/* Copyright 2021 Peter Repukat - FlatspotSoftware Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #include "Overlay.h" #include #include #include "Roboto.h" Overlay::Overlay( sf::RenderWindow& window, std::function on_close, bool force_enable) : window_(window), on_close_(std::move(on_close)), force_enable_(force_enable) { ImGui::SFML::Init(window_); ImGuiIO& io = ImGui::GetIO(); io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; io.Fonts->Clear(); // clear fonts if you loaded some before (even if only default one was loaded) auto fontconf = ImFontConfig{}; fontconf.FontDataOwnedByAtlas = false; io.Fonts->AddFontFromMemoryTTF(Roboto_Regular_ttf.data(), Roboto_Regular_ttf.size(), 24, &fontconf); ImGui::SFML::UpdateFontTexture(); // important call: updates font texture #ifdef _WIN32 auto config_path = std::filesystem::temp_directory_path() .parent_path() .parent_path() .parent_path(); config_path /= "Roaming"; config_path /= "GlosSI"; if (!std::filesystem::exists(config_path)) std::filesystem::create_directories(config_path); config_path /= "imgui.ini"; config_file_name_ = config_path.string(); io.IniFilename = config_file_name_.data(); #endif window.resetGLStates(); //Hack: Trick ImGui::SFML into thinking we already have focus (otherwise only notices after focus-lost) const sf::Event ev(sf::Event::GainedFocus); ProcessEvent(ev); auto& style = ImGui::GetStyle(); style.WindowBorderSize = 0; style.WindowRounding = 12; style.ScrollbarRounding = 12; style.PopupRounding = 12; style.ChildRounding = 5; style.ScrollbarRounding = 12; style.GrabRounding = 5; ImVec4* colors = ImGui::GetStyle().Colors; colors[ImGuiCol_Text] = ImVec4(0.95f, 0.96f, 0.98f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(0.36f, 0.42f, 0.47f, 1.00f); colors[ImGuiCol_WindowBg] = ImVec4(0.10f, 0.13f, 0.14f, 0.95f); colors[ImGuiCol_ChildBg] = ImVec4(0.15f, 0.18f, 0.22f, 1.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); colors[ImGuiCol_Border] = ImVec4(0.08f, 0.10f, 0.12f, 0.05f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.24f); colors[ImGuiCol_FrameBg] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.12f, 0.20f, 0.28f, 1.00f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.09f, 0.12f, 0.14f, 1.00f); colors[ImGuiCol_TitleBg] = ImVec4(0.18f, 0.21f, 0.24f, 0.94f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.26f, 0.29f, 0.34f, 0.93f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.16f, 0.19f, 0.22f, 0.81f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.15f, 0.18f, 0.22f, 1.00f); colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.39f); colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f); colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.18f, 0.22f, 0.25f, 1.00f); colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.09f, 0.21f, 0.31f, 1.00f); colors[ImGuiCol_CheckMark] = ImVec4(0.28f, 0.56f, 1.00f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.28f, 0.56f, 1.00f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.37f, 0.61f, 1.00f, 1.00f); colors[ImGuiCol_Button] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f); colors[ImGuiCol_ButtonHovered] = ImVec4(0.28f, 0.56f, 1.00f, 1.00f); colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f); colors[ImGuiCol_Header] = ImVec4(0.15f, 0.20f, 0.25f, 0.95f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.29f, 0.54f, 0.83f, 0.96f); colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_Separator] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.78f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.10f, 0.40f, 0.75f, 1.00f); colors[ImGuiCol_ResizeGrip] = ImVec4(0.26f, 0.59f, 0.98f, 0.25f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); colors[ImGuiCol_Tab] = ImVec4(0.11f, 0.15f, 0.17f, 