[skip ci]
@ -237,6 +237,9 @@ static void shutdown(GLFWwindow* window){
}
static bool render(GLFWwindow* window) {
if (HUDElements.colors.update)
HUDElements.convert_colors(params);
ImVec2 last_window_size = window_size;
ImGui_ImplGlfw_NewFrame();
ImGui_ImplOpenGL3_NewFrame();