FlightlessMango
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b4cd837328
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[OpenGL] custom font file
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2020-03-13 16:18:59 +01:00 |
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jackun
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31a651133c
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[OpenGL] Cleanup stderr output a little
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2020-03-13 16:08:36 +02:00 |
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jackun
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bbfad2e073
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[OpenGL] Parse and initialize configuration just once
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2020-03-13 16:08:36 +02:00 |
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jackun
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a52dce875f
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[OpenGL] Keep glClipControl local to imgui_impl_opengl3.cpp
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2020-03-13 16:08:36 +02:00 |
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jackun
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05d61ee77e
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Init CPUStats just once
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2020-03-13 16:08:36 +02:00 |
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jackun
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5caeb10882
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[OpenGL] Apply swap interval from glXMakeCurrent
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2020-03-13 10:05:41 +02:00 |
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jackun
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297b44bfe6
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[OpenGL] Force-load libGL.so.1 with dlopen() if dlsym fails to find functions
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2020-03-13 09:35:14 +02:00 |
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jackun
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e0ce0493f7
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[OpenGL] Set swap interval (vsync) with gl_vsync param
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2020-03-12 12:12:21 +02:00 |
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jackun
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37e34335ae
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Sprinkle NDEBUG over gl debug prints
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2020-03-11 18:57:21 +02:00 |
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jackun
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ad598f7ec4
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[OpenGL] Fix double-free with ImGui context
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2020-03-11 18:56:31 +02:00 |
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jackun
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4761078133
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Fix small font for gl
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2020-03-11 12:23:39 +02:00 |
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jackun
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c88b930a37
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Match gl PushPopStyle count with vulkan's
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2020-03-11 12:16:53 +02:00 |
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jackun
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bc7db582bd
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Single ImGui context for OpenGL
Seems only VAO is not shareable between OpenGL context
but that gets recreated every render anyway.
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2020-03-11 12:15:44 +02:00 |
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FlightlessMango
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906a8cde23
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added param frametime_color
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2020-03-10 06:30:37 +01:00 |
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FlightlessMango
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a2735693ba
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Merge opengl into develop
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2020-03-10 06:19:18 +01:00 |
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