mirror of
https://github.com/cbeuw/Cloak.git
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167 lines
3.8 KiB
Go
167 lines
3.8 KiB
Go
package multiplex
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import (
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"errors"
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log "github.com/sirupsen/logrus"
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"math/rand"
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"net"
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"sync"
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"sync/atomic"
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)
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const (
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FIXED_CONN_MAPPING switchboardStrategy = iota
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UNIFORM_SPREAD
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)
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type switchboardConfig struct {
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Valve
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strategy switchboardStrategy
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}
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// switchboard is responsible for keeping the reference of TCP connections between client and server
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type switchboard struct {
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session *Session
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*switchboardConfig
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conns sync.Map
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nextConnId uint32
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broken uint32
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}
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func makeSwitchboard(sesh *Session, config *switchboardConfig) *switchboard {
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// rates are uint64 because in the usermanager we want the bandwidth to be atomically
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// operated (so that the bandwidth can change on the fly).
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sb := &switchboard{
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session: sesh,
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switchboardConfig: config,
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}
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return sb
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}
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var errBrokenSwitchboard = errors.New("the switchboard is broken")
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func (sb *switchboard) connsCount() int {
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// count the number of entries in conns
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var count int
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sb.conns.Range(func(_, _ interface{}) bool {
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count += 1
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return true
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})
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return count
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}
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func (sb *switchboard) addConn(conn net.Conn) {
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connId := atomic.AddUint32(&sb.nextConnId, 1) - 1
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sb.conns.Store(connId, conn)
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go sb.deplex(connId, conn)
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}
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// a pointer to connId is passed here so that the switchboard can reassign it
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func (sb *switchboard) send(data []byte, connId *uint32) (n int, err error) {
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writeAndRegUsage := func(conn net.Conn, d []byte) (int, error) {
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n, err = conn.Write(d)
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if err != nil {
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sb.close("failed to write to remote " + err.Error())
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return n, err
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}
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sb.AddTx(int64(n))
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return n, nil
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}
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sb.Valve.txWait(len(data))
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connCount := sb.connsCount()
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if atomic.LoadUint32(&sb.broken) == 1 || connCount == 0 {
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return 0, errBrokenSwitchboard
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}
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if sb.strategy == UNIFORM_SPREAD {
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_, conn, err := sb.pickRandConn()
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if err != nil {
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return 0, errBrokenSwitchboard
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}
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return writeAndRegUsage(conn, data)
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} else {
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connI, ok := sb.conns.Load(*connId)
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conn := connI.(net.Conn)
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if ok {
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return writeAndRegUsage(conn, data)
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} else {
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newConnId, conn, err := sb.pickRandConn()
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if err != nil {
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return 0, errBrokenSwitchboard
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}
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connId = &newConnId
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return writeAndRegUsage(conn, data)
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}
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}
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}
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// returns a random connId
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func (sb *switchboard) pickRandConn() (uint32, net.Conn, error) {
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connCount := sb.connsCount()
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if atomic.LoadUint32(&sb.broken) == 1 || connCount == 0 {
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return 0, nil, errBrokenSwitchboard
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}
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// there is no guarantee that sb.conns still has the same amount of entries
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// between the count loop and the pick loop
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// so if the r > len(sb.conns) at the point of range call, the last visited element is picked
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var id uint32
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var conn net.Conn
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r := rand.Intn(connCount)
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var c int
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sb.conns.Range(func(connIdI, connI interface{}) bool {
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if r == c {
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id = connIdI.(uint32)
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conn = connI.(net.Conn)
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return false
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}
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c++
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return true
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})
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return id, conn, nil
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}
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func (sb *switchboard) close(terminalMsg string) {
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atomic.StoreUint32(&sb.broken, 1)
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if !sb.session.IsClosed() {
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sb.session.SetTerminalMsg(terminalMsg)
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sb.session.passiveClose()
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}
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}
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// actively triggered by session.Close()
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func (sb *switchboard) closeAll() {
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sb.conns.Range(func(key, connI interface{}) bool {
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conn := connI.(net.Conn)
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conn.Close()
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sb.conns.Delete(key)
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return true
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})
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}
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// deplex function costantly reads from a TCP connection
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func (sb *switchboard) deplex(connId uint32, conn net.Conn) {
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buf := make([]byte, 20480)
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for {
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n, err := sb.session.UnitRead(conn, buf)
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sb.rxWait(n)
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sb.Valve.AddRx(int64(n))
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if err != nil {
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log.Debugf("a connection for session %v has closed: %v", sb.session.id, err)
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go conn.Close()
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sb.close("a connection has dropped unexpectedly")
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return
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}
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err = sb.session.recvDataFromRemote(buf[:n])
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if err != nil {
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log.Error(err)
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}
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}
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}
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