484032
configure .json files with meson
2020-03-12 08:24:37 +01:00
jackun
37e34335ae
Sprinkle NDEBUG over gl debug prints
2020-03-11 18:57:21 +02:00
jackun
ad598f7ec4
[OpenGL] Fix double-free with ImGui context
2020-03-11 18:56:31 +02:00
jackun
f99129f9de
Libdirs: once more, with feeling
2020-03-11 18:11:35 +02:00
jackun
4761078133
Fix small font for gl
2020-03-11 12:23:39 +02:00
jackun
c88b930a37
Match gl PushPopStyle count with vulkan's
2020-03-11 12:16:53 +02:00
jackun
bc7db582bd
Single ImGui context for OpenGL
...
Seems only VAO is not shareable between OpenGL context
but that gets recreated every render anyway.
2020-03-11 12:15:44 +02:00
jackun
373bba5fcf
Keep time outside the table or it gets clipped if using too fancy a format
2020-03-11 12:11:16 +02:00
FlightlessMango
8bf8723ad5
added param text_color
2020-03-11 06:20:18 +01:00
FlightlessMango
77b3033cc7
Removed frametime_alpha and replace it with an overall alpha for text and frametime
2020-03-11 06:07:41 +01:00
FlightlessMango
a1eafc3403
Install .so into subdirectory in libdir
2020-03-11 05:19:48 +01:00
jackun
a64b6cada2
Build/install scripts: verbose tar output and set files' owner/group to root
2020-03-10 23:41:55 +02:00
FlightlessMango
8558d038d7
refactored the install process
2020-03-10 13:39:52 +01:00
FlightlessMango
ccf870e630
changed offset_x/y to int so it can be negative
2020-03-10 10:18:59 +01:00
FlightlessMango
88ad5de2ab
Fix so preloading doesn't break vulkan layer
2020-03-10 08:27:27 +01:00
FlightlessMango
163c76bea7
added param background_color
2020-03-10 07:48:04 +01:00
FlightlessMango
28e765a6a3
added param frametime_alpha
2020-03-10 07:27:28 +01:00
FlightlessMango
906a8cde23
added param frametime_color
2020-03-10 06:30:37 +01:00
FlightlessMango
a2735693ba
Merge opengl into develop
2020-03-10 06:19:18 +01:00
FlightlessMango
755558ecb9
added param io_color
2020-03-10 05:01:31 +01:00
FlightlessMango
d8b3c3c81f
params for changing color of cpu, gpu, vram, ram and engine text
2020-03-10 04:51:27 +01:00
jackun
5e4bd7b8c8
Keep time outside the table or it gets clipped if using too fancy a format
2020-03-07 14:10:52 +02:00
jackun
b4f1402461
Right align value texts
2020-03-07 02:08:01 +01:00
jackun
e881a1538a
Pre-convert crosshair's color to ImGui's format
2020-03-07 02:08:01 +01:00
jackun
1a8b98e09d
Divide memory sizes by 1024 byte chunks
2020-03-07 02:08:01 +01:00
FlightlessMango
857dcf7fb8
use hmwon freq1/2 instead for amdgpu core/mem clocks
2020-03-07 02:08:01 +01:00
FlightlessMango
274b3e67ca
don't extend hud width if gpu_stats is disabled
2020-03-07 02:08:01 +01:00
FlightlessMango
4d5f62386b
added gpu mem and core clocks to hud
2020-03-07 02:08:01 +01:00
jackun
f8398c3e7a
Add I/O stats
...
Using /proc/self/io 'read_bytes' and 'write_bytes' fields which count only
reads/writes that hit the storage (i.e no cached reads).
2020-03-07 02:07:24 +01:00
FlightlessMango
534ca9416d
Spruced up iostats and change to bool from custom
2020-03-07 02:06:40 +01:00
FlightlessMango
4847cb8e31
Using table for hud layout
2020-03-07 02:06:40 +01:00
jackun
2472e69205
Check if pApplicationInfo is null
2020-03-07 02:29:31 +02:00
jackun
ea8f0ad666
Includes cleanup
2020-03-06 23:07:28 +02:00
jackun
fad35b9540
Just check hwmon sysfs folder for cpu temp sensors
2020-03-05 09:52:14 +02:00
jackun
6bf37f8510
Add "time_format" parameter; update time string every "fps_sampling_period" interval
...
