Remove debug printf

I believe it was left here by omission. It currently prints out "0" or "1" to stdout depending on `battery_watt` setting.
pull/1067/head
Łukasz Adamczak 11 months ago committed by flightlessmango
parent 51162cb842
commit 38604927d7

@ -834,7 +834,6 @@ void HudElements::battery(){
HUDElements.TextColored(HUDElements.colors.text, "%%");
}
if (Battery_Stats.current_watt != 0) {
printf("%i\n", HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_battery_watt]);
if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_battery_watt]){
ImguiNextColumnOrNewRow();
right_aligned_text(HUDElements.colors.text, HUDElements.ralign_width, "%.1f", Battery_Stats.current_watt);

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