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GloSc fork that allows Steam Overlay to draw over UWM apps
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Peter Repukat 7947d6faac Enforce non desktop bindings:
done by mid function hooking a function in steamclient.dll
the function appears to be setting the appId of the new controller bindings

inject/hook right after the target launched
switch focus -> binding gets changed to shortcut bindings -> hook function grabs appid
hook function replaces desktop-config appid with the one grabbed everytime steam tries to active desktop-config
glosc_gamelauncher unloads dll when the target closes; unloading dll patches steamclient.dll back to original
2016-11-26 22:57:32 +01:00
dependencies add ViGEm license 2016-11-21 21:26:34 +01:00
EnforceBindingDLL Enforce non desktop bindings: 2016-11-26 22:57:32 +01:00
GloSC Enforce non desktop bindings: 2016-11-26 22:57:32 +01:00
GloSC_GameLauncher Enforce non desktop bindings: 2016-11-26 22:57:32 +01:00
SteamTarget Enforce non desktop bindings: 2016-11-26 22:57:32 +01:00
.gitattributes GITIGNORE und GITATTRIBUTES hinzufügen. 2016-11-16 14:31:33 +01:00
.gitignore remove Qt GeneratedFiles 2016-11-18 01:26:08 +01:00
GloSC.sln Enforce non desktop bindings: 2016-11-26 22:57:32 +01:00
License.txt Add full license 2016-11-18 02:11:35 +01:00
Readme.md Update Readme.md 2016-11-22 02:29:57 +01:00
TargetConfig.ini Enforce non desktop bindings: 2016-11-26 22:57:32 +01:00

GloSC

GlosSC or Global SteamController is a small set of tools that allows you to use your SteamController as a systemwide XInput-controller alongside a systemwide (borderless window) Steam overlay

All complete with per application bindings and working rumble emulation.

GloSC can also launch any of your favorite Games and directly add them to Steam, be it Win32 or UWP!

It is the tool to enjoy any Game that has trouble with Steam and/or add extra functionality to your SteamController

FAQ / Troubleshooting

  • Q: The overlay isn't showing up! A: The overlay only works for windowed or borderless windowed mode applications. Nothing much I can do here. This is even true for UWP-Games! While it's true that UWP doesn't run exclusive fullscreen, they don't run, strictly speaking, classical borderless window either Try running your games as borderless window

  • Q: Audio turns off when using this A: ViGEm emulates a full X360-controller incl. peripherals Go to your windows sound mixer and reset you default playback device - It should be fixed, even for the next shortcut launches

  • Q: Hitting the Steam Button + RT to take a screenshot doesn't work A: Another limitation that most likely won't be fixed, even if Steam would take a screenshot, you'd most likely get just a blank image

  • Q: UWP Games don't launch in foreground A: For some reason trying to launch them in foreground stops them fron launching entirely For now use alt+tab via Steam-chords This is currently beeing investigated

  • Q: When using big picture the controller switches to desktop-config A: Don't really know why this is happening For now launch your GloSC shortcuts via Steam desktop mode This is currently beeing investigated

It is built using Qt 5.7 and uses SFML for drawing the overlay

The systemwide Xbox-Controller works via ViGEm

GloSC consists of:

  • A main application ("GloSC") allowing you to create and configure new shortcuts or "SteamTargets" and automatically add them to Steam
  • The "GloSC-GameLauncher" which can launch Win32 and UWP games and mainly exists to work around dual overlays
  • The "SteamTarget" which does most of the magic - Showing the overlay to the user as well as talking to the ViGEm-driver for systemwide Controller emulation

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Work in progress

License

Copyright 2016 Peter Repukat - FlatspotSoftware

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.