FlightlessMango
7071900a79
Disable fps_only when using full param
3 years ago
FlightlessMango
496fa0babc
mangoapp: shutdown and reinit based on no_display
3 years ago
FlightlessMango
6c0965c27b
Write a log summary
3 years ago
FlightlessMango
a1b7b55a54
Use hudelements params in logging
3 years ago
FlightlessMango
92151565fc
mangoapp: disable some options
3 years ago
flightlessmango
01cdc6cdc2
Merge pull request #664 from Joshua-Ashton/gamescope-external
...
mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
3 years ago
FlightlessMango
941d5e6977
mangoapp: close if no_display
3 years ago
FlightlessMango
b0fc3d348a
mangoapp: notifier
3 years ago
FlightlessMango
4cd2ba539f
mangoapp: cleaning up
3 years ago
jackun
4a33838bcd
Add extra parentheses to make compiler happy
3 years ago
Joshua Ashton
80042e00a3
mangoapp: Rename to "mangoapp overlay window"
3 years ago
Joshua Ashton
0be5e9a72f
mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
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Don't replace the STEAM_OVERLAY
3 years ago
Alessandro Toia
4f02e20205
Blacklist: add EADesktop.exe and EALauncher.exe
3 years ago
Alessandro Toia
6717ad9ecf
Remove the FPS text from fps_only param
3 years ago
Alessandro Toia
15fc641fc3
Add fps_only param to disable showing the engine name
3 years ago
FlightlessMango
9758d2a286
Try to get correct amd gpu when multiple
3 years ago
FlightlessMango
e7c59c55a2
Rewrite reading core mhz files
3 years ago
Constantine
a04230ad29
Set VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT when creating swapchain
...
Fixes #582
3 years ago
FlightlessMango
cfd802c063
Incorrect param used in calc benchmark
3 years ago
FlightlessMango
aab8730f69
exec: make sure LD_PRELOAD is unset
3 years ago
FlightlessMango
7212c79feb
Logging: push param to benchmark calc
3 years ago
Tatsuyuki Ishi
ada173e67f
overlay: avoid quadratic behavior
...
Using a vector with erase(begin()) results in a copy of the full array
every time. This is inefficient and in the case of HUD graphs, was having
quadratic complexity which can noticeably affect performance.
This patch replaces most of the operations with an O(1) alternative,
keeping the total cost under a linear bound. While on this, also refactor
the size of graph array into a constant.
3 years ago
FlightlessMango
337ecbc4cf
use scaling_cur_freq for cpu core mhz
3 years ago
FlightlessMango
ee7f3fbfd2
Mangoapp: frametime message queue
3 years ago
FlightlessMango
52ae70f650
read_line: return empty line if ifstream fails
3 years ago
FlightlessMango
ac58c30bbc
Use driverInfo for driver name/version instead
3 years ago
FlightlessMango
e7de7b5b93
Get device name before system info
3 years ago
FlightlessMango
9434033083
Don't use read_line as it causes issue with splitgate
3 years ago
FlightlessMango
f2dcf3f4b2
Rewrite of exec()
3 years ago
FlightlessMango
23ed317536
mangoapp: shm struct + gamescope engine
3 years ago
FlightlessMango
fbda58c907
Some windows fixes
3 years ago
Stephan Lachnit
4983056600
fix regression in hw_info_updater
...
Calling std::unique_lock in update() will cause a delay if
update_hw_info() takes longer than the period when update() is called.
To fix this, a try_to_lock tag is added. update() will only update if
the lock is aquired, else the update call is skipped.
Signed-off-by: Stephan Lachnit <stephanlachnit@debian.org>
3 years ago
FlightlessMango
45be485a13
mangohud control
3 years ago
FlightlessMango
5fee3bc5e3
Change _params to pointer
3 years ago
FlightlessMango
872c3f03a4
Show highest cpu freq instead of cumulative
3 years ago
FlightlessMango
da573e8eba
mangoapp: fix not respecting nvctrl option
3 years ago
FlightlessMango
cb3682633e
Mangoapp: include unistd for sleep
3 years ago
FlightlessMango
b001eb4714
Move _params init to overlay.cpp
3 years ago
FlightlessMango
cd215854ce
Mangoapp: meson option
3 years ago
Joshua Ashton
fb619147e4
Set overlay atom to tell gamescope to render over
3 years ago
FlightlessMango
4e3a40c6ef
mangoapp + gamescope shm
3 years ago
jackun
a91f1c7cf7
Iterate through libraries for possible locations of dlopen/dlsym functions
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glibc 2.34 moves `dlopen` and `dlsym` from libdl.so to libc.so
3 years ago
jackun
abf146f73c
Set correct swapchain_stats etc references for hw updater
3 years ago
jackun
9b6a39dfe9
sed s/gnu_linux/linux/g
3 years ago
jackun
90e48f95ca
Use unversioned `fmt::format_error`
3 years ago
jackun
6584f23a6c
Use `ghc::filesystem` to iterate over /proc/self/map_files
3 years ago
jackun
c452609718
Fix hw update thread waiting for initial update signal
3 years ago
jackun
ced84ec526
Try to find `dlopen`/`dlsym` from libc.so too (musl libc, glibc 2.34+)
3 years ago
FlightlessMango
947f287a5e
Only create hw_info_thread once
3 years ago
jackun
729ccc83bd
Use spdlog's 'fmt' to format media player metadata
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Usage:
media_player_format={title};{artist};{album}
Semi-colon breaks to new line, might change.
