Add governor/sync/scheduler and battery watt to log

win-gl
FlightlessMango 4 years ago
parent 0cf4467f6c
commit 0f83d4eb7d

@ -1,15 +1,16 @@
#include "logging.h"
#include "overlay.h"
#include "config.h"
#include "battery.h"
#include <sstream>
#include <iomanip>
string os, cpu, gpu, ram, kernel, driver, cpusched;
string os, cpu, gpu, ram, kernel, driver, cpu_governor;
bool sysInfoFetched = false;
double fps;
uint64_t frametime;
logData currentLogData = {};
ofstream currentLogFile;
std::unique_ptr<Logger> logger;
string exec(string command) {
@ -62,30 +63,59 @@ void writeFile(string filename){
#endif
std::ofstream out(filename, ios::out | ios::app);
if (out){
out << "os," << "cpu," << "gpu," << "ram," << "kernel," << "driver," << "cpuscheduler" << endl;
out << os << "," << cpu << "," << gpu << "," << ram << "," << kernel << "," << driver << "," << cpusched << endl;
out << "fps," << "frametime," << "cpu_load," << "gpu_load," << "cpu_temp," << "gpu_temp," << "gpu_core_clock," << "gpu_mem_clock," << "gpu_vram_used," << "gpu_power," << "ram_used," << "elapsed" << endl;
for (size_t i = 0; i < logArray.size(); i++){
out << logArray[i].fps << ",";
out << logArray[i].frametime << ",";
out << logArray[i].cpu_load << ",";
out << logArray[i].gpu_load << ",";
out << logArray[i].cpu_temp << ",";
out << logArray[i].gpu_temp << ",";
out << logArray[i].gpu_core_clock << ",";
out << logArray[i].gpu_mem_clock << ",";
out << logArray[i].gpu_vram_used << ",";
out << logArray[i].gpu_power << ",";
out << logArray[i].ram_used << ",";
out << std::chrono::duration_cast<std::chrono::nanoseconds>(logArray[i].previous).count() << "\n";
}
out << "v1" << endl;
out << MANGOHUD_VERSION << endl;
out << "---------------------SYSTEM INFO---------------------" << endl;
out << "os," << "cpu," << "gpu," << "ram," << "kernel," << "driver," << "cpu_governor," << "Wine/Proton," << "sync," << "renderer," << "cpu_scheduler" << endl;
out << os << "," << cpu << "," << gpu << "," << ram << "," << kernel << "," << driver << "," << cpu_governor << "," << wineVersion << "," << HUDElements.sync << "," << HUDElements.sw_stats->engineName << HUDElements.cpu_sched << endl;
out << "--------------------FRAME METRICS--------------------" << endl;
out << "fps," << "frametime," << "cpu_load," << "gpu_load," << "cpu_temp," << "gpu_temp," << "gpu_core_clock," << "gpu_mem_clock," << "gpu_vram_used," << "gpu_power," << "ram_used," << "current_watt,";
out << "elapsed" << endl;
for (size_t i = 0; i < logArray.size(); i++){
out << logArray[i].fps << ",";
out << logArray[i].frametime / 1000.f << ",";
out << logArray[i].cpu_load << ",";
out << logArray[i].gpu_load << ",";
out << logArray[i].cpu_temp << ",";
out << logArray[i].gpu_temp << ",";
out << logArray[i].gpu_core_clock << ",";
out << logArray[i].gpu_mem_clock << ",";
out << logArray[i].gpu_vram_used << ",";
out << logArray[i].gpu_power << ",";
out << logArray[i].ram_used << ",";
out << logArray[i].current_watt << ",";
out << std::chrono::duration_cast<std::chrono::nanoseconds>(logArray[i].previous).count() << "\n";
}
logger->clear_log_data();
} else {
printf("MANGOHUD: Failed to write log file\n");
}
}
void writeFileContinuous(ofstream& out){
auto& logArray = logger->get_log_data();
if (out && !logArray.empty()){
out << logArray.back().fps << ",";
out << logArray.back().frametime / 1000.f << ",";
out << logArray.back().cpu_load << ",";
out << logArray.back().gpu_load << ",";
out << logArray.back().cpu_temp << ",";
out << logArray.back().gpu_temp << ",";
out << logArray.back().gpu_core_clock << ",";
