mirror of
https://github.com/Alia5/GlosSI.git
synced 2024-11-18 15:26:09 +00:00
28c5c66701
- Copyright - Visual Studio
39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
/*
|
|
Copyright 2021-2022 Peter Repukat - FlatspotSoftware
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
you may not use this file except in compliance with the License.
|
|
You may obtain a copy of the License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
See the License for the specific language governing permissions and
|
|
limitations under the License.
|
|
*/
|
|
#pragma once
|
|
#include <functional>
|
|
#include <string>
|
|
|
|
#ifdef _WIN32
|
|
#define NOMINMAX
|
|
#include <Windows.h>
|
|
#endif
|
|
|
|
class SteamOverlayDetector {
|
|
public:
|
|
explicit SteamOverlayDetector(
|
|
std::function<void(bool)> overlay_changed = [](bool) {});
|
|
void update();
|
|
static bool IsSteamInjected();
|
|
|
|
private:
|
|
std::function<void(bool)> overlay_changed_;
|
|
#ifdef _WIN32
|
|
bool overlay_open_ = false;
|
|
int msg_count_ = 0;
|
|
#endif
|
|
};
|