mirror of
https://github.com/Alia5/GlosSI.git
synced 2024-11-15 00:12:51 +00:00
191 lines
6.3 KiB
C++
191 lines
6.3 KiB
C++
/*
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Copyright 2021 Peter Repukat - FlatspotSoftware
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include "AppLauncher.h"
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#include <spdlog/spdlog.h>
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#ifdef _WIN32
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#include <ShObjIdl.h>
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#include <atlbase.h>
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#endif
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#include "Settings.h"
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#include <regex>
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AppLauncher::AppLauncher(std::function<void()> shutdown) : shutdown_(std::move(shutdown))
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{
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#ifdef _WIN32
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UnPatchValveHooks();
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#endif
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};
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void AppLauncher::launchApp(const std::wstring& path, const std::wstring& args)
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{
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#ifdef _WIN32
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std::wsmatch m;
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if (!std::regex_search(path, m, std::wregex(L"^.{1,3}:"))) {
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spdlog::info("LaunchApp is UWP, launching...");
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launchUWPApp(path.data());
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}
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else {
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spdlog::info("LaunchApp is Win32, launching...");
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launchWin32App(path, args);
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}
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#endif
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}
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void AppLauncher::update()
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{
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if (process_check_clock_.getElapsedTime().asSeconds() > 1) {
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#ifdef _WIN32
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if (process_info.dwProcessId > 0) {
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if (!IsProcessRunning(process_info.dwProcessId)) {
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spdlog::info("Launched App with PID \"{}\" died", process_info.dwProcessId);
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if (Settings::launch.closeOnExit) {
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spdlog::info("Configured to close on exit. Shutting down..");
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shutdown_();
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}
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}
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}
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if (uwp_pid_ > 0) {
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if (!IsProcessRunning(uwp_pid_)) {
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spdlog::info("Launched App with PID \"{}\" died", uwp_pid_);
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if (Settings::launch.closeOnExit) {
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spdlog::info("Configured to close on exit. Shutting down...");
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shutdown_();
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}
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}
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}
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#endif
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process_check_clock_.restart();
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}
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}
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void AppLauncher::close()
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{
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#ifdef _WIN32
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if (process_info.dwProcessId > 0) {
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CloseHandle(process_info.hProcess);
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CloseHandle(process_info.hThread);
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}
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#endif
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}
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#ifdef _WIN32
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bool AppLauncher::IsProcessRunning(DWORD pid)
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{
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const HANDLE process = OpenProcess(SYNCHRONIZE, FALSE, pid);
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if (process == nullptr)
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return false;
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const DWORD ret = WaitForSingleObject(process, 0);
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CloseHandle(process);
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return ret == WAIT_TIMEOUT;
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}
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#endif
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#ifdef _WIN32
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void AppLauncher::UnPatchValveHooks()
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{
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spdlog::debug("Unpatching Valve CreateProcess hook...");
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// need to load addresses that way.. Otherwise we may land before some jumps...
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auto kernel32dll = GetModuleHandle(L"kernel32.dll");
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if (kernel32dll) {
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BYTE* address = reinterpret_cast<BYTE*>(GetProcAddress(kernel32dll, "CreateProcessW"));
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if (address) {
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DWORD dw_old_protect, dw_bkup;
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const auto len = CREATE_PROC_ORIG_BYTES.size();
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VirtualProtect(address, len, PAGE_EXECUTE_READWRITE, &dw_old_protect); //Change permissions of memory..
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for (DWORD i = 0; i < len; i++) //unpatch Valve's hook
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{
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*(address + i) = CREATE_PROC_ORIG_BYTES[i];
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}
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VirtualProtect(address, len, dw_old_protect, &dw_bkup); //Revert permission change...
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spdlog::trace("Unpatched CreateProcessW");
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}
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else {
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spdlog::error("failed to unpatch CreateProcessW");
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}
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}
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else {
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spdlog::error("kernel32.dll not found... sure...");
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}
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}
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void AppLauncher::launchWin32App(const std::wstring& path, const std::wstring& args)
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{
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const auto native_seps_path = std::regex_replace(path, std::wregex(L"(\\/|\\\\)"), L"\\");
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std::wstring launch_dir;
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std::wsmatch m;
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if (!std::regex_search(native_seps_path, m, std::wregex(L"(.*?\\\\)*"))) {
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spdlog::warn("Couldn't detect launch application directory"); // Shouldn't ever happen...
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} else {
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launch_dir = m[0];
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}
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std::wstring args_cpy(args);
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if (CreateProcessW(native_seps_path.data(),
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args_cpy.data(),
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nullptr,
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nullptr,
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TRUE,
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0,
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nullptr,
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launch_dir.empty() ? nullptr : launch_dir.data(),
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&info,
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&process_info)) {
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spdlog::info(L"Started Program: \"{}\" in directory: \"{}\"", native_seps_path, launch_dir);
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}
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else {
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spdlog::error(L"Couldn't start program: \"{}\" in directory: \"{}\"", native_seps_path, launch_dir);
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}
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}
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void AppLauncher::launchUWPApp(const LPCWSTR package_full_name)
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{
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HRESULT result = CoInitialize(nullptr);
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if (SUCCEEDED(result)) {
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CComPtr<IApplicationActivationManager> sp_app_activation_manager;
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// Initialize IApplicationActivationManager
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result = CoCreateInstance(
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CLSID_ApplicationActivationManager,
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nullptr,
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CLSCTX_LOCAL_SERVER,
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IID_IApplicationActivationManager,
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reinterpret_cast<LPVOID*>(&sp_app_activation_manager));
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if (SUCCEEDED(result)) {
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// This call ensures that the app is launched as the foreground window and sometimes may randomly fail...
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result = CoAllowSetForegroundWindow(sp_app_activation_manager, nullptr);
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if (!SUCCEEDED(result)) {
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spdlog::warn("CoAllowSetForegroundWindow failed. Code: {}", result);
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}
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// Launch the app
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result = sp_app_activation_manager->ActivateApplication(package_full_name, nullptr, AO_NONE, &uwp_pid_);
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if (!SUCCEEDED(result)) {
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spdlog::error("ActivateApplication failed: Code {}", result);
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} else {
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spdlog::info(L"Launched UWP Package \"{}\"", package_full_name);
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}
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} else {
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spdlog::error("CoCreateInstance failed: Code {}", result);
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}
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CoUninitialize();
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}
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else {
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spdlog::error("CoInitialize failed: Code {}", result);
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}
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}
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#endif |