No need to use HudElements object in sort_elements

This commit is contained in:
FlightlessMango 2020-11-03 21:46:18 +01:00
parent aebd3353ab
commit ee7f7058c2

View File

@ -346,35 +346,35 @@ void HudElements::frame_timing(){
void HudElements::sort_elements(std::string string){
if (string == "version")
HUDElements.ordered_functions.push_back(HUDElements.version);
ordered_functions.push_back(&version);
if (string == "time")
HUDElements.ordered_functions.push_back(HUDElements.time);
ordered_functions.push_back(time);
if (string == "gpu_stats")
HUDElements.ordered_functions.push_back(HUDElements.gpu_stats);
ordered_functions.push_back(gpu_stats);
if (string == "cpu_stats")
HUDElements.ordered_functions.push_back(HUDElements.cpu_stats);
ordered_functions.push_back(cpu_stats);
if (string == "core_load")
HUDElements.ordered_functions.push_back(HUDElements.core_load);
ordered_functions.push_back(core_load);
if (string == "io_stats")
HUDElements.ordered_functions.push_back(HUDElements.io_stats);
ordered_functions.push_back(io_stats);
if (string == "vram")
HUDElements.ordered_functions.push_back(HUDElements.vram);
ordered_functions.push_back(vram);
if (string == "ram")
HUDElements.ordered_functions.push_back(HUDElements.ram);
ordered_functions.push_back(ram);
if (string == "fps")
HUDElements.ordered_functions.push_back(HUDElements.fps);
ordered_functions.push_back(fps);
if (string == "engine_version")
HUDElements.ordered_functions.push_back(HUDElements.engine_version);
ordered_functions.push_back(engine_version);
if (string == "gpu_name")
HUDElements.ordered_functions.push_back(HUDElements.gpu_name);
ordered_functions.push_back(gpu_name);
if (string == "vulkan_driver")
HUDElements.ordered_functions.push_back(HUDElements.vulkan_driver);
ordered_functions.push_back(vulkan_driver);
if (string == "arch")
HUDElements.ordered_functions.push_back(HUDElements.arch);
ordered_functions.push_back(arch);
if (string == "wine")
HUDElements.ordered_functions.push_back(HUDElements.wine);
ordered_functions.push_back(wine);
if (string == "frame_timing")
HUDElements.ordered_functions.push_back(HUDElements.frame_timing);
ordered_functions.push_back(frame_timing);
}
HudElements HUDElements;