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21 lines
393 B
C
21 lines
393 B
C
3 years ago
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#pragma once
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#include <functional>
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#include <SFML/Graphics/RenderWindow.hpp>
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class TargetWindow
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{
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public:
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explicit TargetWindow(std::function<void()> on_close = [](){});
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void setFpsLimit(unsigned int fps_limit);
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void setClickThrough(bool click_through);
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void update();
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void close();
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private:
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const std::function<void()> on_close_;
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sf::RenderWindow window_;
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};
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