MangoHud/src/font.cpp

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#include <cstdint>
#include "overlay.h"
#include "file_utils.h"
#include "font_default.h"
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#include "IconsForkAwesome.h"
#include "forkawesome.h"
void create_fonts(ImFontAtlas* font_atlas, const overlay_params& params, ImFont*& small_font, ImFont*& text_font)
{
auto& io = ImGui::GetIO();
if (!font_atlas)
font_atlas = io.Fonts;
font_atlas->Clear();
ImGui::GetIO().FontGlobalScale = params.font_scale; // set here too so ImGui::CalcTextSize is correct
float font_size = params.font_size;
if (font_size < FLT_EPSILON)
font_size = 24;
float font_size_text = params.font_size_text;
if (font_size_text < FLT_EPSILON)
font_size_text = font_size;
static const ImWchar default_range[] =
{
0x0020, 0x00FF, // Basic Latin + Latin Supplement
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0x2018, 0x201F, // Bunch of quotation marks
//0x0100, 0x017F, // Latin Extended-A
//0x2103, 0x2103, // Degree Celsius
//0x2109, 0x2109, // Degree Fahrenheit
0,
};
// Load Icon file and merge to exisitng font
ImFontConfig config;
config.MergeMode = true;
static const ImWchar icon_ranges[] = { ICON_MIN_FK, ICON_MAX_FK, 0 };
ImVector<ImWchar> glyph_ranges;
ImFontGlyphRangesBuilder builder;
builder.AddRanges(font_atlas->GetGlyphRangesDefault());
if (params.font_glyph_ranges & FG_KOREAN)
builder.AddRanges(font_atlas->GetGlyphRangesKorean());
if (params.font_glyph_ranges & FG_CHINESE_FULL)
builder.AddRanges(font_atlas->GetGlyphRangesChineseFull());
if (params.font_glyph_ranges & FG_CHINESE_SIMPLIFIED)
builder.AddRanges(font_atlas->GetGlyphRangesChineseSimplifiedCommon());
if (params.font_glyph_ranges & FG_JAPANESE)
builder.AddRanges(font_atlas->GetGlyphRangesJapanese()); // Not exactly Shift JIS compatible?
if (params.font_glyph_ranges & FG_CYRILLIC)
builder.AddRanges(font_atlas->GetGlyphRangesCyrillic());
if (params.font_glyph_ranges & FG_THAI)
builder.AddRanges(font_atlas->GetGlyphRangesThai());
if (params.font_glyph_ranges & FG_VIETNAMESE)
builder.AddRanges(font_atlas->GetGlyphRangesVietnamese());
if (params.font_glyph_ranges & FG_LATIN_EXT_A) {
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constexpr ImWchar latin_ext_a[] { 0x0100, 0x017F, 0 };
builder.AddRanges(latin_ext_a);
}
if (params.font_glyph_ranges & FG_LATIN_EXT_B) {
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constexpr ImWchar latin_ext_b[] { 0x0180, 0x024F, 0 };
builder.AddRanges(latin_ext_b);
}
builder.BuildRanges(&glyph_ranges);
bool same_font = (params.font_file == params.font_file_text || params.font_file_text.empty());
bool same_size = (font_size == font_size_text);
// ImGui takes ownership of the data, no need to free it
if (!params.font_file.empty() && file_exists(params.font_file)) {
font_atlas->AddFontFromFileTTF(params.font_file.c_str(), font_size, nullptr, same_font && same_size ? glyph_ranges.Data : default_range);
font_atlas->AddFontFromMemoryCompressedBase85TTF(forkawesome_compressed_data_base85, font_size, &config, icon_ranges);
if (params.no_small_font)
small_font = font_atlas->Fonts[0];
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else {
small_font = font_atlas->AddFontFromFileTTF(params.font_file.c_str(), font_size * 0.55f, nullptr, default_range);
font_atlas->AddFontFromMemoryCompressedBase85TTF(forkawesome_compressed_data_base85, font_size * 0.55f, &config, icon_ranges);
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}
} else {
const char* ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85();
font_atlas->AddFontFromMemoryCompressedBase85TTF(ttf_compressed_base85, font_size, nullptr, default_range);
font_atlas->AddFontFromMemoryCompressedBase85TTF(forkawesome_compressed_data_base85, font_size, &config, icon_ranges);
if (params.no_small_font)
small_font = font_atlas->Fonts[0];
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else {
small_font = font_atlas->AddFontFromMemoryCompressedBase85TTF(ttf_compressed_base85, font_size * 0.55f, nullptr, default_range);
font_atlas->AddFontFromMemoryCompressedBase85TTF(forkawesome_compressed_data_base85, font_size * 0.55f, &config, icon_ranges);
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}
}
auto font_file_text = params.font_file_text;
if (font_file_text.empty())
font_file_text = params.font_file;
if ((!same_font || !same_size) && file_exists(font_file_text))
text_font = font_atlas->AddFontFromFileTTF(font_file_text.c_str(), font_size_text, nullptr, glyph_ranges.Data);
else
text_font = font_atlas->Fonts[0];
font_atlas->Build();
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}