Alessandro Toia
36ec9ef41a
Add round_corners param
3 years ago
jackun
47865573a8
Add option to prepend libdir to library's path in vulkan manifest
...
"\$LIB" technically breaks json but on the other hand vulkan loader
currently doesn't handle "\\$LIB"
Help with issue #468
4 years ago
jackun
765024227c
[OpenGL] Framerate limit in eglSwapBuffers
4 years ago
Alessandro Toia
ddfcb01c30
Add detection of Zink
4 years ago
jackun
a724e5e294
Fix engine name not showing with `engine_version` without `fps` also enabled
4 years ago
jackun
34f964eab9
Use aligned buffer size with vkMapMemory too
4 years ago
Alessandro Toia
856c333e09
Fix wine param not properly detecting proton experimental
4 years ago
Alessandro Toia
272b035ca8
Fix wine param not detecting proton experimental
4 years ago
jackun
0f6ead57d7
[OpenGL] Bind framebuffer for all GL ES versions
4 years ago
jackun
e62d6e3337
[OpenGL] Save/restore last GL_DRAW_FRAMEBUFFER if using `gl_bind_framebuffer`
4 years ago
jackun
714f3853f7
[OpenGL] Support apitrace in debug build
...
Try to load `glxtrace.so` instead of `libGL.so.1`.
Assumes `glxtrace.so` lives outside of usual library paths and is only preloaded.
4 years ago
jackun
afa50a17c4
[OpenGL] Add gl_size_query, gl_bind_framebuffer, gl_dont_flip options for workarounds
...
`gl_size_query = viewport` - specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
`gl_bind_framebuffer = 0` - (re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings 3.
`gl_dont_flip = 1` - don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
4 years ago
jackun
54d6a8e889
Unset LD_LIBRARY_PATH if using absolute paths in LD_PRELOAD
...
$LIB in LD_LIBRARY_PATH makes `ldconfig` unhappy.
4 years ago
jackun
ea07d1e080
Remove ".exe" from wine executable's name
...
Fixes ad4e1ac35f
4 years ago
jackun
ad4e1ac35f
Try to get wine executable's name from /proc/self/comm
4 years ago
jackun
4d4444e1c5
Allow overriding config file options with MANGOHUD_CONFIG if using legacy layout
4 years ago
jackun
4f3133c5da
Fix log file using `wine-preloader` etc instead of executable's filename
4 years ago
Lukáš Horáček
8f3ecb81df
Divide IO stats by time difference since last update
...
This should prevent IO stats reaching high numbers when application stops responding resulting into MangoHud not updating.
4 years ago
jackun
30cdc912a8
Rework blending equation to preserve alpha in output buffer
...
bda12e5fdd
4 years ago
jackun
118c54072f
[OpenGL] Disable primitive restart
4 years ago
jackun
8e7564ab1a
[OpenGL] Disable stencil test
4 years ago
jackun
bdd87f5eff
Use SetTexID instead
4 years ago
jackun
76b571bc11
[OpenGL] Fix glClipControl(GL_UPPER_LEFT) rendering
4 years ago
jackun
6c737dc734
Round up buffer allocation sizes to `nonCoherentAtomSize`.
...
For some Vega APUs. Or don't use VK_WHOLE_SIZE?
4 years ago
jackun
f77a73ce8a
Fix scoped_lock clash with >= c++17
4 years ago
jackun
3e77dd6e0b
[OpenGL] Add eglSwapBuffers to hook list
4 years ago
jackun
6769ae96fa
[OpenGL] Explicitly include dlfcn.h
4 years ago
FlightlessMango
6286313478
MSVC building fixes
4 years ago
jackun
8b2255b35c
Fix crash on destroying NULL swapchain
...
Vulkan spec allows calling vkDestroySwapchainKHR with VK_NULL_HANDLE swapchain.
mesa MR#5616
4 years ago
FlightlessMango
cc83f2878e
Try to guess mesa version
4 years ago
FlightlessMango
76fb1ec3cb
Remove lsof as dependency
4 years ago
FlightlessMango
e13e98e03a
Fixed debug output of gpu name
4 years ago
FlightlessMango
f8fa73daf2
Get logged gpu name from pci_ids instead
4 years ago
FlightlessMango
66a07d77ba
Use read_line for checking cpu sched
4 years ago
FlightlessMango
3261d12ad7
Add checking cpu scheduler
4 years ago
FlightlessMango
1a8689fbba
Add gpu power to logs
4 years ago
jackun
41034b1089
[OpenGL] Return -1 instead for glXSwapBuffersMscOML if it is null
4 years ago
jackun
439ff716c2
[OpenGL] Some nullptr guards
...