See std::put_time docs for supported formatting
2020-03-02 22:53:43 +02:00
jackun
9a4c9033fa
Support escaping delimiters in MANGOHUD_CONFIG
2020-03-02 22:53:42 +02:00
jackun
417b1aac8d
config: trim only surrounding whitespace
2020-03-02 22:53:29 +02:00
FlightlessMango
58c7831d5c
hud width correction
2020-02-29 01:38:40 +01:00
FlightlessMango
80cff1ac86
Fixed hud width not applying
2020-02-29 01:16:41 +01:00
FlightlessMango
12ba4f9ea5
No need to set hud height manually anymore
2020-02-28 22:01:04 +01:00
jackun
8a348ffbf0
Disable gpu_timing for now
...
Issue #44
2020-02-20 23:08:09 +02:00
jackun
b91be85ff9
Use std::unordered_map and std::mutex instead for object mapping and related cleanups
2020-02-20 01:03:35 +02:00
jackun
54950853b5
Remove redundant 'no_display' code
2020-02-18 15:36:20 +02:00
jackun
d78622a322
Don't enable 'read_cfg' too when 'full' is set in MANGOHUD_CONFIG
...
Could use OVERLAY_PARAM_INTERNAL or something similar but currently
less code to just save the boolean and reset.
2020-02-18 15:13:22 +02:00
jackun
8f66bd7d87
Set stats window height to ImGui::GetCursorPosY()
2020-02-18 14:35:58 +02:00
jackun
2fb0453e28
Create ImGui fonts per swapchain
2020-02-18 14:21:22 +02:00
FlightlessMango
099082affc
Refresh config keybind
2020-02-18 12:04:59 +01:00
FlightlessMango
7593582f4a
Fixed parsing crosshair color function
2020-02-18 11:44:45 +01:00
jackun
9053b63142
Allocate instance_data with "new"
2020-02-18 11:49:09 +02:00
jackun
68e880a101
config: rename param to "read_cfg"
2020-02-18 11:47:58 +02:00
jackun
ad2ed4a99a
config: load highest priority config available only
2020-02-18 09:32:45 +02:00
jackun
80f29aad9d
Allow MANGOHUD_CONFIG to override configuration files' settings.
...
Use `MANGOHUD_CONFIG=some_setting=1` to skip reading the configuration files
and just use the settings specified with MANGOHUD_CONFIG.
Use `MANGOHUD_CONFIG=read_configs,...` to read configuration files too and
add other settings that you would like to override.
2020-02-18 09:24:22 +02:00
jackun
f7e7146883
config: find_last_of can search for multiple characters, doh
2020-02-18 00:59:56 +02:00
jackun
6a45ac84b3
config: sometimes wine exe has forward-slashes instead
2020-02-17 13:52:10 +02:00
jackun
65b90fc01b
config file: respect XDG dirs
...
Other half of #37
2020-02-15 13:23:18 +02:00
jackun
67eab673d8
Override previous setting, std::unordered_map::insert() does not.
2020-02-14 08:45:22 +02:00
jackun
70d0e81c36
Clone vulkan headers if needed
2020-02-13 23:53:56 +02:00
Danilo Spinella
18edd4eb50
meson: Add option to use system vulkan headers
2020-02-13 21:47:50 +02:00
jackun
5c4816efa5
Unused instance_data
2020-02-13 20:54:17 +02:00
jackun
69cf83d3bc
config file: print that config file is skipped if we failed to open it
2020-02-13 15:19:42 +02:00
jackun
3e0eda559d
print if done parsing config file
2020-02-13 13:48:29 +02:00
jackun
6086a6b9ab
config file: try to detect Wine executable's path
2020-02-13 13:45:33 +02:00
jackun
169d5ff99a
Search configs in ~/.config/MangoHud
2020-02-12 23:10:19 +02:00
jackun
08debe5d09
Add per-executable config file support
...
