Revert "main: Don't resize the window if we aren't horizontal"

Seems to regress on some systems, I need to look into why at some point :/

This reverts commit 7349a1cf29.
This commit is contained in:
Joshua Ashton 2024-03-27 19:57:05 +00:00 committed by flightlessmango
parent a7a73afdad
commit 7c7cb9a1dc

View File

@ -261,11 +261,6 @@ static bool render(GLFWwindow* window) {
if (HUDElements.colors.update) if (HUDElements.colors.update)
HUDElements.convert_colors(params); HUDElements.convert_colors(params);
if (screenWidth && screenHeight && params.enabled[OVERLAY_PARAM_ENABLED_horizontal])
glfwSetWindowSize(window, screenWidth, params.height);
else
glfwSetWindowSize(window, params.width, params.height);
ImVec2 last_window_size = window_size; ImVec2 last_window_size = window_size;
ImGui_ImplGlfw_NewFrame(); ImGui_ImplGlfw_NewFrame();
ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplOpenGL3_NewFrame();
@ -275,6 +270,8 @@ static bool render(GLFWwindow* window) {
render_imgui(sw_stats, params, window_size, true); render_imgui(sw_stats, params, window_size, true);
get_atom_info(); get_atom_info();
overlay_end_frame(); overlay_end_frame();
if (screenWidth && screenHeight)
glfwSetWindowSize(window, screenWidth, screenHeight);
ImGui::EndFrame(); ImGui::EndFrame();
return last_window_size.x != window_size.x || last_window_size.y != window_size.y; return last_window_size.x != window_size.x || last_window_size.y != window_size.y;
} }