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GlosSI/GlosSITarget/Overlay.h

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/*
Copyright 2021-2022 Peter Repukat - FlatspotSoftware
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
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#pragma once
#include <functional>
#include <string>
#include <SFML/Graphics.hpp>
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#define IMGUI_USER_CONFIG "imconfig.h"
#include "imgui-SFML.h"
#include "imgui.h"
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#include <chrono>
#include <spdlog/spdlog.h>
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class Overlay {
public:
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Overlay(sf::RenderWindow& window, std::function<void()> on_close, std::function<void()> trigger_state_change, bool force_enable = false);
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void setEnabled(bool enabled);
bool isEnabled() const;
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bool toggle();
void update();
static void ProcessEvent(sf::Event evnt);
static void Shutdown();
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static void AddLog(const spdlog::details::log_msg& msg);
static int AddOverlayElem(const std::function<void(bool window_has_focus)>& elem_fn);
static void RemoveOverlayElem(int id);
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private:
sf::RenderWindow& window_;
sf::Clock update_clock_;
bool enabled_ = true;
std::function<void()> on_close_;
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std::function<void()> trigger_state_change_;
void showLogs();
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bool closeOverlayButton() const;
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[[nodiscard]] bool closeButton() const;
void saveSettingsButton() const;
bool force_enable_ = false;
bool log_expanded_ = true;
sf::Clock time_since_start_clock_;
struct Log {
std::chrono::system_clock::time_point time;
spdlog::level::level_enum level;
std::string payload;
};
static inline std::vector<Log> LOG_MSGS_;
static constexpr int LOG_RETENTION_TIME_ = 5;
static constexpr int HIDE_NORMAL_LOGS_AFTER_S = 20;
static inline int overlay_element_id_ = 0;
static inline std::map<int, std::function<void(bool window_has_focus)>> OVERLAY_ELEMS_;
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#ifdef _WIN32
std::string config_file_name_;
#endif
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};