Maybe helps issue #355
4 years ago
jackun
53cca5e723
Merge remote-tracking branch 'origin/master' into develop
4 years ago
FlightlessMango
48cf66630b
Detect WineD3D
4 years ago
FlightlessMango
d0c35b9587
Add detection of Damavand
4 years ago
FlightlessMango
abe45c7485
Check log stream before writing
4 years ago
jackun
ae410f01e7
Re-init cpu stats if core count changes; fix off-by one error
...
Helps with #438
4 years ago
jackun
6ad9791ceb
Deduplicate code for `find_*_input` functions
4 years ago
jackun
0fbbf00fe2
[OpenGL] Load libEGL.so.1 and use eglGetProcAddress to get EGL procs
4 years ago
flightlessmango
2fe9808f69
Merge pull request #433 from baryluk/programname
...
Improve code for program name extraction
4 years ago
Witold Baryluk
25f7201770
Disable lsof warnings explicitly
...
On most system lsof is compiled with warnings enabled.
This causes spam multiple times per one mangohud invocation (up to about 10 times even), like this:
```
lsof: WARNING: can't stat() tracefs file system /sys/kernel/debug/tracing
Output information may be incomplete.
```
Disable warnings explicitly.
4 years ago
jackun
19ef4f3df0
[dbus] re-init active player so `media_player_name` changes take effect
...
Might be good to check if player name actually changed though.
4 years ago
Witold Baryluk
c92f805c2d
Prevent infinite recursion when using Mesa zink.
...
When using zink (`MESA_LOADER_DRIVER_OVERRIDE=zink`),
running any app (OpenGL or Vulkan), will trigger running
`glxinfo`. Unsetting of `LD_PRELOAD` is not sufficient,
because if using `zink`, it will load Vulkan, and load Vulkan
implicit layer for Mangohud, using `/usr/share/vulkan/implicit_layer.d/MangoHud.json`,
which will cause it to reenter this function in another process,
causing infinite recursion (until the Vulkan driver finally errors
out with too many VkDevices / contexts created).
I have easily have seen recursion depths of 200+ until this happen,
and sometimes takes up to 2 minutes, with 2000 extra shell and `cut`
processes in the process tree.
Fix this by marking recursion entrance.
This makes glxmark start in less than 1 second, instead
about 60 seconds.
When at it us `glxinfo -B`, which is significantly faster
on zink, yet provides all information we need.
4 years ago
flightlessmango
185941a857
Fix some warnings
4 years ago
flightlessmango
fc8eeaf0dc
Lingering TableNextCell
4 years ago
flightlessmango
e57be394d7
Merge pull request #428 from flgx16/swap
...
Add swap
4 years ago
jackun
4862d83b60
Make `add_blacklist` const&
...
Might be optimized by compiler already but who knows.
4 years ago
jackun
72f1ec094c
Don't continue parsing configs if process is blacklisted
4 years ago
FlightlessMango
90ce1c5778
ImGui wrap
4 years ago
FlightlessMango
0162fb913c
Always try to update exec's
4 years ago
Alessandro Toia
2c99138374
Remove custom_text_center from legacy and trailing spaces
4 years ago
flightlessmango
bd71d0b5fd
Check for lsof before trying to use it
4 years ago
flightlessmango
1b44c57db5
Improved lsof for checking gamemode/vkbasalt
4 years ago
flightlessmango
214bb83d40
Moved update_exec() into a thread
4 years ago
flightlessmango
05cf9fc5d6
Add gamemode and vkbasalt function
4 years ago
Alessandro Toia
1d8f4b79c1
Formatting Fixes and remove unused variable
4 years ago
FlightlessMango
c54f8bec5d
Hud elements exec function
4 years ago
Alessandro Toia
c4925ac83e
Allow multiple instances of custom_text_center and custom_text
4 years ago
FlightlessMango
05c09e3fdf
Only draw custom_text_center if it's not empty
4 years ago
Witold Baryluk
4f20da781d
Improve code for program name extraction
...
