/* Copyright 2021-2023 Peter Repukat - FlatspotSoftware Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include #include #define QQ(x) #x #define QUOTE(x) QQ(x) #define KEYCONVSF(KEY) \ { \ QUOTE(KEY), sf::Keyboard::Key::KEY \ } namespace keymap { static std::unordered_map sfkey = { {"Shift", sf::Keyboard::Key::LShift}, {"Alt", sf::Keyboard::Key::LAlt}, {"Ctrl", sf::Keyboard::Key::LControl}, {"Del", sf::Keyboard::Key::Delete}, {"Ins", sf::Keyboard::Key::Insert}, {"Home", sf::Keyboard::Key::Home}, {"Space", sf::Keyboard::Key::Space}, {"Backspace", sf::Keyboard::Key::Backspace}, {"Enter", sf::Keyboard::Key::Enter}, {"KEY_TAB", sf::Keyboard::Key::Tab}, // TODO: more special keys with keylayout mapping... nope.. {"KEY_0", sf::Keyboard::Key::Num0}, {"KEY_1", sf::Keyboard::Key::Num1}, {"KEY_2", sf::Keyboard::Key::Num2}, {"KEY_3", sf::Keyboard::Key::Num3}, {"KEY_4", sf::Keyboard::Key::Num4}, {"KEY_5", sf::Keyboard::Key::Num5}, {"KEY_6", sf::Keyboard::Key::Num6}, {"KEY_7", sf::Keyboard::Key::Num7}, {"KEY_8", sf::Keyboard::Key::Num8}, {"KEY_9", sf::Keyboard::Key::Num9}, KEYCONVSF(A), KEYCONVSF(B), KEYCONVSF(C), KEYCONVSF(D), KEYCONVSF(E), KEYCONVSF(F), KEYCONVSF(G), KEYCONVSF(H), KEYCONVSF(I), KEYCONVSF(J), KEYCONVSF(K), KEYCONVSF(L), KEYCONVSF(M), KEYCONVSF(N), KEYCONVSF(O), KEYCONVSF(P), KEYCONVSF(Q), KEYCONVSF(R), KEYCONVSF(S), KEYCONVSF(T), KEYCONVSF(U), KEYCONVSF(V), KEYCONVSF(W), KEYCONVSF(X), KEYCONVSF(Y), KEYCONVSF(Z), {"KEY_F1", sf::Keyboard::Key::F1}, {"KEY_F2", sf::Keyboard::Key::F2}, {"KEY_F3", sf::Keyboard::Key::F3}, {"KEY_F4", sf::Keyboard::Key::F4}, {"KEY_F5", sf::Keyboard::Key::F5}, {"KEY_F6", sf::Keyboard::Key::F6}, {"KEY_F7", sf::Keyboard::Key::F7}, {"KEY_F8", sf::Keyboard::Key::F8}, {"KEY_F9", sf::Keyboard::Key::F9}, {"KEY_F10", sf::Keyboard::Key::F10}, {"KEY_F11", sf::Keyboard::Key::F11}, {"KEY_F12", sf::Keyboard::Key::F12}}; #ifdef _WIN32 #define NOMINMAX #include //yep.. there are smarter ways to tho this... static std::unordered_map winkey = { {"Shift", VK_SHIFT}, {"Alt", VK_MENU}, {"Ctrl", VK_CONTROL}, {"Del", VK_DELETE}, {"Ins", VK_INSERT}, {"Home", VK_HOME}, {"Space", VK_SPACE}, {"Backspace", VK_BACK}, {"Enter", VK_RETURN}, {"KEY_TAB", VK_TAB}, // TODO: more special keys with keylayout mapping... nope.. {"KEY_0", 0x30}, {"KEY_1", 0x31}, {"KEY_2", 0x32}, {"KEY_3", 0x33}, {"KEY_4", 0x34}, {"KEY_5", 0x35}, {"KEY_6", 0x36}, {"KEY_7", 0x37}, {"KEY_8", 0x38}, {"KEY_9", 0x39}, {"KEY_A", 0x41}, {"KEY_B", 0x42}, {"KEY_C", 0x43}, {"KEY_D", 0x44}, {"KEY_E", 0x45}, {"KEY_F", 0x46}, {"KEY_G", 0x47}, {"KEY_H", 0x48}, {"KEY_I", 0x49}, {"KEY_J", 0x4A}, {"KEY_K", 0x4B}, {"KEY_L", 0x4C}, {"KEY_M", 0x4D}, {"KEY_N", 0x4E}, {"KEY_O", 0x5F}, {"KEY_P", 0x50}, {"KEY_Q", 0x51}, {"KEY_R", 0x52}, {"KEY_S", 0x53}, {"KEY_T", 0x54}, {"KEY_U", 0x55}, {"KEY_V", 0x56}, {"KEY_W", 0x57}, {"KEY_X", 0x58}, {"KEY_Y", 0x59}, {"KEY_Z", 0x5A}, {"KEY_F1", VK_F1}, {"KEY_F2", VK_F2}, {"KEY_F3", VK_F3}, {"KEY_F4", VK_F4}, {"KEY_F5", VK_F5}, {"KEY_F6", VK_F6}, {"KEY_F7", VK_F7}, {"KEY_F8", VK_F8}, {"KEY_F9", VK_F9}, {"KEY_F10", VK_F10}, {"KEY_F11", VK_F11}, {"KEY_F12", VK_F12}}; #endif } // namespace keymap