To install 32-bit build on 64-bit distro, specify proper `libdir`: `lib32` for Arch, `lib/i386-linux-gnu` on Debian-based distros. RPM-based distros usually install 32-bit libraries to `/usr/lib` and 64-bit to `/usr/lib64`.
- XNVCtrl (libxnvctrl-dev), optional, use `-Dwith_xnvctrl=disabled` option with `meson` to disable
- D-Bus (libdbus-1-dev), optional, use `-Dwith_dbus=disabled` option with `meson` to disable
Python 3 libraries:
- Mako (python3-mako or install with `pip`)
If distro's packaged `meson` is too old and gives build errors, install newer version with `pip` (`python3-pip`).
### Building with build script
You can also use `build.sh` script to do some things automatically like install dependencies, if distro is supported but it usually assumes you are running on x86_64 architecture.
To tar up the resulting binaries into a package and create a release tar with installer script, execute:
```
./build.sh package release
```
or combine the commands, although `package` should also call `build` if it doesn't find the built libs:
```
./build.sh build package release
```
If you have built MangoHud before and suddenly it fails, you can try cleaning the `build` folder, execute:
```
./build.sh clean
```
Currently it just does `rm -fr build` and clears subprojects.
**NOTE: If you are running an Ubuntu-based, Arch-based, Fedora-based, or openSUSE-based distro, the build script will automatically detect and prompt you to install missing build dependencies. If you run into any issues with this please report them!**
If you do not wish to compile anything, simply download the file under [Releases](https://github.com/flightlessmango/MangoHud/releases), extract it, and from within the extracted folder in terminal, execute:
If you are using an Arch-based distribution, install [`mangohud`](https://aur.archlinux.org/packages/mangohud/) and [`lib32-mangohud`](https://aur.archlinux.org/packages/lib32-mangohud/) with your favourite AUR helper. [`mangohud-git`](https://aur.archlinux.org/packages/mangohud-git/) and [`lib32-mangohud-git`](https://aur.archlinux.org/packages/lib32-mangohud-git/) are also available on the AUR if you want the up-to-date version of MangoHud.
User of Ubuntu 20.04 or newer can install a NVML enabled version of MangoHud from the [MangoHud PPA](https://launchpad.net/~flexiondotorg/+archive/ubuntu/mangohud) maintained by [Martin Wimpress](https://github.com/flexiondotorg/mangohud-nvml-debian):
If you run openSUSE Leap or Tumbleweed you can get Mangohud from the official repositories.
There are two packages, [mangohud](https://software.opensuse.org/package/mangohud) for 64bit and [mangohud-32bit](https://software.opensuse.org/package/mangohud-32bit) for 32bit application support.
To have Mangohud working for both 32bit and 64bit applications you need to install both packages even on a 64bit operating system.
If you are using Flatpaks, you will have to add the [Flathub repository](https://flatpak.org/setup/) for your specific distribution, and then, to install it, execute:
Some Linux native OpenGL games overrides LD_PRELOAD and stops MangoHud from working. You can sometimes fix this by editing LD_PRELOAD in the start script
MangoHud comes with a config file which can be used to set configuration options globally or per application. The priorities of different config files are:
1.`~/.config/MangoHud/<application_name>.conf` for native applications, where `<application_name>` is the case sensitive name of the executable
2.`~/.config/MangoHud/wine-<application_name>.conf` for wine/proton apps, where `<application_name>` is the case sensitive name of the executable without the `.exe` ending
3.`~/.config/MangoHud/MangoHud.conf`
Example: For Overwatch, this would be `wine-Overwatch.conf` (even though the executable you run from Lutris is `Battle.net.exe`, the actual game executable name is `Overwatch.exe`).
If you start the game from the terminal with MangoHud enabled (for example by starting Lutris from the terminal), MangoHud will print the config file names it is looking for.
You can also customize the hud by using the `MANGOHUD_CONFIG` environment variable while separating different options with a comma. This takes priority over any config file.
Parameters that are enabled by default have to be explicitly disabled. These (currently) are `fps`, `frame_timing`, `cpu_stats` (cpu load), `gpu_stats` (gpu load).
| `font_size_text=` | Customizeable font size for other text like media metadata (default=24) |
| `font_scale=` | Set global font scale (default=1.0) |
| `font_file` | Change default font (set location to .TTF/.OTF file ) |
| `font_file_text` | Change text font. Otherwise `font_file` is used |
| `font_glyph_ranges` | Specify extra font glyph ranges, comma separated: `korean`, `chinese`, `chinese_simplified`, `japanese`, `cyrillic`, `thai`, `vietnamese`, `latin_ext_a`, `latin_ext_b`. If you experience crashes or text is just squares, reduce font size or glyph ranges. |
| `time`<br>`time_format=%T` | Displays local time. See [std::put_time](https://en.cppreference.com/w/cpp/io/manip/put_time) for formatting help. NOTE: Sometimes apps (or AMDVLK (should be fixed in latest)) may set `TZ` (timezone) environment variable to UTC/GMT |
| `media_player_name` | Force media player DBus service name without the `org.mpris.MediaPlayer2` part, like `spotify`, `vlc`, `audacious` or `cantata`. If none is set, MangoHud tries to switch between currently playing players. |
| `exec` | Display output of bash command in next column, e.g `custom_text=/home` , `exec=df -h /home \| tail -n 1`. Only works with legacy_layout=false |
Because comma is also used as option delimiter and needs to be escaped for values with a backslash, you can use `+` like `MANGOHUD_CONFIG=fps_limit=60+30+0` instead.
Note: RAPL is currently used for Intel CPUs to show power draw with `cpu_power` which may be unreadable for non-root users due to [vulnerability](https://platypusattack.com/). The corresponding `energy_uj` file has to be readable by corresponding user, e.g. by running `chmod o+r /sys/class/powercap/intel-rapl\:0/energy_uj` as root, else the power shown will be *0 W*, though having the file readable may potentially be a security vulnerability persisting until system reboots.
All vulkan vsync options might not be supported on your device, you can check what your device supports here [vulkan.gpuinfo.org](https://vulkan.gpuinfo.org/listsurfacepresentmodes.php?platform=linux)
-`gl_size_query = viewport` : Specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
-`gl_bind_framebuffer = 0..N` : (Re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings III.
-`gl_dont_flip = 1` : Don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
It's possible to upload multiple files when using [Flightlessmango.com](https://flightlessmango.com/games/user_benchmarks). You can rename them to your preferred names and upload them in a batch.
These filenames will be used as the legend in the graph.