By default, meson should install MangoHud to `/usr/local`. Specify install prefix with `--prefix=/usr` if desired.
Add `-Dappend_libdir_mangohud=false` option to meson to not append `mangohud` to libdir if desired (e.g. /usr/local/lib/mangohud).
To install 32-bit build on 64-bit distro, specify proper `libdir`: `lib32` for Arch, `lib/i386-linux-gnu` on Debian. RPM-based distros usually install 32-bit libraries to `/usr/lib` and 64-bit to `/usr/lib64`.
You may have to change `PKG_CONFIG_PATH` to point to correct folders for your distro.
- XNVCtrl (libxnvctrl-dev), optional, use `-Dwith_xnvctrl=disabled` option with `meson` to disable
- D-Bus (libdbus-1-dev), optional, use `-Dwith_dbus=disabled` option with `meson` to disable
Python 3 libraries:
- Mako (python3-mako or install with `pip`)
If distro's packaged `meson` is too old and gives build errors, install newer version with `pip` (`python3-pip`).
### Building with build script
You can also use `build.sh` script to do some things automatically like install dependencies, if distro is supported but it usually assumes you are running on x86_64 architecture.
To tar up the resulting binaries into a package and create a release tar with installer script, execute:
```
./build.sh package release
```
or combine the commands, although `package` should also call `build` if it doesn't find the built libs:
```
./build.sh build package release
```
If you have built MangoHud before and suddenly it fails, you can try cleaning the `build` folder, execute:
```
./build.sh clean
```
Currently it just does `rm -fr build` and clears subprojects.
**NOTE: If you are running an Ubuntu-based, Arch-based, Fedora-based, or openSUSE-based distro, the build script will automatically detect and prompt you to install missing build dependencies. If you run into any issues with this please report them!**
If you do not wish to compile anything, simply download the file under [Releases](https://github.com/flightlessmango/MangoHud/releases), extract it, and from within the extracted folder in terminal, execute:
If you are using an Arch-based distribution, install [`mangohud`](https://aur.archlinux.org/packages/mangohud/) and [`lib32-mangohud`](https://aur.archlinux.org/packages/lib32-mangohud/) with your favourite AUR helper. [`mangohud-git`](https://aur.archlinux.org/packages/mangohud-git/) and [`lib32-mangohud-git`](https://aur.archlinux.org/packages/lib32-mangohud-git/) are also available on the AUR if you want the up-to-date version of MangoHud.
User of Ubuntu 20.04 or newer can install a NVML enabled version of MangoHud from the [MangoHud PPA](https://launchpad.net/~flexiondotorg/+archive/ubuntu/mangohud) maintained by [Martin Wimpress](https://github.com/flexiondotorg/mangohud-nvml-debian):
If you run openSUSE Leap or Tumbleweed you can get Mangohud from the official repositories.
There are two packages, [mangohud](https://software.opensuse.org/package/mangohud) for 64bit and [mangohud-32bit](https://software.opensuse.org/package/mangohud-32bit) for 32bit application support.
To have Mangohud working for both 32bit and 64bit applications you need to install both packages even on a 64bit operating system.
If you are using Flatpaks, you will have to add the [Flathub repository](https://flatpak.org/setup/) for your specific distribution, and then, to install it, execute:
Some Linux native OpenGL games overrides LD_PRELOAD and stops MangoHud from working. You can sometimes fix this by editing LD_PRELOAD in the start script
MangoHud comes with a config file which can be used to set configuration options globally or per application. The priorities of different config files are:
You can also customize the hud by using the `MANGOHUD_CONFIG` environment variable while separating different options with a comma. This takes priority over any config file.
Parameters that are enabled by default have to be explicitly disabled. These (currently) are `fps`, `frame_timing`, `cpu_stats` (cpu load), `gpu_stats` (gpu load).
| `font_size_text=` | Customizeable font size for other text like media metadata (default=24) |
| `font_scale=` | Set global font scale (default=1.0) |
| `font_file` | Change default font (set location to .TTF/.OTF file ) |
| `font_file_text` | Change text font. Otherwise `font_file` is used |
| `font_glyph_ranges` | Specify extra font glyph ranges, comma separated: `korean`, `chinese`, `chinese_simplified`, `japanese`, `cyrillic`, `thai`, `vietnamese`, `latin_ext_a`, `latin_ext_b`. If you experience crashes or text is just squares, reduce font size or glyph ranges. |
| `time`<br>`time_format=%T` | Displays local time. See [std::put_time](https://en.cppreference.com/w/cpp/io/manip/put_time) for formatting help. NOTE: Sometimes apps (or AMDVLK (should be fixed in latest)) may set `TZ` (timezone) environment variable to UTC/GMT |
| `media_player_name` | Force media player DBus service name without the `org.mpris.MediaPlayer2` part, like `spotify`, `vlc`, `audacious` or `cantata`. If none is set, MangoHud tries to switch between currently playing players. |
Because comma is also used as option delimiter and needs to be escaped for values with a backslash, you can use `+` like `MANGOHUD_CONFIG=fps_limit=60+30+0` instead.
Note: RAPL is currently used for Intel CPUs to show power draw with `cpu_power` which may be unreadable for non-root users due to [vulnerability](https://platypusattack.com/). The corresponding `energy_uj` file has to be readable by corresponding user, e.g. by running `chmod o+r /sys/class/powercap/intel-rapl\:0/energy_uj` as root, else the power shown will be *0 W*, though having the file readable may potentially be a security vulnerability persisting until system reboots.
All vulkan vsync options might not be supported on your device, you can check what your device supports here [vulkan.gpuinfo.org](https://vulkan.gpuinfo.org/listsurfacepresentmodes.php?platform=linux)
-`gl_size_query = viewport` : Specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
-`gl_bind_framebuffer = 0..N` : (Re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings III.
-`gl_dont_flip = 1` : Don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
It's possible to upload multiple files when using [Flightlessmango.com](https://flightlessmango.com/games/user_benchmarks). You can rename them to your preferred names and upload them in a batch.
These filenames will be used as the legend in the graph.