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Bump version / fix watchdog build
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ed3046c057
commit
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GloSC/GloSC.rc
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GloSC/GloSC.rc
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GloSC_Watchdog/GloSC_Watchdog.rc
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GloSC_Watchdog/GloSC_Watchdog.rc
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@ -23,7 +23,7 @@
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<ProjectGuid>{752D3933-73A3-45E4-B139-CCB8C04BE543}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>GloSCWatchdog</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -36,7 +36,7 @@
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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@ -115,13 +115,16 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level1</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<FunctionLevelLinking>
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</FunctionLevelLinking>
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<IntrinsicFunctions>false</IntrinsicFunctions>
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<SDLCheck>
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</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>false</ConformanceMode>
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<LanguageStandard>stdcpp14</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -155,6 +158,10 @@
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<ItemGroup>
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<ClInclude Include="..\common\Injector.h" />
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<ClInclude Include="..\common\process_alive.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="GloSC_Watchdog.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -29,5 +29,13 @@
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<ClInclude Include="..\common\process_alive.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="resource.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="GloSC_Watchdog.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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</Project>
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GloSC_Watchdog/resource.h
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GloSC_Watchdog/resource.h
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@ -0,0 +1,15 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by GloSC_Watchdog.rc
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 101
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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@ -124,7 +124,7 @@
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</UndefinePreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Windows</SubSystem>
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<OutputFile>$(OutDir)\$(ProjectName).exe</OutputFile>
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<AdditionalLibraryDirectories>..\dependencies\VigemClient\;..\dependencies\SFML-2.4.2-x86\lib;$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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@ -15,6 +15,7 @@ limitations under the License.
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*/
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#include "VirtualControllerThread.h"
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#include "../common/loguru.hpp"
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@ -19,7 +19,6 @@ limitations under the License.
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#include "../common/loguru.hpp"
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void Injector::TakeDebugPrivilege()
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{
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HANDLE hProcess = GetCurrentProcess(), hToken;
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