# #from p2p_api import # PORT_LISTEN = 5969 # # NODES_PRIME = [("128.232.229.63",8467), ("68.66.241.111",8467)] # NODES_PRIME = [("128.232.229.63",8467)] # DEFAULT_URI='/login/' # import random,platform # HORIZONTAL = True # random.choice([True,True,True,False]) # FACTOR=1 # WINDOW_SIZE = (1136*FACTOR,640*FACTOR) if HORIZONTAL else (640*FACTOR,1136*FACTOR) # PLAYING_CARDS = (2.5,3.5) # ASPECT_RATIO = PLAYING_CARDS[0]/PLAYING_CARDS[1] # ASPECT_RATIO = 1/ASPECT_RATIO # HEIGHT = 850 # if platform.platform().startswith('Linux'): # HEIGHT *= 1.25 # WINDOW_SIZE=int(HEIGHT),int(HEIGHT * ASPECT_RATIO) # BG_IMG='assets/bg-brown.png' # grass=(201,203,163) # russiangreen = (109,140,96) # huntergreen = (67,92,61) # kombugreen = (49,67,45) # pinetreegreen = (29,40,27) # junglegreen = (15, 21, 14) # browncoffee=(77, 42, 34) # rootbeer=(38, 7, 1) # blackbean=(61, 12, 2) # burntumber=(132, 55, 34) # brownsugar=(175, 110, 81) # antiquebrass= (198, 144, 118) # royalbrown=(94, 55, 46) # bole=(113, 65, 55) # liver= (110, 56, 31) # bistre=(58, 33, 14) # bistre2=(43, 21, 7) # skin1=(89, 47, 42) # skin2=(80, 51, 53) # skin3=(40, 24, 26) # grullo=177, 158, 141 # smokyblack=33, 14, 0 # liverchestnut=148, 120, 96 # ashgray=196, 199, 188 # livchestnut2=156, 106, 73 # beaver=165, 134, 110 # rawumber=120, 95, 74 # persianred=202,52,51 # vermillion=126,25,27 # indianred=205,92,92 # barnred=124,10,2 # maroon=128,0,0 # bloodred=98, 23, 8 # rust=188, 57, 8 # darksienna=34, 9, 1 # yellowcrayola=246, 170, 28 # darkred=148, 27, 12 # rosewood=94, 11, 21 # redviolet=144, 50, 61 # bone=217, 202, 179 # bronze=188, 128, 52 # shadow=140, 122, 107 # orangered=194, 3, 3 # dutchwhite=229,219,181 # # black=(0,0,0) # black=15, 15, 15 #5, 8, 13 # eerieblack=23, 22, 20 # bistre=58, 38, 24 # tuscanred=117, 64, 67 # grullo2=154, 136, 115 # blackolive=55, 66, 61 # dogreen=103, 116, 35 # sage=187, 193, 145 # alabaster2 = 241, 236, 226 # coyotebrown = 138, 93, 61 # vandykebrown = 90, 62, 41 # darksienna2=55, 6, 23 # xiketic=3, 7, 30 # rossacorsa=208, 0, 0 # raisinblack=38, 34, 34 # coffee2=67, 58, 58 # rufusred=171, 4, 4 # darksienna3=56, 22, 13 # black2=0, 20, 39 # xanadu=112, 141, 129 # jasmine=244, 213, 141 # ioe=191, 6, 3 # dred=141, 8, 1 # caputmort1=74, 36, 25 # # SCHEME = 'lgreen' # # SCHEME = 'bronze' # SCHEME = 'dark' # # light green theme? # if SCHEME=='lgreen': # COLOR_TOOLBAR= huntergreen #bone #smokyblack #5,5,5 #russiangreen #pinetreegreen #kombugreen #(12,5,5) #russiangreen # COLOR_BG = grass # russiangreen #(0,73,54) # COLOR_LOGO = coyotebrown # grass#russiangreen #(0,0,0) #(0,0,0) #(151,177,140) #(132,162,118) #(109,140,106) # COLOR_TEXT = black #(255,245,200) #(0,0,0,1) #(241,233,203) #COLOR_ICON #(207,219,204) #(239,235,206) # (194,211,187) # (171,189,163) # (222,224,198) # COLOR_LOGO #(223, 223, 212) # COLOR_CARD = bone #(67,92,61) #(12,9,10) # COLOR_CARD_BORDER = COLOR_CARD # COLOR_ICON=COLOR_LOGO # elif SCHEME=='bronze': # COLOR_TOOLBAR= junglegreen # COLOR_BG = bronze # COLOR_LOGO = rufusred #yellowcrayola #0,0,0 # COLOR_TEXT = black # COLOR_CARD = bone # COLOR_CARD_BORDER = COLOR_CARD # COLOR_ICON=COLOR_LOGO # else: # # COLOR_TOOLBAR= black # # COLOR_TOOLBAR=bronze # # COLOR_LOGO = black #bronze #0,0,0 # # COLOR_BG = black # COLOR_BG=bistre # COLOR_TOOLBAR=black # COLOR_LOGO=bronze # COLOR_TEXT = black # COLOR_CARD = bone # COLOR_CARD_BORDER = COLOR_CARD # COLOR_ICON=COLOR_LOGO # COLOR_ACCENT = huntergreen # COLOR_INACTIVE = COLOR_CARD # COLOR_ACTIVE = russiangreen