mirror of
https://github.com/Alia5/GlosSI.git
synced 2024-11-16 21:25:49 +00:00
0e292cb591
Also made some "slight" overlay adjustments
85 lines
2.6 KiB
C++
85 lines
2.6 KiB
C++
/*
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Copyright 2021 Peter Repukat - FlatspotSoftware
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifdef _WIN32
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#define NOMINMAX
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#include <Windows.h>
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#endif
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#include <spdlog/sinks/basic_file_sink.h>
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#include <spdlog/sinks/stdout_color_sinks.h>
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#include <spdlog/spdlog.h>
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#include "SteamTarget.h"
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#include "OverlayLogSink.h"
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#include "Settings.h"
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#ifdef _WIN32
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#ifdef CONSOLE
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int main(int argc, char* argv[])
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#else
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int CALLBACK WinMain(
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_In_ HINSTANCE hInstance,
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_In_ HINSTANCE hPrevInstance,
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_In_ LPSTR lpCmdLine,
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_In_ int nCmdShow)
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#endif
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#else
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int main(int argc, char* argv[])
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#endif
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{
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const auto console_sink = std::make_shared<spdlog::sinks::stderr_color_sink_mt>();
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console_sink->set_level(spdlog::level::trace);
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#ifdef _WIN32
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auto path = std::filesystem::temp_directory_path()
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.parent_path()
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.parent_path()
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.parent_path();
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path /= "Roaming";
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path /= "GlosSI";
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if (!std::filesystem::exists(path))
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std::filesystem::create_directories(path);
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path /= "glossitarget.log";
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const auto file_sink = std::make_shared<spdlog::sinks::basic_file_sink_mt>(path.string(), true);
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#else
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auto file_sink = std::make_shared<spdlog::sinks::basic_file_sink_mt>("/tmp/glossitarget.log", true);
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#endif
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file_sink->set_level(spdlog::level::trace);
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const auto overlay_sink = std::make_shared<spdlog::sinks::overlay_sink_mt>();
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#ifdef _DEBUG
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overlay_sink->set_level(spdlog::level::debug);
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#else
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overlay_sink->set_level(spdlog::level::info);
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#endif
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std::vector<spdlog::sink_ptr> sinks{file_sink, console_sink, overlay_sink};
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auto logger = std::make_shared<spdlog::logger>("log", sinks.begin(), sinks.end());
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logger->set_level(spdlog::level::trace);
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logger->flush_on(spdlog::level::info);
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spdlog::set_default_logger(logger);
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#ifdef _WIN32
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Settings::Parse(__argc > 1 ? __argv[1] : "");
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SteamTarget target(__argc, __argv);
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#else
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Settings::Parse(argc > 1 ? argv[1] : "");
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SteamTarget target(argc, argv);
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#endif
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const auto exit = target.run();
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spdlog::shutdown();
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return exit;
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} |