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SteamTarget: Force 60FPS lock
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@ -48,8 +48,7 @@ SteamTargetRenderer::SteamTargetRenderer()
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sf::VideoMode mode = sf::VideoMode::getDesktopMode();
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sfWindow.create(sf::VideoMode(mode.width-16, mode.height-32), "GloSC_OverlayWindow"); //Window is too large ; always 16 and 32 pixels? - sf::Style::None breaks transparency!
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sfWindow.setVerticalSyncEnabled(bVsync);
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if (!bVsync)
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sfWindow.setFramerateLimit(iRefreshRate);
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sfWindow.setFramerateLimit(iRefreshRate);
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sfWindow.setPosition(sf::Vector2i(0, 0));
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makeSfWindowTransparent(sfWindow);
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