jackun
27848bd253
Don't crash if there's nothing to draw
2020-02-12 19:58:01 +02:00
FlightlessMango
d8783d3002
Added time param
2020-02-12 18:24:00 +01:00
FlightlessMango
29bacea97f
Add param option full
2020-02-12 16:52:54 +01:00
jackun
b9ae979a05
Don't interpolate fps limit sleep overhead
...
Random hiccups and game pauses can make it go crazy otherwise.
2020-02-12 13:58:13 +02:00
FlightlessMango
dba31e6a11
Set background alpha color to 1.0
2020-02-12 12:43:46 +01:00
telans
751fd65e5d
update scripts for config file
2020-02-13 00:00:18 +13:00
telans
a7d0a892e1
initial config file
2020-02-12 22:56:29 +13:00
FlightlessMango
e947dae9ed
Fixed fps limiter accuracy
2020-02-12 05:59:18 +01:00
FlightlessMango
c73df54166
Added background_alpha param
2020-02-12 04:51:08 +01:00
jackun
60763420eb
Use defines instead of magic numbers for HUD hotkeys'
2020-02-11 21:50:29 +02:00
FlightlessMango
e81fa5776e
Added crosshair_color param
2020-02-11 09:21:23 +01:00
FlightlessMango
d79d06271f
Repurposed no_display param
2020-02-11 06:10:10 +01:00
FlightlessMango
50cff923e8
Changed vram to display GB from MB
2020-02-11 02:50:33 +01:00
FlightlessMango
3c4fcda623
Added offset x/y in params
2020-02-10 17:37:37 +01:00
FlightlessMango
2590426ef6
Merge branch 'config'
2020-02-10 17:13:45 +01:00
FlightlessMango
a8e4ac84f9
Merge branch 'crosshair'
2020-02-10 17:08:15 +01:00
FlightlessMango
69ed9db4c1
Merge branch 'limiter'
2020-02-10 17:01:03 +01:00
FlightlessMango
f56c53c152
Removed unused header
2020-02-10 16:59:49 +01:00
FlightlessMango
2003ae93c9
Continue parsing overlay params without env
2020-02-10 14:57:22 +01:00
jackun
1fc94f6db5
Remove unused histogram's get_stat()
2020-02-10 12:42:44 +02:00
Georg Lehmann
7a4ffe8206
Vulkan overlay: use the corresponding image index for each swapchain
...
pImageIndices should be a pointer to the current image index
otherwise every swapchain but the first one could have a wrong image index
2020-02-10 12:38:05 +02:00
jackun
b2f20f02d2
Prefix check links too
2020-02-10 12:37:24 +02:00
FlightlessMango
5a62a1b0de
Cleaning up
2020-02-10 11:03:39 +01:00
FlightlessMango
33f48c91be
Apply params from config file
2020-02-10 10:32:22 +01:00
FlightlessMango
ebc49ae8c5
Basic parse config
2020-02-10 09:37:19 +01:00
FlightlessMango
d578d612d4
Renamed overlay_param.c to .cpp
2020-02-09 14:02:40 +01:00
FlightlessMango
47f293a722
Change param keybind vars to KeySym
2020-02-09 12:26:56 +01:00
FlightlessMango
784cb427ff
Use params for keybinds
2020-02-09 12:26:41 +01:00
FlightlessMango
25f4c88175
Change param keybind vars to KeySym
2020-02-09 12:26:19 +01:00
FlightlessMango
e5341dd86b
Use params for keybinds
2020-02-09 12:25:23 +01:00
FlightlessMango
9d8fbe561d
Keybind params for toggle hud and log
2020-02-09 12:13:54 +01:00
FlightlessMango
1a523a735f
Keybind params for toggle hud and log
2020-02-09 12:10:41 +01:00
FlightlessMango
e359058430
Fixed hud being wider than intended
2020-02-09 09:25:00 +01:00
telans
4d2f3876d5
Merge pull request #20 from guihkx/patch-3
...
Use dpkg-query -s to query for packages
2020-02-09 08:55:23 +13:00
jackun
5f6c3c9190
Fix ImGui::PopStyleColor() being in wrong place
2020-02-08 20:32:33 +02:00
Guilherme Silva
d5e06975b6
Add Zorin OS to build script
2020-02-08 09:52:51 -03:00
Guilherme Silva
ceda055feb
Use dpkg-query -s to query for packages
...
By own experience, dpkg-query -l doesn't always return 1 if a package isn't installed.
dpkg-query -s seems more reliable.
2020-02-08 09:47:41 -03:00
FlightlessMango
c5ea98a243
Added a crosshair and params for it
2020-02-08 03:55:39 +01:00
FlightlessMango
be8dc8929d
Don't use fps limiter unless limit is set
2020-02-08 01:59:26 +01:00
FlightlessMango
148d19422d
Added vsync option
2020-02-07 13:12:58 +01:00
FlightlessMango
cd131e0c39
Add fps_limit param
2020-02-07 12:14:59 +01:00
FlightlessMango
a99720f311
Change to nanoseconds
2020-02-07 12:01:20 +01:00
FlightlessMango
f38389b967
FPS limiter
2020-02-07 11:46:12 +01:00
FlightlessMango
4be6d4c748
Added frametime ms next to frametime graph
2020-02-07 00:00:40 +01:00
FlightlessMango
bd4c402824
Added Frametime label
2020-02-06 23:58:45 +01:00
FlightlessMango
c6d7fdd110
Fixed some issue with calculating hud height
2020-02-06 23:57:32 +01:00
telans
1bc513f572
remove nvidiaSmiThread
2020-02-06 18:45:32 +13:00
jackun
97fcafd030
Check if amdgpu file handles are valid
2020-02-05 22:37:03 +02:00
Georg Lehmann
908d46d6ea
Correctly wait in the fragment stage until all semaphores are signaled
...
This fixes two issues:
- a crash if the application uses more than one semaphore for presenting because the driver expects one stage per semaphore
- the swapchain image could be not ready yet if the semaphores aren't signaled, \#946[1] is possible related
[1] https://gitlab.freedesktop.org/mesa/mesa/issues/946
Signed-off-by: jackun <jack.un@gmail.com>
2020-02-05 22:37:03 +02:00
jackun
3c8376588a
Init gpu stats when VkDevice gets created
2020-02-05 22:37:03 +02:00