Commit Graph

1022 Commits

Author SHA1 Message Date
FlightlessMango
76fb1ec3cb Remove lsof as dependency 2021-02-14 18:14:42 +01:00
FlightlessMango
e13e98e03a Fixed debug output of gpu name 2021-02-12 16:04:48 +01:00
FlightlessMango
f8fa73daf2 Get logged gpu name from pci_ids instead 2021-02-12 15:00:01 +01:00
FlightlessMango
66a07d77ba Use read_line for checking cpu sched 2021-02-10 10:39:53 +01:00
FlightlessMango
3261d12ad7 Add checking cpu scheduler 2021-02-10 09:16:51 +01:00
FlightlessMango
1a8689fbba Add gpu power to logs 2021-02-07 07:18:54 +01:00
flightlessmango
af57e0cb2d
Merge pull request #445 from stephanlachnit/p/build-source-rework
imgui wrap from WrapDB and build-source.sh rework
2021-02-04 19:45:15 +01:00
jackun
41034b1089
[OpenGL] Return -1 instead for glXSwapBuffersMscOML if it is null 2021-02-03 19:01:31 +02:00
jackun
439ff716c2
[OpenGL] Some nullptr guards
Maybe helps issue #355
2021-02-03 18:52:53 +02:00
flightlessmango
206c55ef2e Bump version to v0.6.2 2021-02-03 16:16:56 +01:00
flightlessmango
73b7c58724 Clean subprojects in build.sh clean 2021-02-03 11:36:27 +01:00
Stephan Lachnit
b0ee2f749c
imgui wrap from Wrap DB and build-source.sh rework
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
2021-02-03 11:13:52 +01:00
jackun
a27984f343
Delete unused shell scripts 2021-02-03 10:37:32 +02:00
jackun
53cca5e723
Merge remote-tracking branch 'origin/master' into develop 2021-02-03 10:37:01 +02:00
freddii
2bbb7174e3 fixed typos 2021-02-03 09:24:40 +02:00
FlightlessMango
48cf66630b Detect WineD3D 2021-02-01 16:24:55 +01:00
FlightlessMango
d0c35b9587 Add detection of Damavand 2021-02-01 16:06:25 +01:00
FlightlessMango
abe45c7485 Check log stream before writing 2021-02-01 09:46:33 +01:00
jackun
ae410f01e7
Re-init cpu stats if core count changes; fix off-by one error
Helps with #438
2021-01-30 15:50:02 +02:00
jackun
6ad9791ceb
Deduplicate code for find_*_input functions 2021-01-30 14:52:07 +02:00
jackun
0fbbf00fe2
[OpenGL] Load libEGL.so.1 and use eglGetProcAddress to get EGL procs 2021-01-26 10:26:44 +02:00
Witold Baryluk
d4b8f5f519 Search whole PATH for glslangValidator from system
This is more robust and correct way do to it.
2021-01-24 13:13:06 +02:00
jackun
18650c3c70
Add --dlsym 2021-01-22 08:47:07 +02:00
flightlessmango
2fe9808f69
Merge pull request #433 from baryluk/programname
Improve code for program name extraction
2021-01-20 09:58:10 +01:00
flightlessmango
d183a4589d
Merge pull request #460 from baryluk/patch-3
Disable lsof warnings explicitly
2021-01-13 21:00:40 +01:00
Witold Baryluk
25f7201770
Disable lsof warnings explicitly
On most system lsof is compiled with warnings enabled.