* executable's name + ".conf" in config dir
* "MangoHud.conf" in executable's folder
2020-02-12 23:00:33 +02:00
jackun
90a93fd2fc
Add "get executable's path" function
2020-02-12 22:59:00 +02:00
jackun
74c9803087
config file: if parameter line has no equal sign, default value to 1
2020-02-12 22:27:00 +02:00
jackun
27848bd253
Don't crash if there's nothing to draw
2020-02-12 19:58:01 +02:00
FlightlessMango
d8783d3002
Added time param
2020-02-12 18:24:00 +01:00
FlightlessMango
29bacea97f
Add param option full
2020-02-12 16:52:54 +01:00
jackun
b9ae979a05
Don't interpolate fps limit sleep overhead
...
Random hiccups and game pauses can make it go crazy otherwise.
2020-02-12 13:58:13 +02:00
FlightlessMango
dba31e6a11
Set background alpha color to 1.0
2020-02-12 12:43:46 +01:00
FlightlessMango
e947dae9ed
Fixed fps limiter accuracy
2020-02-12 05:59:18 +01:00
FlightlessMango
c73df54166
Added background_alpha param
2020-02-12 04:51:08 +01:00
jackun
60763420eb
Use defines instead of magic numbers for HUD hotkeys'
2020-02-11 21:50:29 +02:00
FlightlessMango
e81fa5776e
Added crosshair_color param
2020-02-11 09:21:23 +01:00
FlightlessMango
d79d06271f
Repurposed no_display param
2020-02-11 06:10:10 +01:00
FlightlessMango
50cff923e8
Changed vram to display GB from MB
2020-02-11 02:50:33 +01:00
FlightlessMango
3c4fcda623
Added offset x/y in params
2020-02-10 17:37:37 +01:00
FlightlessMango
2590426ef6
Merge branch 'config'
2020-02-10 17:13:45 +01:00
FlightlessMango
a8e4ac84f9
Merge branch 'crosshair'
2020-02-10 17:08:15 +01:00
FlightlessMango
69ed9db4c1
Merge branch 'limiter'
2020-02-10 17:01:03 +01:00
FlightlessMango
f56c53c152
Removed unused header
2020-02-10 16:59:49 +01:00
FlightlessMango
2003ae93c9
Continue parsing overlay params without env
2020-02-10 14:57:22 +01:00
jackun
1fc94f6db5
Remove unused histogram's get_stat()
2020-02-10 12:42:44 +02:00
Georg Lehmann
7a4ffe8206
Vulkan overlay: use the corresponding image index for each swapchain
...
pImageIndices should be a pointer to the current image index
otherwise every swapchain but the first one could have a wrong image index
2020-02-10 12:38:05 +02:00
jackun
b2f20f02d2
Prefix check links too
2020-02-10 12:37:24 +02:00
FlightlessMango
5a62a1b0de
Cleaning up
2020-02-10 11:03:39 +01:00
FlightlessMango
33f48c91be
Apply params from config file
2020-02-10 10:32:22 +01:00
FlightlessMango
ebc49ae8c5
Basic parse config
2020-02-10 09:37:19 +01:00
FlightlessMango
d578d612d4
Renamed overlay_param.c to .cpp
2020-02-09 14:02:40 +01:00
FlightlessMango
47f293a722
Change param keybind vars to KeySym
2020-02-09 12:26:56 +01:00
FlightlessMango
784cb427ff
Use params for keybinds
2020-02-09 12:26:41 +01:00
FlightlessMango
25f4c88175
Change param keybind vars to KeySym
2020-02-09 12:26:19 +01:00
FlightlessMango
e5341dd86b
Use params for keybinds
2020-02-09 12:25:23 +01:00
FlightlessMango
9d8fbe561d
Keybind params for toggle hud and log
2020-02-09 12:13:54 +01:00
FlightlessMango
1a523a735f
Keybind params for toggle hud and log
2020-02-09 12:10:41 +01:00
FlightlessMango
e359058430
Fixed hud being wider than intended
2020-02-09 09:25:00 +01:00
jackun
5f6c3c9190
Fix ImGui::PopStyleColor() being in wrong place
2020-02-08 20:32:33 +02:00
FlightlessMango
c5ea98a243
