mirror of
https://github.com/Thracky/GlosSI.git
synced 2024-11-09 07:10:28 +00:00
7947d6faac
done by mid function hooking a function in steamclient.dll the function appears to be setting the appId of the new controller bindings inject/hook right after the target launched switch focus -> binding gets changed to shortcut bindings -> hook function grabs appid hook function replaces desktop-config appid with the one grabbed everytime steam tries to active desktop-config glosc_gamelauncher unloads dll when the target closes; unloading dll patches steamclient.dll back to original
38 lines
1005 B
C++
38 lines
1005 B
C++
/*
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Copyright 2016 Peter Repukat - FlatspotSoftware
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include <Windows.h>
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#include "EnforceBindings.h"
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HANDLE hThread;
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void WINAPI Run()
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{
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}
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int WINAPI DllMain(HINSTANCE hInst, DWORD reason, LPVOID reserved)
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{
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if (reason == DLL_PROCESS_ATTACH)
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{
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EnforceBindings::patchBytes();
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//hThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Run, 0, 0, 0);
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} else if (reason == DLL_PROCESS_DETACH) {
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EnforceBindings::Unpatch();
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//TerminateThread(hThread, 0);
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}
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return true;
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} |