Cloak/internal/multiplex/switchboard.go

176 lines
4.1 KiB
Go

package multiplex
import (
"errors"
log "github.com/sirupsen/logrus"
"math/rand"
"net"
"sync"
"sync/atomic"
"time"
)
type switchboardStrategy int
const (
fixedConnMapping switchboardStrategy = iota
uniformSpread
)
// switchboard represents the connection pool. It is responsible for managing
// transport-layer connections between client and server.
// It has several purposes: constantly receiving incoming data from all connections
// and pass them to Session.recvDataFromRemote(); accepting data through
// switchboard.send(), in which it selects a connection according to its
// switchboardStrategy and send the data off using that; and counting, as well as
// rate limiting, data received and sent through its Valve.
type switchboard struct {
session *Session
valve Valve
strategy switchboardStrategy
conns sync.Map
connsCount uint32
randPool sync.Pool
broken uint32
}
func makeSwitchboard(sesh *Session) *switchboard {
var strategy switchboardStrategy
if sesh.Unordered {
log.Debug("Connection is unordered")
strategy = uniformSpread
} else {
strategy = fixedConnMapping
}
sb := &switchboard{
session: sesh,
strategy: strategy,
valve: sesh.Valve,
randPool: sync.Pool{New: func() interface{} {
return rand.New(rand.NewSource(int64(time.Now().Nanosecond())))
}},
}
return sb
}
var errBrokenSwitchboard = errors.New("the switchboard is broken")
func (sb *switchboard) addConn(conn net.Conn) {
atomic.AddUint32(&sb.connsCount, 1)
sb.conns.Store(conn, conn)
go sb.deplex(conn)
}
// a pointer to assignedConn is passed here so that the switchboard can reassign it if that conn isn't usable
func (sb *switchboard) send(data []byte, assignedConn *net.Conn) (n int, err error) {
sb.valve.txWait(len(data))
if atomic.LoadUint32(&sb.broken) == 1 {
return 0, errBrokenSwitchboard
}
var conn net.Conn
switch sb.strategy {
case uniformSpread:
conn, err = sb.pickRandConn()
if err != nil {
return 0, errBrokenSwitchboard
}
n, err = conn.Write(data)
if err != nil {
sb.session.SetTerminalMsg("failed to send to remote " + err.Error())
sb.session.passiveClose()
return n, err
}
case fixedConnMapping:
conn = *assignedConn
if conn == nil {
conn, err = sb.pickRandConn()
if err != nil {
sb.session.SetTerminalMsg("failed to pick a connection " + err.Error())
sb.session.passiveClose()
return 0, err
}
*assignedConn = conn
}
n, err = conn.Write(data)
if err != nil {
sb.session.SetTerminalMsg("failed to send to remote " + err.Error())
sb.session.passiveClose()
return n, err
}
default:
return 0, errors.New("unsupported traffic distribution strategy")
}
sb.valve.AddTx(int64(n))
return n, nil
}
// returns a random connId
func (sb *switchboard) pickRandConn() (net.Conn, error) {
if atomic.LoadUint32(&sb.broken) == 1 {
return nil, errBrokenSwitchboard
}
connsCount := atomic.LoadUint32(&sb.connsCount)
if connsCount == 0 {
return nil, errBrokenSwitchboard
}
randReader := sb.randPool.Get().(*rand.Rand)
r := randReader.Intn(int(connsCount))
sb.randPool.Put(randReader)
var c int
var ret net.Conn
sb.conns.Range(func(_, conn interface{}) bool {
if r == c {
ret = conn.(net.Conn)
return false
}
c++
return true
})
return ret, nil
}
// actively triggered by session.Close()
func (sb *switchboard) closeAll() {
if !atomic.CompareAndSwapUint32(&sb.broken, 0, 1) {
return
}
sb.conns.Range(func(_, conn interface{}) bool {
conn.(net.Conn).Close()
sb.conns.Delete(conn)
atomic.AddUint32(&sb.connsCount, ^uint32(0))
return true
})
}
// deplex function costantly reads from a TCP connection
func (sb *switchboard) deplex(conn net.Conn) {
defer conn.Close()
buf := make([]byte, sb.session.connReceiveBufferSize)
for {
n, err := conn.Read(buf)
sb.valve.rxWait(n)
sb.valve.AddRx(int64(n))
if err != nil {
log.Debugf("a connection for session %v has closed: %v", sb.session.id, err)
sb.session.SetTerminalMsg("a connection has dropped unexpectedly")
sb.session.passiveClose()
return
}
err = sb.session.recvDataFromRemote(buf[:n])
if err != nil {
log.Error(err)
}
}
}