|
|
|
#include <cstdint>
|
|
|
|
#include <cstring>
|
|
|
|
#include <array>
|
|
|
|
#include <algorithm>
|
|
|
|
#include <unistd.h>
|
|
|
|
#include "overlay.h"
|
|
|
|
#include "timing.hpp"
|
|
|
|
#include "logging.h"
|
|
|
|
#include "keybinds.h"
|
|
|
|
#include "fps_metrics.h"
|
|
|
|
|
|
|
|
Clock::time_point last_f2_press, toggle_fps_limit_press, toggle_preset_press, last_f12_press, reload_cfg_press, last_upload_press;
|
|
|
|
|
|
|
|
void check_keybinds(struct overlay_params& params, uint32_t vendorID){
|
|
|
|
using namespace std::chrono_literals;
|
|
|
|
auto now = Clock::now(); /* us */
|
|
|
|
auto elapsedF2 = now - last_f2_press;
|
|
|
|
auto elapsedFpsLimitToggle = now - toggle_fps_limit_press;
|
|
|
|
auto elapsedPresetToggle = now - toggle_preset_press;
|
|
|
|
auto elapsedF12 = now - last_f12_press;
|
|
|
|
auto elapsedReloadCfg = now - reload_cfg_press;
|
|
|
|
auto elapsedUpload = now - last_upload_press;
|
|
|
|
|
|
|
|
static Clock::time_point last_check;
|
|
|
|
if (now - last_check < 100ms)
|
|
|
|
return;
|
|
|
|
last_check = now;
|
|
|
|
|
|
|
|
const auto keyPressDelay = 400ms;
|
|
|
|
|
|
|
|
if (elapsedF2 >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.toggle_logging)) {
|
|
|
|
last_f2_press = now;
|
|
|
|
if (logger->is_active()) {
|
|
|
|
logger->stop_logging();
|
|
|
|
} else {
|
|
|
|
logger->start_logging();
|
|
|
|
benchmark.fps_data.clear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (elapsedFpsLimitToggle >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.toggle_fps_limit)) {
|
|
|
|
toggle_fps_limit_press = now;
|
|
|
|
for (size_t i = 0; i < params.fps_limit.size(); i++){
|
|
|
|
uint32_t fps_limit = params.fps_limit[i];
|
|
|
|
// current fps limit equals vector entry, use next / first
|
|
|
|
if((fps_limit > 0 && fps_limit_stats.targetFrameTime == std::chrono::duration_cast<Clock::duration>(std::chrono::duration<double>(1) / params.fps_limit[i]))
|
|
|
|
|| (fps_limit == 0 && fps_limit_stats.targetFrameTime == fps_limit_stats.targetFrameTime.zero())) {
|
|
|
|
uint32_t newFpsLimit = i+1 == params.fps_limit.size() ? params.fps_limit[0] : params.fps_limit[i+1];
|
|
|
|
if(newFpsLimit > 0) {
|
|
|
|
fps_limit_stats.targetFrameTime = std::chrono::duration_cast<Clock::duration>(std::chrono::duration<double>(1) / newFpsLimit);
|
|
|
|
} else {
|
|
|
|
fps_limit_stats.targetFrameTime = {};
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (elapsedPresetToggle >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.toggle_preset)) {
|
|
|
|
toggle_preset_press = now;
|
|
|
|
size_t size = params.preset.size();
|
|
|
|
for (size_t i = 0; i < size; i++){
|
|
|
|
if(params.preset[i] == current_preset) {
|
|
|
|
current_preset = params.preset[++i%size];
|
|
|
|
parse_overlay_config(¶ms, getenv("MANGOHUD_CONFIG"), true);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (elapsedF12 >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.toggle_hud)) {
|
|
|
|
last_f12_press = now;
|
|
|
|
params.no_display = !params.no_display;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (elapsedReloadCfg >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.reload_cfg)) {
|
|
|
|
parse_overlay_config(¶ms, getenv("MANGOHUD_CONFIG"), false);
|
|
|
|
_params = ¶ms;
|
|
|
|
reload_cfg_press = now;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (params.permit_upload && elapsedUpload >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.upload_log)) {
|
|
|
|
last_upload_press = now;
|
|
|
|
logger->upload_last_log();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (params.permit_upload && elapsedUpload >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.upload_logs)) {
|
|
|
|
last_upload_press = now;
|
|
|
|
logger->upload_last_logs();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (elapsedF12 >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.toggle_hud_position)) {
|
|
|
|
next_hud_position(params);
|
|
|
|
last_f12_press = now;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (elapsedF12 >= keyPressDelay &&
|
|
|
|
keys_are_pressed(params.reset_fps_metrics)) {
|
|
|
|
last_f12_press = now;
|
|
|
|
if (fpsmetrics)
|
|
|
|
fpsmetrics->reset_metrics();
|
|
|
|
}
|
|
|
|
}
|