From 9ac6b263ecd4292384c8cde17ede580bff550e03 Mon Sep 17 00:00:00 2001 From: Peter Repukat Date: Wed, 19 Apr 2017 16:07:57 +0200 Subject: [PATCH] SteamTarget: Increase process priority This helps input responsiveness in CPU heavy games (like Forza Horizon 3) --- SteamTarget/SteamTargetRenderer.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/SteamTarget/SteamTargetRenderer.cpp b/SteamTarget/SteamTargetRenderer.cpp index 9a7657d..ea00089 100644 --- a/SteamTarget/SteamTargetRenderer.cpp +++ b/SteamTarget/SteamTargetRenderer.cpp @@ -403,6 +403,8 @@ BOOL SteamTargetRenderer::ConsoleCtrlCallback(DWORD dwCtrlType) void SteamTargetRenderer::launchApp() { + SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS); + bool launchGame = false; bool closeWhenDone = false; QString type = "Win32";