This cleans up the code, as well fixes the bug of not setting
program_name if the MANGOHUD_CONFIG env is specified.
Instead of global variable, that could be not-initialized
use a function to get a program name in logging.
While at it, revamp code and separate things into own functions,
and return by value, and make them easier to use / share code.
4 years ago
Lukáš Horáček
f11a49ae8b
Add swap
4 years ago
Alessandro Toia
c16332eddf
Less tr and grep to find driver version
4 years ago
Alessandro Toia
80004d3fe0
Chnage fps color based on fps value
4 years ago
Alessandro Toia
75d9e51445
Remove custom_header, add new params custom_text_center and custom_text
4 years ago
AlexxandreFS
fa433cb798
fix: cut --output-delimiter
4 years ago
Alessandro Toia
439f1266ba
Remove custom_header background and add newline after
4 years ago
Alessandro Toia
576f9887e0
Add custom_header to legacy_elements, make sure custom_header is always shown first
4 years ago
Alessandro Toia
c479694735
Use SetCursorPosX() instead of SameLine() to center text
4 years ago
Alessandro Toia
b77517501c
Add new param custom_header
4 years ago
Witold Baryluk
6a1028b17e
Fix some MESA inherited references in overlay params
...
MANGOHUD_CONFIG as used.
MANGOHUD printf prefix.
4 years ago
FlightlessMango
d54409b6b5
Don't need vulkan hooking in kiero
4 years ago
FlightlessMango
af0658e137
Change win config location to mangohud folder
4 years ago
FlightlessMango
1a86d3b241
Set dx_version var
4 years ago
FlightlessMango
3bc0f32a3b
Init all related renderTypes
4 years ago
FlightlessMango
079f700241
Make sure logger gets inited in win
4 years ago
Alessandro Toia
a061ca060f
__gnu_linux__ shouldn't be caps
4 years ago
Alessandro Toia
8e873fe547
Remove more "not" and "and" in if statments
...
Rename dbus_helpers.hpp to dbus_helpers.h
4 years ago
FlightlessMango
6ed47879e7
__gnu_linux__ shouldn't be caps
4 years ago
FlightlessMango
f375d94188
libgen.h not needed on win32
4 years ago
FlightlessMango
45c7ea0841
Include intrin.h for _ReturnAddress win32
4 years ago
flightlessmango
cfc0b74d1a
Merge pull request #418 from baryluk/patch-3
...
Perform updates of gpuInfo struct in more atomic way
4 years ago
FlightlessMango
ce7de641cf
Don't use "and" and "not" in if statements
4 years ago
FlightlessMango
d1af7c97ac
Removed lingering pthread.h
4 years ago
FlightlessMango
eef6d8974a
Only use popen/close on linux
4 years ago
FlightlessMango
c20b06c851
Remove more ram related things for windows
4 years ago
Alessandro Toia
06f2c7dc1b
Do not show fps_limit if unlimited
4 years ago
Witold Baryluk
e712a26eff
Perform updates of gpuInfo struct in more atomic way
...
The issue is that value might be set to 0, or original miliC (i.e. 35000),
while the other thread is reading it from the memory.
Instead using single writes to the target location,
only with intended end value.
This is a not a full proper fix (like using mutex between overlay and the thread
doing hw info update), but should alleviate issue of logging sometimes
having value 0, or original value of miliC for temperature.
4 years ago
Alessandro Toia
4ada6d1036
Add show_fps_limit param
4 years ago
FlightlessMango
c8d68be476
Add resolution param
4 years ago
Alessandro Toia
ed0c7a344d
Add new param 'core_load_change' to change colors of cpu core load depending on load %
4 years ago
Witold Baryluk
558b8eb093
Properly initialize file pointers to null
...
If in `init_cpu_power_data_k10temp` we fail to initialize all paths,
and fail initialization, then in the destructor, we will most likely
pass invalid value to the `fclose`.
4 years ago
Witold Baryluk
26262e24ff
Improve initialization logic for cpu.cpp
...
Use smart pointers.
Get rid of gotos and labels.
4 years ago
Alessandro Toia
03bd71d145
Add missing add_blacklist for OpenGl apps
4 years ago
jackun
e0f79d9435
Escape spaces in file names for `wordexp` v2 but just append to stringstream
4 years ago