Added a crosshair and params for it
2020-02-08 03:55:39 +01:00
FlightlessMango
be8dc8929d
Don't use fps limiter unless limit is set
2020-02-08 01:59:26 +01:00
FlightlessMango
148d19422d
Added vsync option
2020-02-07 13:12:58 +01:00
FlightlessMango
cd131e0c39
Add fps_limit param
2020-02-07 12:14:59 +01:00
FlightlessMango
a99720f311
Change to nanoseconds
2020-02-07 12:01:20 +01:00
FlightlessMango
f38389b967
FPS limiter
2020-02-07 11:46:12 +01:00
FlightlessMango
4be6d4c748
Added frametime ms next to frametime graph
2020-02-07 00:00:40 +01:00
FlightlessMango
bd4c402824
Added Frametime label
2020-02-06 23:58:45 +01:00
FlightlessMango
c6d7fdd110
Fixed some issue with calculating hud height
2020-02-06 23:57:32 +01:00
telans
1bc513f572
remove nvidiaSmiThread
2020-02-06 18:45:32 +13:00
jackun
97fcafd030
Check if amdgpu file handles are valid
2020-02-05 22:37:03 +02:00
Georg Lehmann
908d46d6ea
Correctly wait in the fragment stage until all semaphores are signaled
...
This fixes two issues:
- a crash if the application uses more than one semaphore for presenting because the driver expects one stage per semaphore
- the swapchain image could be not ready yet if the semaphores aren't signaled, \#946[1] is possible related
[1] https://gitlab.freedesktop.org/mesa/mesa/issues/946
Signed-off-by: jackun <jack.un@gmail.com>
2020-02-05 22:37:03 +02:00
jackun
3c8376588a
Init gpu stats when VkDevice gets created
2020-02-05 22:37:03 +02:00
FlightlessMango
1e475ac02c
removed unused nvctrl
2020-02-05 13:23:08 +01:00
jackun
46d8a03b50
Use PRId64 for int64_t string format
2020-02-05 14:19:16 +02:00
FlightlessMango
36eba167d8
use nvml for nvidia gpu memory instead of nvctrl
2020-02-05 14:16:16 +02:00
FlightlessMango
35d8f7c829
add ram/vram param options
2020-02-05 14:16:16 +02:00
FlightlessMango
beaac191d1
Displaying used ram and vram on the hud
2020-02-05 14:16:16 +02:00
FlightlessMango
6affdb8c51
fetch nvidia vram used from nvctrl
2020-02-05 14:16:16 +02:00
FlightlessMango
23280e0e78
fetching vram for amd gpus
2020-02-05 14:16:16 +02:00
FlightlessMango
d97719e3d6
get nvidia vram from nvml
2020-02-05 14:16:16 +02:00
FlightlessMango
5201a26d95
detach memory thread when done
2020-02-05 14:16:15 +02:00
FlightlessMango
e3b380b970
changed mem color
2020-02-05 14:16:15 +02:00
FlightlessMango
14ad1e015a
Display memory stats on the hud
2020-02-05 14:16:15 +02:00
FlightlessMango
8ab7cd0f20
Basic memory fetching
2020-02-05 14:16:06 +02:00
FlightlessMango
d20a92a0c4
Write system info to log file
2020-02-05 07:07:23 +01:00
FlightlessMango
68599a02a3
param options for cpu_stats and gpu_stats
2020-02-05 01:06:10 +01:00
jackun
bba8702ff3
Check if engine name is set
2020-02-05 00:43:32 +02:00
jackun
bf45bd9a02
Don't increment cpuData index inline
2020-02-04 23:33:36 +02:00
jackun
6d3d869586
Fix system info and stats parsing
2020-02-04 23:23:01 +02:00
jackun
217b65f0e9
Some cpu/gpu stats parsing fixes
2020-02-04 23:23:01 +02:00
jackun
b5bfd437a6
Add file and string utility functions
2020-02-04 23:23:01 +02:00
jackun
f559730d2f
Return bool from checkNvidia()
2020-02-04 23:23:00 +02:00
telans
539e1bb4dc
saturate the colors a little
2020-02-04 20:58:35 +13:00
jackun
ca0462f817
Revert "Fix Get*ProcAddr functions' exports"
...
