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Cloak/internal/multiplex/stream.go

158 lines
3.7 KiB
Go

package multiplex
import (
"errors"
//"log"
"math"
prand "math/rand"
"sync"
"sync/atomic"
)
var ErrBrokenStream = errors.New("broken stream")
type Stream struct {
id uint32
session *Session
// Explanations of the following 4 fields can be found in frameSorter.go
nextRecvSeq uint32
rev int
sh sorterHeap
wrapMode bool
// New frames are received through newFrameCh by frameSorter
newFrameCh chan *Frame
// sortedBufCh are order-sorted data ready to be read raw
sortedBufCh chan []byte
// atomic
nextSendSeq uint32
writingM sync.RWMutex
// close(die) is used to notify different goroutines that this stream is closing
die chan struct{}
heliumMask sync.Once // my personal fav
}
func makeStream(id uint32, sesh *Session) *Stream {
stream := &Stream{
id: id,
session: sesh,
die: make(chan struct{}),
sh: []*frameNode{},
newFrameCh: make(chan *Frame, 1024),
sortedBufCh: make(chan []byte, 1024),
}
go stream.recvNewFrame()
return stream
}
func (stream *Stream) Read(buf []byte) (n int, err error) {
if len(buf) == 0 {
select {
case <-stream.die:
return 0, ErrBrokenStream
default:
return 0, nil
}
}
select {
case <-stream.die:
return 0, ErrBrokenStream
case data := <-stream.sortedBufCh:
if len(data) == 0 {
stream.passiveClose()
return 0, ErrBrokenStream
}
if len(buf) < len(data) {
return 0, errors.New("buf too small")
}
copy(buf, data)
return len(data), nil
}
}
func (stream *Stream) Write(in []byte) (n int, err error) {
// RWMutex used here isn't really for RW.
// we use it to exploit the fact that RLock doesn't create contention.
// The use of RWMutex is so that the stream will not actively close
// in the middle of the execution of Write. This may cause the closing frame
// to be sent before the data frame and cause loss of packet.
stream.writingM.RLock()
select {
case <-stream.die:
stream.writingM.RUnlock()
return 0, ErrBrokenStream
default:
}
f := &Frame{
StreamID: stream.id,
Seq: atomic.AddUint32(&stream.nextSendSeq, 1) - 1,
Closing: 0,
Payload: in,
}
tlsRecord, err := stream.session.obfs(f)
if err != nil {
stream.writingM.RUnlock()
return 0, err
}
n, err = stream.session.sb.send(tlsRecord)
stream.writingM.RUnlock()
return
}
// only close locally. Used when the stream close is notified by the remote
func (stream *Stream) passiveClose() {
stream.heliumMask.Do(func() { close(stream.die) })
stream.session.delStream(stream.id)
//log.Printf("%v passive closing\n", stream.id)
}
// active close. Close locally and tell the remote that this stream is being closed
func (stream *Stream) Close() error {
stream.writingM.Lock()
select {
case <-stream.die:
stream.writingM.Unlock()
return errors.New("Already Closed")
default:
}
stream.heliumMask.Do(func() { close(stream.die) })
// Notify remote that this stream is closed
prand.Seed(int64(stream.id))
padLen := int(math.Floor(prand.Float64()*200 + 300))
pad := make([]byte, padLen)
prand.Read(pad)
f := &Frame{
StreamID: stream.id,
Seq: atomic.AddUint32(&stream.nextSendSeq, 1) - 1,
Closing: 1,
Payload: pad,
}
tlsRecord, _ := stream.session.obfs(f)
stream.session.sb.send(tlsRecord)
stream.session.delStream(stream.id)
//log.Printf("%v actively closed\n", stream.id)
stream.writingM.Unlock()
return nil
}
// Same as passiveClose() but no call to session.delStream.
// This is called in session.Close() to avoid mutex deadlock
// We don't notify the remote because session.Close() is always
// called when the session is passively closed
func (stream *Stream) closeNoDelMap() {
stream.heliumMask.Do(func() { close(stream.die) })
}