Merge branch 'master' into experimental

experimental
Peter Repukat 6 years ago
commit a9ed7c1db3

@ -1,4 +1,4 @@
version: 2.0.1.{build}
version: 2.0.3.{build}
pull_requests:
do_not_increment_build_number: true
branches:

@ -59,7 +59,7 @@ private:
QList<UWPPair> uwp_pairs_;
constexpr static const unsigned int GLOSC_VERSION = 0x00000202; //Version Number in as bytes, just remove the dots.
constexpr static const unsigned int GLOSC_VERSION = 0x00000203; //Version Number in as bytes, just remove the dots.
int wide_x_ = 711;
int small_x_ = 302;

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@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
#define MyAppName "GloSC"
#define MyAppVersion "2.0.2"
#define MyAppVersion "2.0.3"
#define MyAppPublisher "Peter Repukat - FlatspotSoftware"
#define MyAppURL "htpp://github.com/Alia5/GloSC"
#define MyAppExeName "GloSC.exe"

@ -229,7 +229,7 @@ void SteamTarget::launchApplication()
stream << "@Echo off\n" << batchContents;
file.close();
const QString launchPath = QDir::toNativeSeparators(applicationDirPath()) + "\\launchApp.bat";
const QString launchPath = QDir::toNativeSeparators(QStandardPaths::standardLocations(QStandardPaths::AppDataLocation).at(0)) + "\\launchApp.bat";
QProcess::startDetached("explorer.exe", QStringList() << launchPath);
if (close_launched_done_)

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@ -6,7 +6,7 @@ bEnableControllers=1
bUseDesktopConfig=0
bHookSteam=1
iUpdateRate=5000
version=514
version=515
[LaunchGame]
bLaunchGame=0

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