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Cloak/internal/multiplex/stream.go

170 lines
4.0 KiB
Go

package multiplex
import (
"errors"
"net"
"time"
//"log"
"math"
prand "math/rand"
"sync"
"sync/atomic"
)
var ErrBrokenStream = errors.New("broken stream")
type Stream struct {
id uint32
session *Session
// Explanations of the following 4 fields can be found in frameSorter.go
nextRecvSeq uint32
rev int
sh sorterHeap
wrapMode bool
// New frames are received through newFrameCh by frameSorter
newFrameCh chan *Frame
sortedBuf *bufferedPipe
// atomic
nextSendSeq uint32
writingM sync.RWMutex
// close(die) is used to notify different goroutines that this stream is closing
closed uint32
}
func makeStream(id uint32, sesh *Session) *Stream {
stream := &Stream{
id: id,
session: sesh,
sh: []*frameNode{},
newFrameCh: make(chan *Frame, 1024),
sortedBuf: NewBufferedPipe(),
}
go stream.recvNewFrame()
return stream
}
func (s *Stream) isClosed() bool { return atomic.LoadUint32(&s.closed) == 1 }
func (s *Stream) Read(buf []byte) (n int, err error) {
if len(buf) == 0 {
if s.isClosed() {
return 0, ErrBrokenStream
} else {
return 0, nil
}
}
if s.isClosed() {
if s.sortedBuf.Len() == 0 {
return 0, ErrBrokenStream
} else {
return s.sortedBuf.Read(buf)
}
} else {
return s.sortedBuf.Read(buf)
}
}
func (s *Stream) Write(in []byte) (n int, err error) {
// RWMutex used here isn't really for RW.
// we use it to exploit the fact that RLock doesn't create contention.
// The use of RWMutex is so that the stream will not actively close
// in the middle of the execution of Write. This may cause the closing frame
// to be sent before the data frame and cause loss of packet.
s.writingM.RLock()
if s.isClosed() {
s.writingM.RUnlock()
return 0, ErrBrokenStream
}
f := &Frame{
StreamID: s.id,
Seq: atomic.AddUint32(&s.nextSendSeq, 1) - 1,
Closing: 0,
Payload: in,
}
tlsRecord, err := s.session.obfs(f)
if err != nil {
s.writingM.RUnlock()
return 0, err
}
n, err = s.session.sb.send(tlsRecord)
s.writingM.RUnlock()
return
}
// the necessary steps to mark the stream as closed and to release resources
func (s *Stream) _close() {
atomic.StoreUint32(&s.closed, 1)
s.newFrameCh <- nil // this will trigger frameSorter to return
s.sortedBuf.Close()
}
// only close locally. Used when the stream close is notified by the remote
func (s *Stream) passiveClose() {
s._close()
s.session.delStream(s.id)
//log.Printf("%v passive closing\n", stream.id)
}
// active close. Close locally and tell the remote that this stream is being closed
func (s *Stream) Close() error {
s.writingM.Lock()
if s.isClosed() {
s.writingM.Unlock()
return errors.New("Already Closed")
}
// Notify remote that this stream is closed
prand.Seed(int64(s.id))
padLen := int(math.Floor(prand.Float64()*200 + 300))
pad := make([]byte, padLen)
prand.Read(pad)
f := &Frame{
StreamID: s.id,
Seq: atomic.AddUint32(&s.nextSendSeq, 1) - 1,
Closing: 1,
Payload: pad,
}
tlsRecord, _ := s.session.obfs(f)
s.session.sb.send(tlsRecord)
s._close()
s.session.delStream(s.id)
//log.Printf("%v actively closed\n", stream.id)
s.writingM.Unlock()
return nil
}
// Same as passiveClose() but no call to session.delStream.
// This is called in session.Close() to avoid mutex deadlock
// We don't notify the remote because session.Close() is always
// called when the session is passively closed
func (s *Stream) closeNoDelMap() {
s._close()
}
// the following functions are purely for implementing net.Conn interface.
// they are not used
var errNotImplemented = errors.New("Not implemented")
func (s *Stream) LocalAddr() net.Addr { return s.session.addrs.Load().([]net.Addr)[0] }
func (s *Stream) RemoteAddr() net.Addr { return s.session.addrs.Load().([]net.Addr)[1] }
// TODO: implement the following
func (s *Stream) SetDeadline(t time.Time) error { return errNotImplemented }
func (s *Stream) SetReadDeadline(t time.Time) error { return errNotImplemented }
func (s *Stream) SetWriteDeadline(t time.Time) error { return errNotImplemented }