This causes spam multiple times per one mangohud invocation (up to about 10 times even), like this:

```
lsof: WARNING: can't stat() tracefs file system /sys/kernel/debug/tracing
      Output information may be incomplete.
```

Disable warnings explicitly.
2021-01-13 19:17:34 +00:00
flightlessmango
8aa299630c Disable by default some vulkan layers that cause issues 2021-01-11 12:27:52 +01:00
jackun
19ef4f3df0
[dbus] re-init active player so media_player_name changes take effect
Might be good to check if player name actually changed though.
2021-01-10 00:33:44 +02:00
Witold Baryluk
c92f805c2d Prevent infinite recursion when using Mesa zink.
When using zink (`MESA_LOADER_DRIVER_OVERRIDE=zink`),
running any app (OpenGL or Vulkan), will trigger running
`glxinfo`. Unsetting of `LD_PRELOAD` is not sufficient,
because if using `zink`, it will load Vulkan, and load Vulkan
implicit layer for Mangohud, using `/usr/share/vulkan/implicit_layer.d/MangoHud.json`,
which will cause it to reenter this function in another process,
causing infinite recursion (until the Vulkan driver finally errors
out with too many VkDevices  / contexts created).
I have easily have seen recursion depths of 200+ until this happen,
and sometimes takes up to 2 minutes, with 2000 extra shell and `cut`
processes in the process tree.

Fix this by marking recursion entrance.

This makes glxmark start in less than 1 second, instead
about 60 seconds.

When at it us `glxinfo -B`, which is significantly faster
on zink, yet provides all information we need.
2021-01-08 12:09:48 +02:00
flightlessmango
185941a857 Fix some warnings 2021-01-07 13:54:49 +01:00
flightlessmango
fc8eeaf0dc Lingering TableNextCell 2021-01-07 13:29:49 +01:00
flightlessmango
8d7823b132
Merge pull request #446 from aidanharris/meson-explicitly-check-for-mako
Explicitly test for the mako python module
2021-01-05 23:44:47 +01:00
flightlessmango
e57be394d7
Merge pull request #428 from flgx16/swap
Add swap
2021-01-05 23:40:43 +01:00
Aidan Harris
0a29c7369a
Explicitly test for the mako python module
Some distros (Gentoo) support multiple versions of python3 and mako may
not be built for all of the implementations. Testing for the module
early will make sure meson bails out if the module cannot be
found.
2020-12-27 20:58:55 +00:00
jackun
4862d83b60
Make add_blacklist const&
Might be optimized by compiler already but who knows.
2020-12-26 22:55:39 +02:00
jackun
72f1ec094c
Don't continue parsing configs if process is blacklisted 2020-12-26 22:36:30 +02:00
FlightlessMango
90ce1c5778 ImGui wrap 2020-12-18 16:14:05 +01:00
FlightlessMango
0162fb913c Always try to update exec's 2020-12-16 03:43:14 +01:00
Alessandro Toia
2c99138374 Remove custom_text_center from legacy and trailing spaces 2020-12-15 15:49:57 -08:00
flightlessmango
bd71d0b5fd Check for lsof before trying to use it 2020-12-14 22:13:29 +01:00
flightlessmango
1b44c57db5 Improved lsof for checking gamemode/vkbasalt 2020-12-14 20:30:52 +01:00
flightlessmango
214bb83d40 Moved update_exec() into a thread 2020-12-14 20:21:33 +01:00
flightlessmango
05cf9fc5d6 Add gamemode and vkbasalt function 2020-12-14 20:11:14 +01:00
Alessandro Toia
1d8f4b79c1 Formatting Fixes and remove unused variable 2020-12-13 21:59:03 -08:00
FlightlessMango
c54f8bec5d Hud elements exec function 2020-12-14 06:54:29 +01:00
Alessandro Toia
c4925ac83e Allow multiple instances of custom_text_center and custom_text 2020-12-13 21:38:10 -08:00
FlightlessMango
05c09e3fdf Only draw custom_text_center if it's not empty 2020-12-14 04:38:55 +01:00
Witold Baryluk
4f20da781d Improve code for program name extraction
This cleans up the code, as well fixes the bug of not setting
program_name if the MANGOHUD_CONFIG env is specified.

Instead of global variable, that could be not-initialized
use a function to get a program name in logging.

While at it, revamp code and separate things into own functions,
and return by value, and make them easier to use / share code.
2020-12-13 11:35:40 +00:00
Lukáš Horáček
f11a49ae8b
Add swap 2020-12-13 11:07:17 +01:00
Alessandro Toia
c16332eddf Less tr and grep to find driver version 2020-12-12 19:47:30 -08:00