mirror of
https://github.com/cbeuw/Cloak.git
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160 lines
3.8 KiB
Go
160 lines
3.8 KiB
Go
package multiplex
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import (
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"errors"
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//"log"
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"net"
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"sync"
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"sync/atomic"
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"time"
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)
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const (
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acceptBacklog = 1024
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)
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var ErrBrokenSession = errors.New("broken session")
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var errRepeatSessionClosing = errors.New("trying to close a closed session")
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type Session struct {
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id uint32
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// Used in Stream.Write. Add multiplexing headers, encrypt and add TLS header
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obfs Obfser
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// Remove TLS header, decrypt and unmarshall multiplexing headers
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deobfs Deobfser
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// This is supposed to read one TLS message, the same as GoQuiet's ReadTillDrain
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obfsedRead func(net.Conn, []byte) (int, error)
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// atomic
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nextStreamID uint32
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streamsM sync.Mutex
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streams map[uint32]*Stream
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// Switchboard manages all connections to remote
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sb *switchboard
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// For accepting new streams
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acceptCh chan *Stream
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broken uint32
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die chan struct{}
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suicide sync.Once
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}
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func MakeSession(id uint32, valve *Valve, obfs Obfser, deobfs Deobfser, obfsedRead func(net.Conn, []byte) (int, error)) *Session {
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sesh := &Session{
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id: id,
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obfs: obfs,
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deobfs: deobfs,
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obfsedRead: obfsedRead,
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nextStreamID: 1,
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streams: make(map[uint32]*Stream),
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acceptCh: make(chan *Stream, acceptBacklog),
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die: make(chan struct{}),
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}
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sesh.sb = makeSwitchboard(sesh, valve)
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return sesh
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}
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func (sesh *Session) AddConnection(conn net.Conn) {
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sesh.sb.addConn(conn)
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}
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func (sesh *Session) OpenStream() (*Stream, error) {
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select {
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case <-sesh.die:
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return nil, ErrBrokenSession
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default:
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}
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id := atomic.AddUint32(&sesh.nextStreamID, 1) - 1
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// Because atomic.AddUint32 returns the value after incrementation
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stream := makeStream(id, sesh)
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sesh.streamsM.Lock()
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sesh.streams[id] = stream
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sesh.streamsM.Unlock()
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//log.Printf("Opening stream %v\n", id)
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return stream, nil
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}
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func (sesh *Session) AcceptStream() (*Stream, error) {
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select {
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case <-sesh.die:
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return nil, ErrBrokenSession
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case stream := <-sesh.acceptCh:
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return stream, nil
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}
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}
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func (sesh *Session) delStream(id uint32) {
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sesh.streamsM.Lock()
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delete(sesh.streams, id)
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if len(sesh.streams) == 0 {
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go sesh.timeoutAfter(30 * time.Second)
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}
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sesh.streamsM.Unlock()
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}
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// either fetch an existing stream or instantiate a new stream and put it in the dict, and return it
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func (sesh *Session) getStream(id uint32, closingFrame bool) *Stream {
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// it would have been neater to use defer Unlock(), however it gives
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// non-negligable overhead and this function is performance critical
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sesh.streamsM.Lock()
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stream := sesh.streams[id]
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if stream != nil {
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sesh.streamsM.Unlock()
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return stream
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} else {
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if closingFrame {
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// If the stream has been closed and the current frame is a closing frame,
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// we return nil
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sesh.streamsM.Unlock()
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return nil
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} else {
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stream = makeStream(id, sesh)
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sesh.streams[id] = stream
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sesh.acceptCh <- stream
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//log.Printf("Adding stream %v\n", id)
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sesh.streamsM.Unlock()
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return stream
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}
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}
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}
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func (sesh *Session) Close() error {
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// Because closing a closed channel causes panic
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sesh.suicide.Do(func() { close(sesh.die) })
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atomic.StoreUint32(&sesh.broken, 1)
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sesh.streamsM.Lock()
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for id, stream := range sesh.streams {
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// If we call stream.Close() here, streamsM will result in a deadlock
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// because stream.Close calls sesh.delStream, which locks the mutex.
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// so we need to implement a method of stream that closes the stream without calling
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// sesh.delStream
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go stream.closeNoDelMap()
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delete(sesh.streams, id)
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}
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sesh.streamsM.Unlock()
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sesh.sb.closeAll()
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return nil
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}
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func (sesh *Session) IsBroken() bool {
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return atomic.LoadUint32(&sesh.broken) == 1
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}
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func (sesh *Session) timeoutAfter(to time.Duration) {
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time.Sleep(to)
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sesh.streamsM.Lock()
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if len(sesh.streams) == 0 && !sesh.IsBroken() {
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sesh.streamsM.Unlock()
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sesh.Close()
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} else {
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sesh.streamsM.Unlock()
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}
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}
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