mirror of
https://github.com/Alia5/GlosSI.git
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362 lines
12 KiB
C++
362 lines
12 KiB
C++
/*
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Copyright 2021-2023 Peter Repukat - FlatspotSoftware
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#pragma once
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#define SPDLOG_WCHAR_TO_UTF8_SUPPORT
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#define SPDLOG_WCHAR_FILENAMES
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#include <spdlog/spdlog.h>
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#include <fstream>
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#include <regex>
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#include <string>
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#include <nlohmann/json.hpp>
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#ifdef WIN32
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#define NOMINMAX
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#include <Windows.h>
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#endif
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#include "../common/nlohmann_json_wstring.h"
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#include "../common/util.h"
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namespace Settings
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{
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inline struct Launch
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{
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bool launch = false;
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std::wstring launchPath;
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std::wstring launchAppArgs;
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bool closeOnExit = true;
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bool waitForChildProcs = true;
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bool isUWP = false;
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bool ignoreLauncher = true;
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bool killLauncher = false;
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std::vector<std::wstring> launcherProcesses{};
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} launch;
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inline struct Devices
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{
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bool hideDevices = true;
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bool realDeviceIds = false;
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} devices;
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inline struct Window
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{
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bool windowMode = false;
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int maxFps = 0;
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float scale = 0.f;
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bool disableOverlay = false;
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bool hideAltTab = true;
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bool disableGlosSIOverlay = false;
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} window;
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inline struct Controller
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{
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int maxControllers = 1;
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bool allowDesktopConfig = false;
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bool emulateDS4 = false;
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} controller;
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inline struct Common
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{
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bool no_uwp_overlay = false;
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bool disable_watchdog = false;
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bool extendedLogging = false;
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std::wstring name;
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std::wstring icon;
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int version;
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std::wstring steamPath;
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std::wstring steamUserId;
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std::wstring globalModeGameId; /* = L"12605636929694728192"; */
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bool globalModeUseGamepadUI = false;
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bool allowGlobalMode = true;
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} common;
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inline const std::map<std::wstring, std::function<void()>> cmd_args = {
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{L"-disableuwpoverlay", [&]()
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{ common.no_uwp_overlay = true; }},
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{L"-disablewatchdog", [&]()
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{ common.disable_watchdog = true; }},
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{L"-ignorelauncher", [&]()
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{ launch.ignoreLauncher = true; }},
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{L"-window", [&]()
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{ window.windowMode = true; }},
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{L"-extendedLogging", [&]()
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{ common.extendedLogging = true; }},
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{L"-globalModeUseGamepadUI", [&]()
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{ common.globalModeUseGamepadUI = true; }},
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{L"-disallowGlobalMode", [&]()
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{ common.allowGlobalMode = false; }},
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};
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inline std::filesystem::path settings_path_ = "";
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inline bool checkIsUwp(const std::wstring &launch_path)
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{
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if (launch_path.find(L"://") != std::wstring::npos)
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{
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return false;
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}
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std::wsmatch m;
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if (!std::regex_search(launch_path, m, std::wregex(L"^.{1,5}:")))
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{
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return true;
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}
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return false;
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}
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#ifdef WIN32
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inline bool isWin10 = false;
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inline void checkWinVer()
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{
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auto VN = util::win::GetRealOSVersion();
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isWin10 = VN.dwBuildNumber < 22000;
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if (isWin10)
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{
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spdlog::info("Running on Windows 10; Winver: {}.{}.{}", VN.dwMajorVersion, VN.dwMinorVersion, VN.dwBuildNumber);
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}
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else
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{
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spdlog::info("Running on Windows 11; Winver: {}.{}.{}", VN.dwMajorVersion, VN.dwMinorVersion, VN.dwBuildNumber);
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}
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}
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#endif
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inline void Parse(const nlohmann::basic_json<> &json)
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{
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constexpr auto safeParseValue = []<typename T>(const auto &object, const auto &key, T &value)
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{
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try
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{
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if (object.is_null() || object.empty() || object.at(key).empty() || object.at(key).is_null())
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{
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return;
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}
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if constexpr (std::is_same_v<T, std::wstring>)
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{
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value = util::string::to_wstring(object[key].get<std::string>());
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}
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else
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{
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value = object[key];
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}
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}
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catch (const nlohmann::json::exception &e)
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{
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e.id == 403
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? spdlog::trace("Err parsing \"{}\"; {}", key, e.what())
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: spdlog::warn("Err parsing \"{}\"; {}", key, e.what());
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}
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catch (const std::exception &e)
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{
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spdlog::warn("Err parsing \"{}\"; {}", key, e.what());
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}
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};
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int version;
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safeParseValue(json, "version", version);
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if (version != 1)
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{ // TODO: versioning stuff
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spdlog::warn("Config version doesn't match application version.");
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}
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// TODO: make this as much generic as fits in about the same amount of code if one would parse every value separately.