This reverts commit 3f036dd3a0
.
2020-02-03 02:58:43 +02:00
jackun
7f6bc9434a
Fix nvml loader's ctor
2020-02-03 00:15:58 +02:00
FlightlessMango
dcb0dcd441
Merge branch 'dynamic_nvml'
2020-02-02 02:57:48 +01:00
FlightlessMango
3d711005d4
Merge branch 'cpu'
2020-02-02 02:53:58 +01:00
FlightlessMango
3d49422325
cleaning up
2020-02-02 02:21:00 +01:00
jackun
90416278e0
Total cpu periods
2020-02-02 02:14:08 +02:00
FlightlessMango
c9e9c2feaf
bring back cpu temp
2020-02-02 01:09:45 +01:00
FlightlessMango
1a60999243
New cpu implementation
2020-02-02 00:55:24 +01:00
jackun
3f036dd3a0
Fix Get*ProcAddr functions' exports
2020-02-01 23:41:15 +02:00
FlightlessMango
ac719b2ffd
Check if nvml is avaible on intel vendorID
2020-02-01 22:09:35 +01:00
FlightlessMango
af17b20bd7
Use vendorID instead of deviceName to detect GPU
2020-02-01 22:07:19 +01:00
FlightlessMango
3e2f33ba1d
nvmlSuccess default false
2020-02-01 02:47:25 +01:00
FlightlessMango
a93eb906e9
Don't increase size if frame_timing is false
2020-02-01 02:45:31 +01:00
FlightlessMango
1b00d29792
Removed unused histogram
2020-02-01 02:45:10 +01:00
FlightlessMango
8cdd9f19cf
Dynamically load nvml library
2020-02-01 02:28:31 +01:00
FlightlessMango
a045ae3b64
Don't build with nvml for non-nvidia
2020-01-30 21:23:47 +02:00
FlightlessMango
a3fb14c0d6
Check nvmlInit() once
2020-01-30 21:23:47 +02:00
FlightlessMango
369b18eb07
Use nvml to display gpu values in hud
2020-01-30 21:23:47 +02:00
FlightlessMango
ef0b3d429e
Basic nvml implementation
2020-01-30 21:23:40 +02:00
jackun
b28e0d2606
Remove unused pipeline stats counters
2020-01-30 11:19:25 +02:00
telans
b67a2aad16
Merge branch 'telans'
...
Remove unused python file
Fix includes
Add package build.sh option
2020-01-29 18:40:26 +00:00
FlightlessMango
d3a588b0b0
Removed unused variables and fixed compiler warnings
2020-01-29 16:37:41 +01:00
telans
678207f052
remove unused mesa-overlay-control.py
2020-01-29 23:25:16 +13:00
telans
e82e3721b7
update header location & duration_env
2020-01-29 23:24:46 +13:00
telans
0287920776
remove unused git_sha1.h
2020-01-29 21:35:09 +13:00
telans
ae08d0cc21
Merge branch 'gui-color'
2020-01-28 23:29:16 +00:00
FlightlessMango
e3008126f3
We don't need to push the default font
2020-01-28 12:59:09 +01:00
FlightlessMango
af99e711b5
Reduced ImGui ItemSpacing
2020-01-28 12:58:18 +01:00
telans
f3bedf3bce
add build script "build.sh"
2020-01-28 20:20:23 +13:00
jackun
ca78a59d54
Removed graph background, plotlines color to green
2020-01-28 09:03:24 +02:00
jackun
64fd81a471
Add Unispace as default font or load a font from file specified by envvar MANGOHUD_FONT
...
Could make built-in font configurable by including some other source file with font data instead of src/font_unispace.c
2020-01-28 08:58:04 +02:00
FlightlessMango
f434f627fa
MangoHud implicit layer manifest
2020-01-28 05:32:37 +01:00
FlightlessMango
dd78c02ed8
MangoHud Standalone
...
Co-authored-by: jackun <jack.un@gmail.com>
Co-authored-by: telans <telans@protonmail.com>
2020-01-28 05:11:05 +01:00