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Cloak/internal/multiplex/streamBufferedPipe.go

157 lines
3.0 KiB
Go

// This is base on https://github.com/golang/go/blob/0436b162397018c45068b47ca1b5924a3eafdee0/src/net/net_fake.go#L173
package multiplex
import (
"bytes"
"io"
"sync"
"time"
)
// The point of a streamBufferedPipe is that Read() will block until data is available
type streamBufferedPipe struct {
// only alloc when on first Read or Write
buf *bytes.Buffer
closed bool
rwCond *sync.Cond
rDeadline time.Time
wtTimeout time.Duration
timeoutTimer *time.Timer
}
func NewStreamBufferedPipe() *streamBufferedPipe {
p := &streamBufferedPipe{
rwCond: sync.NewCond(&sync.Mutex{}),
}
return p
}
func (p *streamBufferedPipe) Read(target []byte) (int, error) {
p.rwCond.L.Lock()
defer p.rwCond.L.Unlock()
if p.buf == nil {
p.buf = new(bytes.Buffer)
}
for {
if p.closed && p.buf.Len() == 0 {
return 0, io.EOF
}
hasRDeadline := !p.rDeadline.IsZero()
if hasRDeadline {
if time.Until(p.rDeadline) <= 0 {
return 0, ErrTimeout
}
}
if p.buf.Len() > 0 {
break
}
if hasRDeadline {
p.broadcastAfter(time.Until(p.rDeadline))
}
p.rwCond.Wait()
}
n, err := p.buf.Read(target)
// err will always be nil because we have already verified that buf.Len() != 0
p.rwCond.Broadcast()
return n, err
}
func (p *streamBufferedPipe) WriteTo(w io.Writer) (n int64, err error) {
p.rwCond.L.Lock()
defer p.rwCond.L.Unlock()
if p.buf == nil {
p.buf = new(bytes.Buffer)
}
for {
if p.closed && p.buf.Len() == 0 {
return 0, io.EOF
}
hasRDeadline := !p.rDeadline.IsZero()
if hasRDeadline {
if time.Until(p.rDeadline) <= 0 {
return 0, ErrTimeout
}
}
if p.buf.Len() > 0 {
written, er := p.buf.WriteTo(w)
n += written
if er != nil {
p.rwCond.Broadcast()
return n, er
}
p.rwCond.Broadcast()
} else {
if p.wtTimeout == 0 {
if hasRDeadline {
p.broadcastAfter(time.Until(p.rDeadline))
}
} else {
p.rDeadline = time.Now().Add(p.wtTimeout)
p.broadcastAfter(p.wtTimeout)
}
p.rwCond.Wait()
}
}
}
func (p *streamBufferedPipe) Write(input []byte) (int, error) {
p.rwCond.L.Lock()
defer p.rwCond.L.Unlock()
if p.buf == nil {
p.buf = new(bytes.Buffer)
}
for {
if p.closed {
return 0, io.ErrClosedPipe
}
if p.buf.Len() <= recvBufferSizeLimit {
// if p.buf gets too large, write() will panic. We don't want this to happen
break
}
p.rwCond.Wait()
}
n, err := p.buf.Write(input)
// err will always be nil
p.rwCond.Broadcast()
return n, err
}
func (p *streamBufferedPipe) Close() error {
p.rwCond.L.Lock()
defer p.rwCond.L.Unlock()
p.closed = true
p.rwCond.Broadcast()
return nil
}
func (p *streamBufferedPipe) SetReadDeadline(t time.Time) {
p.rwCond.L.Lock()
defer p.rwCond.L.Unlock()
p.rDeadline = t
p.rwCond.Broadcast()
}
func (p *streamBufferedPipe) SetWriteToTimeout(d time.Duration) {
p.rwCond.L.Lock()
defer p.rwCond.L.Unlock()
p.wtTimeout = d
p.rwCond.Broadcast()
}
func (p *streamBufferedPipe) broadcastAfter(d time.Duration) {
if p.timeoutTimer != nil {
p.timeoutTimer.Stop()
}
p.timeoutTimer = time.AfterFunc(d, p.rwCond.Broadcast)
}