From 302fb6ad199c9d98f1b319e2c394be2ac92b244f Mon Sep 17 00:00:00 2001 From: FlightlessMango Date: Sun, 9 Apr 2023 18:40:52 +0200 Subject: [PATCH] windows build: use mingw d3d12 headers instead of wine --- src/win/d3d12_hook.h | 2 +- src/win/kiero.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/win/d3d12_hook.h b/src/win/d3d12_hook.h index 65404f59..c734e098 100644 --- a/src/win/d3d12_hook.h +++ b/src/win/d3d12_hook.h @@ -5,7 +5,7 @@ #ifdef _MSC_VER #include #else - #include "/usr/include/wine/windows/d3d12.h" + #include "/usr/i686-w64-mingw32/include/d3d12.h" #endif #ifndef __D3D12_IMPL_H__ #define __D3D12_IMPL_H__ diff --git a/src/win/kiero.cpp b/src/win/kiero.cpp index cc170268..11f618bc 100644 --- a/src/win/kiero.cpp +++ b/src/win/kiero.cpp @@ -23,7 +23,7 @@ #ifdef _MSC_VER #include #else - #include "/usr/include/wine/windows/d3d12.h" + #include "/usr/i686-w64-mingw32/include/d3d12.h" #endif #endif