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Fix show_overlay function
actually hide the overlay window
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@ -146,7 +146,7 @@ void SteamTargetRenderer::RunSfWindowLoop()
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SetWindowPos(sfWindow.getSystemHandle(), HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_ASYNCWINDOWPOS);
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else
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{
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ShowWindow(consoleHwnd, SW_SHOW);
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ShowWindow(sfWindow.getSystemHandle(), SW_HIDE);
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sfWindow.setFramerateLimit(1); //Window is not shown anyway,
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}
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