1.00f); colors[ImGuiCol_TabHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f); colors[ImGuiCol_TabActive] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.11f, 0.15f, 0.17f, 1.00f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.11f, 0.15f, 0.17f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); colors[ImGuiCol_TableHeaderBg] = ImVec4(0.19f, 0.19f, 0.20f, 1.00f); colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.35f, 1.00f); colors[ImGuiCol_TableBorderLight] = ImVec4(0.23f, 0.23f, 0.25f, 1.00f); colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.06f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f); } void Overlay::setEnabled(bool enabled) { enabled_ = enabled; } bool Overlay::isEnabled() const { return enabled_; } bool Overlay::toggle() { enabled_ = !enabled_; return enabled_; } void Overlay::update() { ImGui::SFML::Update(window_, update_clock_.restart()); showLogs(); if (enabled_ || force_enable_) { window_.clear(sf::Color(0, 0, 0, 128)); // make window slightly dim screen with overlay std::ranges::for_each(OVERLAY_ELEMS_, [this](const auto& elem) { elem.second(); }); // ImGui::ShowDemoWindow(); if (closeButton()) { return; } } ImGui::SFML::Render(window_); } void Overlay::ProcessEvent(sf::Event evnt) { ImGui::SFML::ProcessEvent(evnt); } void Overlay::Shutdown() { ImGui::SFML::Shutdown(); } void Overlay::AddLog(const spdlog::details::log_msg& msg) { LOG_MSGS_.push_back({.time = msg.time, .level = msg.level, .payload = msg.payload.data()}); } int Overlay::AddOverlayElem(const std::function& elem_fn) { OVERLAY_ELEMS_.insert({overlay_element_id_, elem_fn}); // keep this non confusing, but longer... const auto res = overlay_element_id_; overlay_element_id_++; return res; } void Overlay::RemoveOverlayElem(int id) { OVERLAY_ELEMS_.erase(id); } void Overlay::showLogs() { std::vector logs; if (!enabled_ && !log_expanded_) { return; } if (enabled_) { logs = LOG_MSGS_; } else { std::ranges::copy_if(LOG_MSGS_, std::back_inserter(logs), [](const auto& log) { return log.time.time_since_epoch() + std::chrono::seconds(LOG_RETENTION_TIME_) > std::chrono::system_clock::now().time_since_epoch(); }); } if (logs.empty()) return; ImGui::SetNextWindowSizeConstraints({150, 150}, {1000, window_.getSize().y - 250.f}); if (!enabled_) { ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, {32.f, 32.f}); ImGui::Begin("Log", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoTitleBar); } else { log_expanded_ = ImGui::Begin("Log"); } if (log_expanded_) { std::ranges::for_each(LOG_MSGS_, [](const auto& msg) { switch (msg.level) { case spdlog::level::warn: ImGui::TextColored({1.f, 0.8f, 0.f, 1.f}, msg.payload.data()); break; case spdlog::level::err: ImGui::TextColored({.8f, 0.0f, 0.f, 1.f}, msg.payload.data()); break; case spdlog::level::debug: ImGui::TextColored({.8f, 0.8f, 0.8f, .9f}, msg.payload.data()); break; default: ImGui::Text(msg.payload.data()); } }); ImGui::SetScrollY(ImGui::GetScrollMaxY()); } ImGui::End(); if (!enabled_) { ImGui::PopStyleVar(); } } bool Overlay::closeButton() const { ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, {0, 0}); ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.0f, 0.f, 0.f, 0.0f)); ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.6f, 0.f, 0.f, 0.9f)); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.f, 0.16f, 0.16f, 1.00f)); ImGui::Begin("##CloseButton", nullptr, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize); ImGui::SetWindowSize({56 + 32, 32 + 32}); ImGui::SetWindowPos({window_.getSize().x - ImGui::GetWindowWidth() + 32, -32}); if (ImGui::Button("X##Close", {56, 32})) { on_close_(); return true; } ImGui::End(); ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopStyleColor(); ImGui::PopStyleVar(); return false; }