/* Copyright 2021-2023 Peter Repukat - FlatspotSoftware Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include #include #ifdef _WIN32 #define NOMINMAX #include #endif class SteamOverlayDetector { public: explicit SteamOverlayDetector( std::function overlay_changed = [](bool) {}); void update(); static bool IsSteamInjected(); private: std::function overlay_changed_; #ifdef _WIN32 bool overlay_open_ = false; int msg_count_ = 0; #endif };