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[OpenGL] Import XGetGeometry
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@ -1,3 +1,4 @@
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#include <X11/Xlib.h>
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#include <iostream>
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#include <array>
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#include <unordered_map>
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@ -270,6 +271,30 @@ void* get_glx_proc_address(const char* name) {
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return func;
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}
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Status XGetGeometry(
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Display *display,
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Drawable d,
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Window *root,
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int *x,
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int *y,
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unsigned int *width,
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unsigned int *height,
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unsigned int *border_width,
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unsigned int *depth
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)
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{
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static decltype(&::XGetGeometry) pfnXGetGeometry = nullptr;
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if (!pfnXGetGeometry) {
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void *handle = real_dlopen("libX11.so.6", RTLD_LAZY);
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if (!handle)
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std::cerr << "MANGOHUD: couldn't find libX11.so.6" << std::endl;
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pfnXGetGeometry = reinterpret_cast<decltype(pfnXGetGeometry)>(
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real_dlsym(handle, "XGetGeometry"));
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}
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return pfnXGetGeometry(display, d, root, x, y, width, height, border_width, depth);
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}
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EXPORT_C_(void *) glXCreateContext(void *dpy, void *vis, void *shareList, int direct)
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{
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gl.Load();
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