Cloak/internal/multiplex/session.go

160 lines
3.8 KiB
Go

package multiplex
import (
"errors"
//"log"
"net"
"sync"
"sync/atomic"
"time"
)
const (
acceptBacklog = 1024
)
var ErrBrokenSession = errors.New("broken session")
var errRepeatSessionClosing = errors.New("trying to close a closed session")
type Session struct {
id uint32
// Used in Stream.Write. Add multiplexing headers, encrypt and add TLS header
obfs Obfser
// Remove TLS header, decrypt and unmarshall multiplexing headers
deobfs Deobfser
// This is supposed to read one TLS message, the same as GoQuiet's ReadTillDrain
obfsedRead func(net.Conn, []byte) (int, error)
// atomic
nextStreamID uint32
streamsM sync.Mutex
streams map[uint32]*Stream
// Switchboard manages all connections to remote
sb *switchboard
// For accepting new streams
acceptCh chan *Stream
broken uint32
die chan struct{}
suicide sync.Once
}
func MakeSession(id uint32, valve *Valve, obfs Obfser, deobfs Deobfser, obfsedRead func(net.Conn, []byte) (int, error)) *Session {
sesh := &Session{
id: id,
obfs: obfs,
deobfs: deobfs,
obfsedRead: obfsedRead,
nextStreamID: 1,
streams: make(map[uint32]*Stream),
acceptCh: make(chan *Stream, acceptBacklog),
die: make(chan struct{}),
}
sesh.sb = makeSwitchboard(sesh, valve)
return sesh
}
func (sesh *Session) AddConnection(conn net.Conn) {
sesh.sb.addConn(conn)
}
func (sesh *Session) OpenStream() (*Stream, error) {
select {
case <-sesh.die:
return nil, ErrBrokenSession
default:
}
id := atomic.AddUint32(&sesh.nextStreamID, 1) - 1
// Because atomic.AddUint32 returns the value after incrementation
stream := makeStream(id, sesh)
sesh.streamsM.Lock()
sesh.streams[id] = stream
sesh.streamsM.Unlock()
//log.Printf("Opening stream %v\n", id)
return stream, nil
}
func (sesh *Session) AcceptStream() (*Stream, error) {
select {
case <-sesh.die:
return nil, ErrBrokenSession
case stream := <-sesh.acceptCh:
return stream, nil
}
}
func (sesh *Session) delStream(id uint32) {
sesh.streamsM.Lock()
delete(sesh.streams, id)
if len(sesh.streams) == 0 {
go sesh.timeoutAfter(30 * time.Second)
}
sesh.streamsM.Unlock()
}
// either fetch an existing stream or instantiate a new stream and put it in the dict, and return it
func (sesh *Session) getStream(id uint32, closingFrame bool) *Stream {
// it would have been neater to use defer Unlock(), however it gives
// non-negligable overhead and this function is performance critical
sesh.streamsM.Lock()
stream := sesh.streams[id]
if stream != nil {
sesh.streamsM.Unlock()
return stream
} else {
if closingFrame {
// If the stream has been closed and the current frame is a closing frame,
// we return nil
sesh.streamsM.Unlock()
return nil
} else {
stream = makeStream(id, sesh)
sesh.streams[id] = stream
sesh.acceptCh <- stream
//log.Printf("Adding stream %v\n", id)
sesh.streamsM.Unlock()
return stream
}
}
}
func (sesh *Session) Close() error {
// Because closing a closed channel causes panic
sesh.suicide.Do(func() { close(sesh.die) })
atomic.StoreUint32(&sesh.broken, 1)
sesh.streamsM.Lock()
for id, stream := range sesh.streams {
// If we call stream.Close() here, streamsM will result in a deadlock
// because stream.Close calls sesh.delStream, which locks the mutex.
// so we need to implement a method of stream that closes the stream without calling
// sesh.delStream
go stream.closeNoDelMap()
delete(sesh.streams, id)
}
sesh.streamsM.Unlock()
sesh.sb.closeAll()
return nil
}
func (sesh *Session) IsBroken() bool {
return atomic.LoadUint32(&sesh.broken) == 1
}
func (sesh *Session) timeoutAfter(to time.Duration) {
time.Sleep(to)
sesh.streamsM.Lock()
if len(sesh.streams) == 0 && !sesh.IsBroken() {
sesh.streamsM.Unlock()
sesh.Close()
} else {
sesh.streamsM.Unlock()
}
}