out << logArray.back().gpu_mem_clock << ",";
out << logArray.back().gpu_vram_used << ",";
out << logArray.back().gpu_power << ",";
out << logArray.back().ram_used << ",";
out << logArray.back().current_watt << ",";
for (const CPUData &cpuData : cpuStats.GetCPUData()){
out << cpuData.percent << ",";
}
out << std::chrono::duration_cast<std::chrono::nanoseconds>(logArray.back().previous).count() << "\n";
} else {
printf("MANGOHUD: Failed to write log file\n");
}
}
string get_log_suffix(){
time_t now_log = time(0);
tm *log_time = localtime(&now_log);
@ -119,6 +149,26 @@ void Logger::start_logging() {
m_values_valid = false;
m_logging_on = true;
m_log_start = Clock::now();
m_log_files.emplace_back(m_params->output_folder + "/" + get_program_name() + "_" + get_log_suffix());
if (m_params->autostart_log){
printf("Named log file: %s\n", m_log_files.back().c_str());
currentLogFile.open(m_log_files.back(), ios::out | ios::app);
printf("Opened log file\n");
if (currentLogFile){
currentLogFile << "v1" << endl;
currentLogFile << MANGOHUD_VERSION << endl;
currentLogFile << "---------------------SYSTEM INFO---------------------" << endl;
currentLogFile << "os," << "cpu," << "gpu," << "ram," << "kernel," << "driver," << "cpu_governor," << "Wine/Proton," << "sync," << "renderer," << "cpu_scheduler" << endl;
currentLogFile << os << "," << cpu << "," << gpu << "," << ram << "," << kernel << "," << driver << "," << cpu_governor << "," << wineVersion << "," << HUDElements.sync << "," << HUDElements.sw_stats->engineName << HUDElements.cpu_sched << endl;
currentLogFile << "--------------------FRAME METRICS--------------------" << endl;
currentLogFile << "fps," << "frametime," << "cpu_load," << "gpu_load," << "cpu_temp," << "gpu_temp," << "gpu_core_clock," << "gpu_mem_clock," << "gpu_vram_used," << "gpu_power," << "ram_used," << "current_watt,";
for (size_t i = 0; i < cpuStats.GetCPUData().size(); i++){
currentLogFile << "cpu" + to_string(i) + ",";
}
currentLogFile << "elapsed" << endl;
}
printf("Wrote info to log file\n");
}
if((!m_params->output_folder.empty()) && (m_params->log_interval != 0)){
std::thread(logging, m_params).detach();
}
@ -131,7 +181,7 @@ void Logger::stop_logging() {
std::thread(calculate_benchmark_data, m_params).detach();
if(!m_params->output_folder.empty()) {
if(!m_params->output_folder.empty() && !m_params->autostart_log) {
m_log_files.emplace_back(m_params->output_folder + "/" + get_program_name() + "_" + get_log_suffix());
std::thread(writeFile, m_log_files.back()).detach();
}
@ -146,8 +196,10 @@ void Logger::try_log() {
currentLogData.previous = elapsedLog;
currentLogData.fps = fps;
currentLogData.frametime = frametime;
currentLogData.current_watt = Battery_Stats.current_watt;
m_log_array.push_back(currentLogData);
if (m_params->autostart_log)
writeFileContinuous(currentLogFile);
if(m_params->log_duration && (elapsedLog >= std::chrono::seconds(m_params->log_duration))){
stop_logging();
}

@ -8,6 +8,7 @@
#include <chrono>
#include <thread>
#include <condition_variable>
#include "cpu.h"
#include "timing.hpp"
@ -26,6 +27,7 @@ struct logData{
int gpu_power;
float gpu_vram_used;
float ram_used;
float current_watt;
Clock::duration previous;
};
@ -64,11 +66,12 @@ private:
bool m_values_valid;
overlay_params* m_params;
std::ofstream currentLogFile;
};
extern std::unique_ptr<Logger> logger;
extern string os, cpu, gpu, ram, kernel, driver, cpusched;
extern string os, cpu, gpu, ram, kernel, driver, cpu_governor;
extern bool sysInfoFetched;
extern double fps;
extern uint64_t frametime;

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