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9a435b39f2
this significantly reduces input-lag while keeping cpu usage at a minimum also removed any of the vsync / framerate options as we now always render the overlay with 60fps this reduces cpu usage and unnecessary overhead if playing with the default option of vsync on high refresh rate displays |
8 years ago | |
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.. | ||
Resources | 8 years ago | |
GloSC.cpp | 8 years ago | |
GloSC.h | 8 years ago | |
GloSC.qrc | 8 years ago | |
GloSC.rc | 8 years ago | |
GloSC.ui | 8 years ago | |
GloSC.vcxproj | 8 years ago | |
GloSC.vcxproj.filters | 8 years ago | |
UWPPair.h | 8 years ago | |
UWPSelectDialog.cpp | 8 years ago | |
UWPSelectDialog.h | 8 years ago | |
UWPSelectDialog.ui | 8 years ago | |
main.cpp | 8 years ago | |
resource.h | 8 years ago |