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GlosSI/GlosSITarget/main.cpp
Peter Repukat 0e292cb591 Add dll-inject function and overlayelement needed for UWPOverlay
Also made some "slight" overlay adjustments
2021-10-29 19:51:59 +02:00

85 lines
2.6 KiB
C++

/*
Copyright 2021 Peter Repukat - FlatspotSoftware
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifdef _WIN32
#define NOMINMAX
#include <Windows.h>
#endif
#include <spdlog/sinks/basic_file_sink.h>
#include <spdlog/sinks/stdout_color_sinks.h>
#include <spdlog/spdlog.h>
#include "SteamTarget.h"
#include "OverlayLogSink.h"
#include "Settings.h"
#ifdef _WIN32
#ifdef CONSOLE
int main(int argc, char* argv[])
#else
int CALLBACK WinMain(
_In_ HINSTANCE hInstance,
_In_ HINSTANCE hPrevInstance,
_In_ LPSTR lpCmdLine,
_In_ int nCmdShow)
#endif
#else
int main(int argc, char* argv[])
#endif
{
const auto console_sink = std::make_shared<spdlog::sinks::stderr_color_sink_mt>();
console_sink->set_level(spdlog::level::trace);
#ifdef _WIN32
auto path = std::filesystem::temp_directory_path()
.parent_path()
.parent_path()
.parent_path();
path /= "Roaming";
path /= "GlosSI";
if (!std::filesystem::exists(path))
std::filesystem::create_directories(path);
path /= "glossitarget.log";
const auto file_sink = std::make_shared<spdlog::sinks::basic_file_sink_mt>(path.string(), true);
#else
auto file_sink = std::make_shared<spdlog::sinks::basic_file_sink_mt>("/tmp/glossitarget.log", true);
#endif
file_sink->set_level(spdlog::level::trace);
const auto overlay_sink = std::make_shared<spdlog::sinks::overlay_sink_mt>();
#ifdef _DEBUG
overlay_sink->set_level(spdlog::level::debug);
#else
overlay_sink->set_level(spdlog::level::info);
#endif
std::vector<spdlog::sink_ptr> sinks{file_sink, console_sink, overlay_sink};
auto logger = std::make_shared<spdlog::logger>("log", sinks.begin(), sinks.end());
logger->set_level(spdlog::level::trace);
logger->flush_on(spdlog::level::info);
spdlog::set_default_logger(logger);
#ifdef _WIN32
Settings::Parse(__argc > 1 ? __argv[1] : "");
SteamTarget target(__argc, __argv);
#else
Settings::Parse(argc > 1 ? argv[1] : "");
SteamTarget target(argc, argv);
#endif
const auto exit = target.run();
spdlog::shutdown();
return exit;
}