3 years ago
FlightlessMango
3ac7772a55
Add universal param
3 years ago
jackun
ac11beef9b
[dbus] Don't stop D-Bus thread or remove filter if not completely deiniting
3 years ago
jackun
31e879215a
[dbus] Also check if gamemode is enabled with D-Bus
3 years ago
jackun
7e3a56d356
[dbus] Raise TRAP if wrong primitive type but allow to continue
3 years ago
jackun
d1617818cd
Fix OpenGL gpu_name
3 years ago
jackun
a431c092eb
Separate libdrm and libdrm_amdgpu loader
3 years ago
jackun
822e325d11
Add get_basename, fix win32 build
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std::string::substr likes to throw
3 years ago
jackun
9df9df0f4f
Fix some tangling printfs
3 years ago
jackun
94a7705554
Fix integer overflow on 32 bit, for `procmem`
3 years ago
jackun
5767426192
Nope, ERROR level has higher priority, doh
3 years ago
jackun
c79e01830d
Clean up battery.{h,cpp} header includes
3 years ago
jackun
866fd8bc24
Add per process memory usage (`procmem` etc)
3 years ago
jackun
891abdf3b9
Skip setting up vulkan render if HUD is hidden
3 years ago
jackun
b20d2492bc
Limit keybind check to about 10hz
3 years ago
jackun
355c521f12
Misc small clean ups and fixes
3 years ago
jackun
a82e27d978
Use spdlog macros so logging can be completely disabled during compile-time
3 years ago
jackun
46c2183b5d
Use engine type enum in `engine_version()`
3 years ago
jackun
7d3b6b946d
Don't reinit stuff when re-creating swapchain
...
Partial revert of e13e98e03a
3 years ago
jackun
6c604f379c
Fix parse_pciids when trying to open pci.ids from alternate location
3 years ago
jackun
944202f273
Fix #ifdef scope in `overlay_DestroyInstance`
3 years ago
jackun
d41ad84260
Poll amdgpu regs at 120ticks/s regardless of sampling period
3 years ago
jackun
2f807a4c0d
Add `spdlog` wrap and logging
3 years ago
jackun
c093f9823e
Use libdrm_amdgpu for amdgpu sensor info, if available
...
Using plain `open` as `drmOpen` needs bus id check which needs interface 1.4 ioctl which gives EPERM cause only DRM_MASTER can call it :(
https://github.com/clbr/radeontop/issues/48#issuecomment-493792404
3 years ago
jackun
88d801bd7e
Move functions not directly related to vulkan from vulkan.cpp to overlay.cpp
3 years ago
jackun
8244d7f288
Fix vulkan driver's patch version
3 years ago
Joshua Martin
3b0b6fbc42
Add position options to place the overlay halfway down the screen ( #561 )
3 years ago
jackun
b6dab97d08
[OpenGL] Some code clean-ups
3 years ago
jackun
f8bb948de2
More quotation glyphs
3 years ago
Lukáš Horáček
213953089d
Detect ToGL
3 years ago
Lukáš Horáček
f1eae93253
Use map_files instead of lsof for wined3d detection
3 years ago
jackun
750d2cddb5
Make engine type per instance
3 years ago
FlightlessMango
e39513cfa4
still check PengineName if engine OpenGL
3 years ago
FlightlessMango
3f120b1fc5
don't set engine to vulkan if already set
3 years ago
Alessandro Toia
0bc6d33a24
Fix frame spikes when using battery parameter
3 years ago
Alessandro Toia
570bef468b
Cosmetic changes to engine detection
3 years ago
FlightlessMango
5330573c8c
don't rely on std in engine detection
3 years ago
FlightlessMango
94dda243a5
Battery: header include filesystem.h
3 years ago
FlightlessMango
226330c0d7
Battery: assume unknown status is charging
3 years ago
jackun
9da427d093
Include u2019 (RIGHT SINGLE QUOTATION MARK) glyph by default
3 years ago
jackun
0ee101e0ac
Fix MPRIS ticker, microseconds to nanoseconds
3 years ago
FlightlessMango
a50bbbac22
add battery, fps_limit and resolution to legacy layout
3 years ago
jackun
37d8c75c78
Skip calculating IO stats for first sample
...
Or you get high read/write speeds averaged over process' whole lifetime.
3 years ago
flightlessmango
428ddf4e8a
Merge pull request #536 from flightlessmango/battery_test
...
Battery info and font awesome icons
3 years ago
FlightlessMango
2e5fc31711
use vulkan to determine if zink
3 years ago
FlightlessMango
92282bcec2
convert frametime from ns to us
3 years ago
Joshua Ashton
815097718e
Use nanoseconds to calculate fps
...
No need to round this earlier on.
Removes an unnecessary implicit float -> double conversion in the calculation also
3 years ago
Joshua Ashton
1f0119bc91
Use raw clocks if available
...
Avoids NTP synchronization having impact on frametime pacing.
3 years ago
medusalix
560930214a
Fix CPU power calculations
3 years ago
Alessandro Toia
5c48b4729c
Change param to battery, add param for icon, hide power when plugged in
3 years ago
jackun
a0a57038c1
Fix redefinition of 'open'
...
musl pulls in fcntl.h from somewhere
3 years ago