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try
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{
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if (const auto launchconf = json["launch"]; !launchconf.is_null() && !launchconf.empty() && launchconf.is_object())
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{
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safeParseValue(launchconf, "launch", launch.launch);
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safeParseValue(launchconf, "launchPath", launch.launchPath);
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safeParseValue(launchconf, "launchAppArgs", launch.launchAppArgs);
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safeParseValue(launchconf, "closeOnExit", launch.closeOnExit);
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safeParseValue(launchconf, "waitForChildProcs", launch.waitForChildProcs);
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safeParseValue(launchconf, "killLauncher", launch.killLauncher);
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safeParseValue(launchconf, "ignoreLauncher", launch.ignoreLauncher);
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if (launchconf.contains("launcherProcesses") && launchconf["launcherProcesses"].is_array())
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{
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if (const auto launcherProcs = launchconf["launcherProcesses"];
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!launcherProcs.is_null() && !launcherProcs.empty() && launcherProcs.is_array())
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{
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launch.launcherProcesses.clear();
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launch.launcherProcesses.reserve(launcherProcs.size());
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for (auto &proc : launcherProcs)
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{
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launch.launcherProcesses.push_back(util::string::to_wstring(proc));
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}
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}
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}
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}
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if (const auto devconf = json["devices"]; !devconf.is_null() && !devconf.empty() && devconf.is_object())
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{
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safeParseValue(devconf, "hideDevices", devices.hideDevices);
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safeParseValue(devconf, "realDeviceIds", devices.realDeviceIds);
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}
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if (const auto winconf = json["window"]; !winconf.is_null() && !winconf.empty() && winconf.is_object())
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{
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safeParseValue(winconf, "windowMode", window.windowMode);
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safeParseValue(winconf, "maxFps", window.maxFps);
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safeParseValue(winconf, "scale", window.scale);
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safeParseValue(winconf, "disableOverlay", window.disableOverlay);
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safeParseValue(winconf, "hideAltTab", window.hideAltTab);
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safeParseValue(winconf, "disableGlosSIOverlay", window.disableGlosSIOverlay);
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}
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if (const auto controllerConf = json["controller"]; !controllerConf.is_null() && !controllerConf.empty() && controllerConf.is_object())
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{
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safeParseValue(controllerConf, "maxControllers", controller.maxControllers);
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safeParseValue(controllerConf, "allowDesktopConfig", controller.allowDesktopConfig);
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safeParseValue(controllerConf, "emulateDS4", controller.emulateDS4);
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}
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safeParseValue(json, "extendedLogging", common.extendedLogging);
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safeParseValue(json, "name", common.name);
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safeParseValue(json, "icon", common.icon);
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safeParseValue(json, "version", common.version);
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safeParseValue(json, "steamPath", common.steamPath);
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safeParseValue(json, "steamUserId", common.steamUserId);
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safeParseValue(json, "globalModeGameId", common.globalModeGameId);
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safeParseValue(json, "globalModeUseGamepadUI", common.globalModeUseGamepadUI);
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}
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catch (const nlohmann::json::exception &e)
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{
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spdlog::warn("Err parsing config: {}", e.what());
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}
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catch (const std::exception &e)
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{
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spdlog::warn("Err parsing config: {}", e.what());
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}
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if (launch.launch)
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{
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launch.isUWP = checkIsUwp(launch.launchPath);
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}
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}
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inline void Parse(const std::vector<std::wstring> &args)
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{
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std::wstring configName;
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std::vector<std::function<void()>> cli_overrides;
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for (const auto &arg : args)
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{
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if (arg.empty())
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{
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continue;
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}
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if (cmd_args.contains(arg))
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{
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cli_overrides.push_back(cmd_args.at(arg));
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}
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else
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{
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configName += L" " + std::wstring(arg.begin(), arg.end());
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}
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}
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if (!configName.empty())
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{
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if (configName[0] == L' ')
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{
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configName.erase(configName.begin());
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}
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if (!configName.ends_with(L".json"))
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{
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configName += L".json";
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}
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}
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auto path = util::path::getDataDirPath();
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if (!configName.empty())
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{
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path /= "Targets";
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path /= configName;
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}
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else
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{
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spdlog::info("No config file specified, using default");
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path /= "default.json";
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}
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std::ifstream json_file;
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json_file.open(path);
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if (!json_file.is_open())
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{
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spdlog::error(L"Couldn't open settings file {}", path.wstring());
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spdlog::debug(L"Using sane defaults...");
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for (const auto &ovr : cli_overrides)
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{
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ovr();
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}
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return;
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}
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settings_path_ = path;
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const auto &json = nlohmann::json::parse(json_file);
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Parse(json);
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for (const auto &ovr : cli_overrides)
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{
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ovr();
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}
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spdlog::debug("Read config file \"{}\"; config: {}", path.string(), json.dump());
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json_file.close();
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}
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inline nlohmann::json toJson()
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{
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nlohmann::json json;
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json["version"] = 1;
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json["launch"]["launch"] = launch.launch;
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json["launch"]["launchPath"] = launch.launchPath;
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json["launch"]["launchAppArgs"] = launch.launchAppArgs;
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json["launch"]["closeOnExit"] = launch.closeOnExit;
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json["launch"]["waitForChildProcs"] = launch.waitForChildProcs;
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json["devices"]["hideDevices"] = devices.hideDevices;
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json["devices"]["realDeviceIds"] = devices.realDeviceIds;
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json["window"]["windowMode"] = window.windowMode;
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json["window"]["maxFps"] = window.maxFps;
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json["window"]["scale"] = window.scale;
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json["window"]["disableOverlay"] = window.disableOverlay;
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json["window"]["hideAltTab"] = window.hideAltTab;
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json["controller"]["maxControllers"] = controller.maxControllers;
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json["controller"]["allowDesktopConfig"] = controller.allowDesktopConfig;
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json["controller"]["emulateDS4"] = controller.emulateDS4;
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json["extendedLogging"] = common.extendedLogging;
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json["name"] = common.name;
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json["icon"] = common.icon;
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json["version"] = common.version;
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return json;
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}
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inline void StoreSettings()
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{
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const auto &json = toJson();
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std::ofstream json_file;
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json_file.open(settings_path_);
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if (!json_file.is_open())
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{
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spdlog::error(L"Couldn't open settings file {}", settings_path_.wstring());
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return;
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}
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json_file << json.dump(4);
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json_file.close();
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}
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} // namespace Settings
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