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GlosSI-fork/SteamTarget/SteamTarget.vcxproj.filters
Peter Repukat 9a435b39f2 decouple input from framerate by moving it to own thread
this significantly reduces input-lag while keeping cpu usage at a minimum

also removed any of the vsync / framerate options as we now always render the overlay with 60fps
this reduces cpu usage and unnecessary overhead if playing with the default option of vsync on high refresh rate displays
2016-11-19 02:24:49 +01:00

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