Commit Graph

115 Commits

Author SHA1 Message Date
FlightlessMango
b4cd837328 [OpenGL] custom font file 2020-03-13 16:18:59 +01:00
jackun
31a651133c
[OpenGL] Cleanup stderr output a little 2020-03-13 16:08:36 +02:00
jackun
bbfad2e073
[OpenGL] Parse and initialize configuration just once 2020-03-13 16:08:36 +02:00
jackun
a52dce875f
[OpenGL] Keep glClipControl local to imgui_impl_opengl3.cpp 2020-03-13 16:08:36 +02:00
jackun
05d61ee77e
Init CPUStats just once 2020-03-13 16:08:36 +02:00
jackun
5caeb10882
[OpenGL] Apply swap interval from glXMakeCurrent 2020-03-13 10:05:41 +02:00
jackun
297b44bfe6
[OpenGL] Force-load libGL.so.1 with dlopen() if dlsym fails to find functions 2020-03-13 09:35:14 +02:00
jackun
e0ce0493f7
[OpenGL] Set swap interval (vsync) with gl_vsync param 2020-03-12 12:12:21 +02:00
jackun
37e34335ae
Sprinkle NDEBUG over gl debug prints 2020-03-11 18:57:21 +02:00
jackun
ad598f7ec4
[OpenGL] Fix double-free with ImGui context 2020-03-11 18:56:31 +02:00
jackun
4761078133
Fix small font for gl 2020-03-11 12:23:39 +02:00
jackun
c88b930a37
Match gl PushPopStyle count with vulkan's 2020-03-11 12:16:53 +02:00
jackun
bc7db582bd
Single ImGui context for OpenGL
Seems only VAO is not shareable between OpenGL context
but that gets recreated every render anyway.
2020-03-11 12:15:44 +02:00
FlightlessMango
906a8cde23 added param frametime_color 2020-03-10 06:30:37 +01:00
FlightlessMango
a2735693ba Merge opengl into develop 2020-03-10 06:19:18 +01:00